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Super Mario Maker
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Super Mario Maker
Super Mario Maker
Super Mario Bros.
Super Mario Bros. 3
Super Mario World
New Super Mario Bros. U: Enemies
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Nov 20, 2018, 11:51 PM
Using the files for my Scratch game. Thanks!
Nov 12, 2018, 7:43 AM
Any chance of getting sheets of the actual effects from sound effects?
Oct 6, 2018, 7:31 PM
@TattleangusMLG Why would you delet a lot of sprites just because they're unused?
That's like
If it wasn't something with importance as small as the stamps, it would be along the lines of a slapping TCRF in the face
Aug 20, 2018, 4:03 AM
What's The Point Of The Miiverse Stamps If Miiverse No Longer Works?
May 13, 2018, 7:16 PM
Thank you, Mario! But our princess is in another castle!
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Mar 8, 2018, 7:09 PM
Does anybody know what file the clapperboard is in?
Feb 21, 2018, 12:52 AM
Nevermind, found them on \content\Layout
Feb 21, 2018, 12:40 AM
And where do i can find them? Which folder?
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Feb 20, 2018, 7:50 PM
Unfortunately, the video showed me how to replace the image, not convert it. Sorry.
EDIT: Figured it out.
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Feb 20, 2018, 5:31 PM
Some of the original items from the beta are still in the game's files, but they are only the Brick, Q Block, Mushroom Block, Brick Block?, Ground, Coin, and Goomba. But they are also .bflim files.
Its in a file called Test_ActorBtn_00.szs
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Feb 20, 2018, 5:11 PM
maybe you can do it with the help of this video:
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Feb 20, 2018, 4:14 PM
Also, Its in the Folder called Pack which is in common, which is in contents, which is in the folder called Super Mario Maker.
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Feb 20, 2018, 4:13 PM
@ Doc von Schmeltwick, @ Machow8, ElGuardianMC
The UI is in a file called Edit.pack but I dont know how to convert the textures from .bflim to .png. Sorry.
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Feb 20, 2018, 3:34 PM
@TheLEGOGamer can you give me the UI?
Feb 19, 2018, 3:58 AM
@Machow8 Those will have been LONG overwritten.
Feb 18, 2018, 5:39 PM
I believe that the only missing stuff are the early/beta stuff we can see, for example, on this image:

Is possible to rip them, @Random Talking Bush? Or they got removed?
Feb 18, 2018, 10:26 AM
@TheLEGOGamer: on which file of which folder(s) did you find the UI/GUI?
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Feb 3, 2018, 2:42 AM
I am trying to find the file for the Clapperboard. Also, I found the UI for Edit mode.
Jan 31, 2018, 5:09 PM
Also looks like Nintendo forgot about 16-bit and 8-bit having limitations, since they DON'T stick to a pallete.. Not only that but the pallete for the 8-bit games is probably invalid to the NES. And yet, they didn't use the same Bowser sprites. I mean, yeah Bowser is REAL big in the original SMW but would i think using a version of those sprites without the clown car and with a switched pallete would be better for the big Bowser.
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Jan 31, 2018, 2:33 PM
If they are sprites, then why haven't anybody uploaded them yet?
Jan 30, 2018, 11:35 PM
Are we getting the GUI?
Jan 30, 2018, 9:34 PM
Sprites. If they were Models, that would be a waste of space on the disk because they are only shown in one angle and also don't really need models at all.
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Jan 28, 2018, 3:29 AM
Are the Clapperboards models or sprites?
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Jan 28, 2018, 3:29 AM
@Akira ok, sorry
Jan 24, 2018, 11:31 PM
@TheLEGOGamer I Meant sprites, but still it's good to know about it.
(ps: my name is Akira not Akria.)
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