Comments
Displaying all comments.
| Posted | By | On | Comment |
|---|---|---|---|
| Dec 30, 2025 1:10 AM | Mugmanfan | Game: The Henry Stickmin Collection | Why exactly were the cutscenes removed? |
| Dec 30, 2025 12:47 AM | Unoriginal_Fox | Asset: Omori (Undertale Battle-Style) | undertale if it was fucking mid /hj |
| Dec 30, 2025 12:41 AM | Unoriginal_Fox | Asset: HUD | "yo antonblast art style???!1" |
| Dec 30, 2025 12:25 AM | Unoriginal_Fox | Asset: Sonic (Kindergarten 3-Style) | oh that's gore. that's gore of my comfort character... |
| Dec 30, 2025 12:02 AM | ExoDendrite | Asset: Hotel 5: Intro | "It's been one of THOSE days..." |
| Dec 29, 2025 11:44 PM | ShriekViola | Asset: Robot Steven | A robot with a pompadour. No, worse, a robot with a pompadour mullet. |
| Dec 29, 2025 11:35 PM | Cyan2024 | Asset: Enemies | Holy sheish is that Kurobom? (Or Black bomber) |
| Dec 29, 2025 11:33 PM | Cyan2024 | Game: Battle Lode Runner | Curiosity! TG-16/PC engine are by Hudson! |
| Dec 29, 2025 10:32 PM | Halfbit | Asset: Sneed (The Simpsons-Style) | Ah, this must be the owner of Sneed's Feed & Seed. |
| Dec 29, 2025 10:07 PM | SpyrotheDragon2021 | Game: Kirby: Canvas Curse | Uhh, what is Jeff's face doing in the game thumbnail? |
| Dec 29, 2025 9:56 PM | pacmastermeow | Asset: Lancer | where is tuba lancer from |
| Dec 29, 2025 9:44 PM | Ohbiggie36 | Game: Bad Piggies | heeelp Where are the parts?(not custom) |
| Dec 29, 2025 9:12 PM | Jade The Cat Reborn YT | Asset: W. D. Gaster / Mystery Man (Baldi's Basics-Style) | This is stunning. five stars, man. This is SHOCKINGLY accurate. |
| Dec 29, 2025 8:31 PM | Goji54 | Asset: Title Screen | And I thought for years that the dragon boss had legs. |
| Dec 29, 2025 7:51 PM | Cyan2024 | Update: Bye-Bye, 2025 | Bye 2025! |
| Dec 29, 2025 7:18 PM | benictron | Asset: Mansion Basement | I KNEW I HAD SEEN THE CAT THERE |
| Dec 29, 2025 7:01 PM | Fujiro | Asset: Title Screen | prompt_suggestion Honestly, no idea what they were thinking. Apparently, this is based on a screenplay that was abandoned for a decade before someone decided it would make for a good game. ¯\_(ツ)_/¯ |
| Dec 29, 2025 6:47 PM | EhoRaida | Game: Fear & Hunger 2: Termina | Yeah, all flagged, i dunno what i expected. |
| Dec 29, 2025 6:43 PM | Atuningchip | Game: Street Fighter 2 (BRZ) | prompt_suggestion Not to Be confused With Twin Eagles Group |
| Dec 29, 2025 6:41 PM | sirgo_the_fool | Asset: Kris (GBC-Style) | What palette did you use pal? |
| Dec 29, 2025 6:34 PM | SooperStar_HD | Asset: Sonic Chaos Title Screen (Sonic 3-Style) | technically it being called sonic 3 on the emblem makes sense since its the third 8 bit snic game |
| Dec 29, 2025 5:35 PM | theveryeasyusername | Game: Sesame Street: Grover's Motorcycle Mayhem | How do I combine sprites in Dazz's tSR tools? I wanna add more PBS Kids sprites to the site |
| Dec 29, 2025 5:19 PM | Tailikku | Asset: Simon Belmont | I can't help but wonder what palette Konami was using when they made the NES stages. |
| Dec 29, 2025 5:19 PM | MrMonkeyToes | Game: Deltarune | Where are Elnina and Lanino's attack sprites? They're not in the spritesheet for them. |
| Dec 29, 2025 5:12 PM | SooperStar_HD | Asset: Sonic the Hedgehog | prompt_suggestion well i mean it's like that in the original sonic 3, the final version, and since it was like that in the final version they kept it like that i guess |
| Dec 29, 2025 5:07 PM | EnzoArts2025 | Asset: Matt (SMB1 NES-Style) | NOT MY FACE |
| Dec 29, 2025 4:51 PM | Unoriginal_Fox | Asset: Title Screen | prompt_suggestion "Sir Cumference?" what is this, Pac-Man and the fuckin Ghostly Adventures? |
| Dec 29, 2025 3:11 PM | HenryStickminFan2 | Asset: Chunky / Yokouchi-kun | honestly seems more like a xenomorph than a dick. |
| Dec 29, 2025 3:04 PM | Xyrezy | Asset: Ending | it's nice since some of the Sapphire sprites are finally getting ripped. |
| Dec 29, 2025 2:29 PM | YoussefSayed175 | Asset: Henry Stickmin (Super Mario Bros. 1 NES-Style) | I Cant Wait to See So Retro |
| Dec 29, 2025 2:27 PM | mr_menace1776 | Game: Deltarune | does anybody know where the text in the background screen of the final boss of chapter 3 is? |
| Dec 29, 2025 2:24 PM | mr_menace1776 | Asset: The Titan & Spawn | how come the titan spawn idle is in here and titan enemies? |
| Dec 29, 2025 1:46 PM | Rattyboy | Asset: Sonic Chaos Title Screen (Sonic 3-Style) | Thank you all![]() |
| Dec 29, 2025 1:44 PM | Rayan64_C | Asset: Start-Up Screens | This is so sonic 2 mobile port-coated |
| Dec 29, 2025 12:44 PM | YoussefSayed175 | Asset: Mario (SMB2 NES-Style, Alternate) | why does rabbit mario missing ears bunny on carry item come from |
| Dec 29, 2025 12:40 PM | YoussefSayed175 | Asset: Mario (SMB2 NES-Style, Alternate) | i like this , but you should add hold item sprites ( for luigi too ) |
| Dec 29, 2025 12:17 PM | Barack Obama | Asset: Parj Temple - Inner Sanctum (Hologram Room) | Normally I put the transparent effect on the map myself, but sometimes I can't recreate it close enough. Therefore I just made a screenshot of the effect and put it on the assembled map. Why not doing this in the first place? In most games, you can't see the edges of the maps and this means, the shadow / light maps are also cut off. Since the tile map viewer only shows components, I have to apply these effects with my graphics program. Usually I create a transparent selection, cut it out and then again paste it as new layer. I activate my grid, put it on the assembled map and select blend mode / opacity in layer properties. For Tales of Phantasia / Star Ocean, it's mostly Blend Mode: Normal & Opacity: 50%. Then I combine the layers and that's it. |
| Dec 29, 2025 9:36 AM | igorex04 | Game: JoJo's Bizarre Adventure | Alright. now for the Stages for someone to rip |
| Dec 29, 2025 9:36 AM | Eggroll27 | Asset: Mario, Luigi, & Yoshi | prompt_suggestion the old sheet was archived by other websites and can easily be found on google. |
| Dec 29, 2025 4:53 AM | Dr.Nootviri | Asset: Edition Subtitles | its peak... |
