Super Mario Maker


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I don't normally ask for stuff, but wondering this morning if the graphics shown during the 100 Mario Challenge when holding down on a course and showing you to flick your Wii U GamePad could be ripped?

It's basically a help graphic. :)
larsenv Oct 21, 2015 12:17 PM
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People have already ripped SMM?! I must be missing out on something.
RedstarMario Oct 6, 2015 11:04 AM
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@Kurabupengin probably because there is a shovel knight amiibo coming out.
safetyninja Sep 21, 2015 7:48 PM
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Wonder if Shovel Knight will appear in the game as DLC or something.
Kurabupengin Sep 19, 2015 4:56 PM
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Reminds me of the good old Donkey Kong Country games, except this time, pre-rendered sprites look exactly like 3D models. How the time flies~
TrinitroMan Sep 19, 2015 1:08 PM
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So the NSMBU sprites are pre-renders?!
Starz Lol Sep 19, 2015 11:54 AM
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Where is the NSMBU sprites?
FuriousHedgehog Sep 18, 2015 7:21 PM
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GREAT JOB GUYS
theundead101 Sep 16, 2015 11:00 AM
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All that remains are the SMW Graphics and the 10 and 100 Mario Challenge Course World Graphics! :D
LooneyTunerIan Sep 15, 2015 7:45 PM
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someone already ripped these? godspeed, i say!
videofindersTV Sep 15, 2015 6:28 PM
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NSMBU stuff is more at home on tTR and tMR, as they're textures and models. But for tSR, everything else should be fair game.
Techokami Sep 15, 2015 2:40 PM
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YEEEEES
Flusak1235 the spriter Sep 15, 2015 12:37 PM
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Bring on the SMB3 & SMW Graphics!

BTW, will there be a Super Mario Maker for N3DS?
LooneyTunerIan Sep 14, 2015 7:59 PM
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WHERE YOU AT?!
WHERE YOU AT?!
ZenythSpriter Sep 14, 2015 1:22 AM
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Woohoo tons of hype I guess.
JadeMonsuta Sep 14, 2015 12:39 AM
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@supersmashball Thanks. :)

@bouncywheel10 Yes. That's what I mean. Focus on the 8-bit/16-bit stuff. I think we're gonna have to put all of the Model/Texture-based stuff on the Models and Textures sites.
LooneyTunerIan Sep 13, 2015 8:44 PM
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This was quick.
Onett Person Sep 13, 2015 8:15 PM
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I'd focus more on ripping the 2D sprites like SMB, SMB3 and SMW, and focus less on NSMBU until we get there. So until we're done ripping all the sprites from SMB, SMB3, and SMW, let's not focus on NSMBU until we get there. OK?
bouncywheel10 Sep 13, 2015 6:58 PM
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/\ True.
supersmashball Sep 13, 2015 6:25 PM
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Well, Anything's possible. If it's in 16-bit or 8-bit, it's rippable.
LooneyTunerIan Sep 13, 2015 1:22 PM
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