Super Mario Maker
Super Mario Maker
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[6]
Super Mario Bros.
Backgrounds (SMB1)
Costume Mario
Enemies (SMB1)
Mario and Items (SMB1)
Palette (SMB1)
Tileset (SMB1)
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Super Mario Bros. 3
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Super Mario World
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New Super Mario Bros. U: Enemies
Blooper (NSMBU)
Bob-omb (NSMBU)
Boo (NSMBU)
Bullet Bill (NSMBU)
Buzzy Beetle (NSMBU)
Chain Chomp (NSMBU)
Cheep Cheep (NSMBU)
Dry Bones (NSMBU)
Fire Piranha Plant (NSMBU)
Fishbone (NSMBU)
Goomba (NSMBU)
Hammer Bro. (NSMBU)
Koopa Troopa (NSMBU)
Lakitu (NSMBU)
Magikoopa (NSMBU)
Miscellaneous Enemies (NSMBU)
Monty Mole (NSMBU)
Piranha Plant (NSMBU)
Rocky Wrench (NSMBU)
Sledge Bro. (NSMBU)
Spike Top (NSMBU)
Spiny (NSMBU)
Stretch (NSMBU)
Wiggler (NSMBU)
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New Super Mario Bros. U: Miscellaneous
Animated Tiles (NSMBU)
Checkpoint Flag (NSMBU)
Goal Pole (NSMBU)
Items (NSMBU)
Junior Clown Car (NSMBU)
Objects (NSMBU)
Palette (NSMBU)
Skewer (NSMBU)
Tileset (NSMBU)
Toad and Peach (NSMBU)
Warp Door (NSMBU)
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[11]
Miscellaneous
Banners
Course Style Icons
Course World Main Menu
Course World Medals
Event Course Previews
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Fonts
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Gnat Attack Minigame
Hands
HOME Menu Icon
Miiverse Stamps
Sound Icons
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[1]
Unused Content
Comments (225)
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Not the Font thing i mean the thing with the Models because my Mario Maker Clone doesnt Support Models i can cancel the NSMBU gamestyle
@LetsPlayTV Why ?
If it's about the backgrounds rip it or use from other game.
If it's about the backgrounds rip it or use from other game.
That means I can never finish my game :´(
How to import fonts ???
I want to use them in Unity3D but he support only fonts formats(.ttf...) and no sprites.
Do you know a converter to a font format?
I want to use them in Unity3D but he support only fonts formats(.ttf...) and no sprites.
Do you know a converter to a font format?
I don't know how many time it needs to be said... Mario, Yoshi, Bowser and Bowser Jr. are MODELS, using the same ones from New Super Mario Bros. U (which by extension are the exact same from New Super Mario Bros. Wii, minus Bowser). That's why there are no sprite rips for them here.
All of Mario Maker is a prerender you can see it in the Mario Maker E3 anouncement 2014 because he doesnt have anything between jump and flagpole and all of that bacause the transitions werent there back then
I think NSMBU Mario is a model.
Nsmbu mario PLS
Oh ok
@LetsPlayTV Unlike the characters, the backgrounds of NSMBU are actually in 3D.
WoW so quick?!
Next things are Edit Mode icons Mario in NSMBU
and the backgrounds of NSMBU
Next things are Edit Mode icons Mario in NSMBU
and the backgrounds of NSMBU
When will u upload the NSMBU Titleset / Ground Sprites
The prerendered stuff is for performance, so you can have a buttload of objects in your level without having it lag.
Well, I guess that makes sense, since they know how many Kaizo or troll levels are gonna kill the game if the used models for everything!
@nobody231 I doubt it but, Its probably because they did not have enough space.
For performance, probably?
I mean for the U games. Sorry for not specifying.
Hey, how come the enemies have sprites and not models?
I don't normally ask for stuff, but wondering this morning if the graphics shown during the 100 Mario Challenge when holding down on a course and showing you to flick your Wii U GamePad could be ripped?
It's basically a help graphic. :)
It's basically a help graphic. :)
People have already ripped SMM?! I must be missing out on something.
