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Sep 19, 2015, 11:06 AM Superjustinbros Update:
Happy Saturday!
All this beautiful Super Mario Maker.
Sep 19, 2015, 10:56 AM Kurabupengin Game:
Super Mario Maker
Wonder if Shovel Knight will appear in the game as DLC or something.
Sep 19, 2015, 10:38 AM andreelikesplantsvszombies Sheet:
Mario and Items (SMW)
woah, what are these red "x"s for?
Sep 19, 2015, 8:25 AM SiFi270 Sheet:
Super Mario Bros. Remade
Is that an aviator helmet and moustache on the Lakitu? If so, may I be the first to say: that's adorable.
Sep 19, 2015, 8:13 AM larsenv Update:
Happy Saturday!
Nice update...
I have > 100 sheets I submitted in the queue. :P
Sep 19, 2015, 7:08 AM TrinitroMan Game:
Super Mario Maker
Reminds me of the good old Donkey Kong Country games, except this time, pre-rendered sprites look exactly like 3D models. How the time flies~
Sep 19, 2015, 5:56 AM Starz Lol Sheet:
Bob-omb (NSMBU)
It's a pre-render?
Sep 19, 2015, 5:54 AM Starz Lol Game:
Super Mario Maker
So the NSMBU sprites are pre-renders?!
Sep 19, 2015, 5:14 AM Hiccup Sheet:
Bob-omb (NSMBU)
@Murphmario
What?
The tilesets in NSMBU are 2D with something like those negative bits in this sheet.
Sep 19, 2015, 2:48 AM Murphmario Sheet:
Bob-omb (NSMBU)
I told you all that they weren't sprites.

Also, the tiles were also originally 2d Sprites.
Sep 19, 2015, 2:42 AM Random Talking Bush Sheet:
Bob-omb (NSMBU)
@Flusak: Not in Super Mario Maker it isn't. In the original New Super Mario Bros. U, it is, but Nintendo deliberately rendered all of the enemies and background objects as sprites with normal maps (or rather, "2D models") so that people can load up a stage with dozens upon dozens without there even being a chance for the game to lag. Optimization works wonders for games like this.
Sep 19, 2015, 2:34 AM Arend Sheet:
Bob-omb (NSMBU)
Yeah, you may have noticed in 60fps footage that certain NSMBU things in Mario Maker had less frames than in NSMBU itself.

It also appears that a mask was used for the different shading per level, which I haven't thought of myself.
Sep 19, 2015, 12:48 AM Flusak1235 the spriter Sheet:
Bob-omb (NSMBU)
its not a model? 0_0
Sep 18, 2015, 4:35 PM Superjustinbros Sheet:
Ramba Ral
No offense intended towards Solink, though if you compare this sheet to all the other sheets done by Mr. C, aside from sorting the sprites of every character into a cleaner fashion, They also have the VS screen sprite, character name, and Character Select image.
Sep 18, 2015, 3:25 PM LuigiXHero Sheet:
Costume Mario
Now we all can make the Nikki Fan Games we always dreamed off!
Sep 18, 2015, 2:00 PM Murphmario Sheet:
Tileset (SMW)
Yeah. Sea Urchins and Gordos are two completely different things.

I'm also curious about those odd-shaded donut blocks and coins.
Sep 18, 2015, 1:21 PM FuriousHedgehog Game:
Super Mario Maker
Where is the NSMBU sprites?
Sep 18, 2015, 12:31 PM TheGoomba98 Sheet:
Tileset (SMB1)
What's the giant flagpole for?
Sep 18, 2015, 12:29 PM TheGoomba98 Sheet:
Tileset (SMW)
@Random Talking Bush: That's a Sea Urchin, not a Gordo.
Sep 18, 2015, 5:39 AM SonicStorm478 Sheet:
Rotor
Amazing work by Damien! I'm glad there are sprite sheets of the SAT-AM cast now. Rotor's always been my fave of the Freedom Fighters! (Not counting the game cast, of course.)
Sep 18, 2015, 4:58 AM Verona Sheet:
Aku
Great! ♡
Sep 18, 2015, 4:30 AM Ton Sheet:
Tip Parakeet
Is this where they got the Mario Maker bird?
Sep 18, 2015, 3:07 AM Random Talking Bush Sheet:
Enemies (SMB1)
@Hiccup: Yeah, those would be the original sprite boundaries.
Sep 18, 2015, 1:18 AM Hiccup Sheet:
Enemies (SMB1)
Are the blue boxes; boundaries that existed in the game's files, or something you added?
Sep 17, 2015, 10:01 PM Dunkelschwamm Sheet:
The Dark Wanderer
Yes, this is Aidan the Dark Wanderer as possessed by Diablo.
Sep 17, 2015, 5:21 PM Superjustinbros Sheet:
General Sprites
The black used to show the spaces the sprites occupy clashes with the blacks used in the sprites themselves.
Sep 17, 2015, 3:53 PM Grey_Wolf_Leader Game:
Metal Slug 2 / Metal Slug X
@GustavoProjectXZone1997
Most of the transformations (except for Mummified & Fat) don't appear until Metal Slug 3.
Sep 17, 2015, 8:11 AM Ton Sheet:
The Dark Wanderer
Isn't this the Dark Wanderer aka Diablo?
Sep 17, 2015, 4:00 AM Flusak1235 the spriter Sheet:
Moo Moo
fucking cardboard cows
Sep 17, 2015, 3:05 AM hunterhawk Sheet:
Lord Arktivus Brevon
nope...
Sep 17, 2015, 2:56 AM Flusak1235 the spriter Sheet:
Harvest Moon
its like the moon from majoras mask
Sep 16, 2015, 5:00 PM Random Talking Bush Sheet:
Peach
They're all the same as the currently-existing ROMs from what I can see. The "Remix" challenges use a combination of savestates, graphics patches, chroma-keying and other in-engine coding tweaks to achieve the end result seen in-game.

