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Dec 6, 2020 2:58 AM babyjeff Asset: Met (Expanded, NES-Style) oh these are nice!
Dec 6, 2020 2:51 AM CosmicMan08 Asset: Borky .‿.
Dec 6, 2020 2:23 AM Kamanira Game: BlazBlue Centralfiction Okay, excuse my stupidness, I don't know how take down the old version. Grab the version with the higher file size.
Dec 6, 2020 2:19 AM Kamanira Game: BlazBlue Centralfiction ...The hell? Why are there two of Kokonoe and Susan. Maybe my replacements didn't happen... I'll fix that rq.
Dec 6, 2020 1:56 AM LegoLoco7 Game: Sonic the Hedgehog CD (Mobile) Is there actually that much of a difference between this and the 2011 PC version?
Dec 6, 2020 1:15 AM ZyuAbare9203 Asset: Books Got to get back, back to the past. Samurai Jack!
Dec 5, 2020 11:51 PM Papaco Game: Xalabaias Adventure (Hack) "Tuts Tuts Tuts, quero ver" begin play
Dec 5, 2020 10:49 PM D.M. Asset: DS Wireless Play Icons Where are the rounded wifi icons from?
Dec 5, 2020 10:37 PM Kawa Asset: Nintendo Logo That took longer to appear here than I expected ?
Dec 5, 2020 9:29 PM Gaming Fan Game: Among Us there's a new twitch pet, hope to see it here soon
Dec 5, 2020 9:23 PM CosmicMan08 Asset: Steve (Deltarune Battle-Style) Rana... interesting.
Dec 5, 2020 8:41 PM * Barack Obama Game: Donkey Kong Country 3: Dixie Kong's Double Trouble - A lot of the levels are missing plus the rips from Lotos & Frario (Squirt's bg, Banana Bird Caves, Funky's Rentals, etc.) are cut off at the bottom. Pretty sure the SceneViewer in vSNES is required.
- Also the ripple animations from the overworld maps are actually just one image moving, vSNES shows the original.
- Some backgrounds are missing too, but specific ones are changing their palette during gameplay (for example: transition from day to night on one of the snow levels), so they're hard to get.
Dec 5, 2020 8:40 PM * DogToon64 Asset: Stage Start R
R E
R E A
R E A D
R E A D Y
R E A D Y
R E A D Y
Dec 5, 2020 8:38 PM DogToon64 Asset: Sled Segment Warnings I like Mega Man 8, I hate the Snowboarding parts.
Dec 5, 2020 8:25 PM DogToon64 Asset: Hammer Bro, Boomerang Bro, Fire Bro, and Ice Bro To whoever added the frames where the ice ball rotates: Thanks!
Dec 5, 2020 7:50 PM NotMGM64 Asset: Hot Mobile / Egg Inferno I never really understood why Knuckles didn't fight this boss.
Dec 5, 2020 7:26 PM jacques64 Game: System BIOS (DS) i miss the ds
Dec 5, 2020 7:21 PM Garamonde Update: A Bushel of Snow & Sprites THANK YOU for shouting out my sheets! ♥
Dec 5, 2020 7:15 PM Ender Onryo Asset: Showdown Character Select I love how they used green for the background of the green characters. That's gonna make it super easy to extract.
Dec 5, 2020 7:10 PM LCat4Ever Game: Danganronpa V3: Killing Harmony @fxjisaki: yep! I added some Virtual World sprites that were missing and Cases 1 and 6 for the Climax Reasoning Solutions. I'm currently ripping the models and whatever other sprites that need to be added :)
Dec 5, 2020 5:56 PM AFruitaday! Game: Metal Slug 3 One million hits! :D
Dec 5, 2020 3:50 PM Kirbygamer58556 Asset: 8-Bit Zombie Nothinb annoys me more than people who say anything pixelated is 8 bit.all the basic elements of the sheet (excluding status stuff) seem to be mkre in line with 16 bit art
Dec 5, 2020 3:44 PM DogToon64 Game: Sonic Drift 2 This and Tails' Adventure are probably like the only Game Gear games I like so far.
Dec 5, 2020 3:39 PM DogToon64 Asset: Menus Knuckles is a liar! He does chuckle as well as flex his muscles!
Dec 5, 2020 3:22 PM dald22 Asset: Cursor oh wow the cursor without shading looks like it's a part of the smash banner
Dec 5, 2020 3:04 PM fxjisaki Game: Danganronpa V3: Killing Harmony Wait did we get an update here?
Dec 5, 2020 2:25 PM DogToon64 Asset: Wily Castle Bosses The Grim Matchstick before Cuphead became a thing...
Dec 5, 2020 11:24 AM Deathbringer Asset: Burt the Bashful Think of it like 3d models. Those cones are the original textures and they get shaped through various mathematics into the body and pants.
Dec 5, 2020 8:22 AM SpaceHarrier64 Game: Clash at Demonhead [mandatory Scott Pilgrim reference]
Dec 5, 2020 8:20 AM SpaceHarrier64 Game: Time Lord This game really feels like it was meant to have a 2-player mode, what with how your player instantly regenerates after death and how the scoreboard is symmetrical, almost suggesting that the boss’ health is where a second player score and life counter was originally gonna be.
Dec 5, 2020 8:18 AM SpaceHarrier64 Asset: F-14 Thunder Cat / Tomcat This game has 4 megabits of memory just like Phantasy Star, and yet it can’t even register collision detection with your normal shots half the time, and you can cheese the first 10 or so stages without a fight just by clamping the D-pad diagonally. Shameful.......
Dec 5, 2020 7:20 AM ChillyRoll Asset: Alarm Bob-omb (Unused) Late, but..
@Dortorpife This is actually an unused variant of the Alarm Bob-omb! The normal variant is also kinda smaller.. This would fit more in the Unused section than the enemy section..
Dec 5, 2020 7:03 AM SmithyGCN Asset: Donkey Kong It's called a 'wild take' in animation.
Dec 5, 2020 6:57 AM SmithyGCN Game: Donkey Kong Country 3: Dixie Kong's Double Trouble Is everything ripped from these three games? Besides tilesets, I mean?
Dec 5, 2020 4:59 AM CosmicMan08 Asset: Enemies & Bosses Fun Fact: The bottom part of a piranha plant has a seperate frame for two animations despite never being used, this second frame is however used in the All Night Nippon version to make the mouth move.
Dec 5, 2020 4:41 AM Goji54 Game: Super Mario World RIP Old Enemies Sheet. :(
Dec 5, 2020 4:39 AM pacmastermeow Asset: Stage Select Someone needs to add the separate overlays for the characters, like in the MM3 sheet.
Dec 5, 2020 4:12 AM Scorchwood Game: Pokémon Ranger Gonna go out on a limb,i kinda see potential in the 'Pokemon' ranger sprites
Dec 5, 2020 1:35 AM * DogToon64 Game: Xalabaias Adventure (Hack) Fun fact: For the game's thumbnail, I actually referenced it something similar to this:
Posted Image

(I can't find the exact image, but this one's pretty close though)
Dec 5, 2020 1:28 AM DogToon64 Asset: Cagney Carnation (Enemy) I tried to rip the boss version of Cagney, but it turned out to be a pretty difficult task since he's done in a few separate sprites (stem, thorns, head, hands and arms, and his leaves are in a completely different layer). So I probably won't rip the boss version of him from this game.
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