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Bob-omb (NSMBU)
New Super Mario Bros. U: Enemies
Filesize 153.41 KB
Submitter Random Talking Bush
Format PNG (image/png)
Size 911x1174 pixels
Hits 16,867
Comments 9

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Sep 27, 2015, 7:10 AM
will you ulopad some models?
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Sep 20, 2015, 10:24 AM
Yep. Unless the artist was really good at drawing 3D things.
Sep 19, 2015, 6:54 PM
...Buh???????? So... so we're going to get all the enemies and tiles on tSR?
Sep 19, 2015, 11:56 AM
It's a pre-render?
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Sep 19, 2015, 11:14 AM
The tilesets in NSMBU are 2D with something like those negative bits in this sheet.
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Sep 19, 2015, 8:48 AM
I told you all that they weren't sprites.

Also, the tiles were also originally 2d Sprites.
Sep 19, 2015, 8:42 AM
@Flusak: Not in Super Mario Maker it isn't. In the original New Super Mario Bros. U, it is, but Nintendo deliberately rendered all of the enemies and background objects as sprites with normal maps (or rather, "2D models") so that people can load up a stage with dozens upon dozens without there even being a chance for the game to lag. Optimization works wonders for games like this.
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Sep 19, 2015, 8:34 AM
Yeah, you may have noticed in 60fps footage that certain NSMBU things in Mario Maker had less frames than in NSMBU itself.

It also appears that a mask was used for the different shading per level, which I haven't thought of myself.
Sep 19, 2015, 6:48 AM
its not a model? 0_0
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