Which means that yes, I should be able to get the iced-over SMB1 backgrounds, too, I'll just need to figure out the colouring manually since I'm not sure how the palette changes are done.
Sep 16, 2015, 4:37 PM Superjustinbros Sheet:
Peach
I'm honestly surprised no one has ever datamined NES Remix 1/2 and extracted the ROMs.
Sep 16, 2015, 3:27 PM Pik Sheet:
Mario and Items (SMB1)
Tall Small Mario is the best thing to happen to the SMB series
Sep 16, 2015, 2:44 PM SilverDeoxys563 Sheet:
Mario and Items (SMW)
Ewww they cut off the feet on the full-speed jumping sprite! Gross!
Sep 16, 2015, 12:13 PM Ice God64 Sheet:
Title Screen
Agreeing with Dazz, that's kind of dumb, mainly because some of these sprites ARE different to the originals.
Sep 16, 2015, 9:14 AM Random Talking Bush Sheet:
Peach
No, this probably isn't the actual palette, I just used the one from Super Mario Bros. 2. I don't know where it stores the modified palettes, all I know is that the remixes are literally ROM hacks.
Sep 16, 2015, 7:45 AM SiFi270 Sheet:
Demons Gate
If I wanted to fight demonic walls, I'd fight REAL demonic walls, like Doom II's final boss, thank you very much.
Sep 16, 2015, 5:29 AM MotorRoach Sheet:
Super Mario Bros. Remade
The art style you went for in here is certainly very fancy and stylish. I really dig it.
Sep 16, 2015, 5:00 AM theundead101 Game:
Super Mario Maker
GREAT JOB GUYS
Sep 16, 2015, 4:19 AM Superjustinbros Sheet:
Tileset (SMB1)
Makes me wonder if we'll get a tileset of the snowed-in SMB1 tileset from (Ultimate) NES Remix.
Sep 16, 2015, 4:12 AM Filler Sheet:
Enemies (SMW)
The older Bowser sprites just clashed with SMW's style too much. This new one fits a bit more, but not perfectly.

Also, the bob-omb, bone fish, and boo have some minor changes to their sprites.

What I have a complaint with is that the P-switches turn coins into turning blocks, rather than empty brown blocks on Mario Maker's SMW.
Sep 16, 2015, 4:08 AM Flusak1235 the spriter Sheet:
Photo Ops
lol princess peach
Sep 16, 2015, 3:39 AM Flusak1235 the spriter Sheet:
Perfect Chaos
bootyful
Sep 16, 2015, 3:39 AM Flusak1235 the spriter Sheet:
Super Mario Bros. Remade
noice
Sep 16, 2015, 3:19 AM Petie Update:
What a big'un!
@LauriAJ There are already a bunch of them on the site here!
Sep 16, 2015, 3:12 AM Flusak1235 the spriter Sheet:
Costume Mario
GREAT WORK!
Sep 16, 2015, 3:02 AM Flusak1235 the spriter Sheet:
Tileset (SMW)
YESSS
Sep 16, 2015, 2:12 AM KiteFL Sheet:
Stock Icons
thanks!
Sep 16, 2015, 1:40 AM LauriAJ Update:
What a big'un!
So, will there be Super Mario Maker sprites soon? Or did someone already rip those?
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