Posted | By | On | Comment |
---|---|---|---|
Sep 15, 2020, 12:22 PM | CardboardBox | Game: Super Popo's Adventure (Bootleg) |
w h a t . |
Sep 15, 2020, 12:02 PM | freyacantsleep | Sheet: Crewmate (NES-Style) |
V i c t o r y: K o s t y a G a m e t h e b r u h |
Sep 15, 2020, 11:52 AM | DogToon64 | Sheet: Knuckles (Sonic Triple Trouble-Style) |
Nice! I might not like Triple Trouble, but these sprites are good |
Sep 15, 2020, 11:50 AM | DogToon64 | Sheet: Tails (Super Mario World-Style) |
Nice job with these! I love them! |
Sep 15, 2020, 11:39 AM | Tyra_Byte | Sheet: Henry Stickmin (Super Mario Bros. 2 NES & SNES-Styles) |
sorry, I was distracted |
Sep 15, 2020, 11:20 AM | Remedy_Reverie | Game: The Henry Stickmin Collection |
i wish we had a sprite of charles/charlie/chuck/whatever you call him |
Sep 15, 2020, 11:01 AM | SuperSanic24 | Sheet: Mario |
oh cool the hartflip sheet got updated |
Sep 15, 2020, 10:32 AM | Ton | Sheet: Flame Mammoth (Mega Man NES-Style) |
Yeah, I'd suggest giving the trunk less detail so it pops out more. |
Sep 15, 2020, 10:31 AM | Greenknight9000 | Sheet: Henry Stickmin (Super Mario Bros. 2 NES & SNES-Styles) |
WOO! WE GOT THE DISTRACTION DANCE! Truly, one of the best sheets on TSR |
Sep 15, 2020, 10:28 AM | Paraemon | Sheet: Marble Garden Zone Act 1 (1/2) |
Animation order for the mud is left column, then right column. |
Sep 15, 2020, 10:19 AM | SonicMarioMan123 | Sheet: Dr. Eggman (Sonic 1, Super Mario Bros. 1 NES-Style) |
This isn't exactly SMB1 styled, though this is still a neat sheet |
Sep 15, 2020, 10:16 AM | Murphmario | Sheet: Monty Mole and Mega Mole |
Not sure if these guys had their name changed in the credits, but they're officially called Mega Moles. |
Sep 15, 2020, 10:13 AM | Coolest Guy Around | Sheet: Enemies (SMW) |
my theory is that the artist making the SMW graphics is still the same,he just improved and doesn't have to work with the SNES limitations anymore |
Sep 15, 2020, 9:57 AM | JoeyTheRabbit | Sheet: Knuckles (Sonic Triple Trouble-Style) |
OH BOI YES THE BOI IS HERE |
Sep 15, 2020, 9:55 AM | Murphmario | Sheet: Tails (Super Mario World-Style) |
Wasn't sure if this was possible considering the size of his tails and the limited space, but you pulled it off. Great job! |
Sep 15, 2020, 9:41 AM | Paraemon | Sheet: Sandopolis Zone Act 2 (5 - Unlit; 2/2) |
They're big boi stages. |
Sep 15, 2020, 9:32 AM | QuadFactor | Sheet: Knuckles (Sonic Triple Trouble-Style) |
Great job! I wonder if it's possible to add the glide and climb to Triple Trouble. |
Sep 15, 2020, 9:25 AM | Greenknight9000 | Sheet: Crewmate (NES-Style) |
THAT'S SO COOL It also makes me realise that Among Us would be, in some form, feasible to make on NES (well, at least the main engine and all that; the multiplayer would likely be EXTREMELY difficult or impossible due to the fact that we really can't have splitscreen on a game like this, and that any online functionality would be down to a custom Emulator) |
Sep 15, 2020, 9:21 AM | PrismKick | Sheet: Sandopolis Zone Act 2 (5 - Unlit; 2/2) |
Why are all the other sheets so damn huge |
Sep 15, 2020, 9:14 AM | CordRocker | Sheet: Flame Mammoth (Mega Man NES-Style) |
I dont think this guy was this small in game. I think he was taller than classic megamans robot masters. |
Sep 15, 2020, 9:12 AM | PixelMarioXP | Sheet: Tails (Super Mario World-Style) |
IT LOOKS AWESOME! Way to go! |
Sep 15, 2020, 8:55 AM | QuadFactor | Sheet: Flame Mammoth (Mega Man NES-Style) |
Looks good, but his trunk kinda blends in with his face. |
Sep 15, 2020, 8:46 AM | QuadFactor | Sheet: Tails (Super Mario World-Style) |
Nicely done! |
Sep 15, 2020, 6:57 AM | Ignis | Sheet: Tails (Super Mario World-Style) |
This looks SO nice! Great job, Hartflip! |
Sep 15, 2020, 4:29 AM | Franketepoke2 | Game: Super Foul Egg |
Many,like every popular franchise of the moment. |
Sep 15, 2020, 4:07 AM | lelanbkeeton | Sheet: Barney |
oh god! what is he doing to Baby Bop? |
Sep 15, 2020, 4:06 AM | lelanbkeeton | Sheet: Goofy (Super Mario Maker-Style) |
and if he completes a level, he does his laugh. (ahyuck, a huhuhuhuhu.) |
Sep 15, 2020, 1:22 AM | Lunar994 | Sheet: Item and Obstacle Map Markers |
What did you use to get the colors correct? The colors were not correct when I tried to rip them, though it might've been an emulator thing. |
Sep 15, 2020, 1:15 AM | D.M. | Game: New Super Mario Bros. |
@sad luigi | probably not cause we don't have an early version of the game |
Sep 15, 2020, 1:14 AM | CardboardBox | Sheet: Luigi |
MAMAAAAAA- |
Sep 15, 2020, 1:13 AM | D.M. | Game: New Super Mario Bros. Wii |
@DogToon64 | ah. Those should be in the tilesets. |
Sep 15, 2020, 12:59 AM | TheDinosaur64 | Sheet: Zero Suit Samus |
OH PLEASE MAKE ONE for Samus with her armor |
Sep 14, 2020, 11:42 PM | SonicMarioMan123 | Sheet: Whomp (Super Mario Bros. 1 NES-Style) |
It seems they are based off the SMB1 Mario Maker Thwomps |
Sep 14, 2020, 11:38 PM | Zackie | Game: Star Fox 2 (Prototype) |
Also. I'll be doing heavy revision with the names, etc. I will also ask the removal of the "Airwings, Enemies" rips because this game clearly doesn't use 2D Sprites for Airwings etc.. I want to make this page clean etc. |
Sep 14, 2020, 11:20 PM * | SQUIDWORD15 | Game: Rakugakids |
The name should be changed to Rakugakids |
Sep 14, 2020, 11:19 PM | SQUIDWORD15 | Sheet: Captain.Cat.Kit |
That's a lot of frames |
Sep 14, 2020, 9:05 PM | TL1882 | Sheet: General Objects |
the 3rd frame of sonic and tails' signposts are hillarious |
Sep 14, 2020, 9:00 PM | TL1882 | Game: Sonic Mania |
where are the title cards |
Sep 14, 2020, 8:46 PM | SharkGuy | Game: Ninja Baseball Bat Man |
I love the black shading used on the playable characters, gives them the feel of coming from a comic book. Even if it doesn't match with the way other stuff is shaded |
Sep 14, 2020, 8:09 PM | D15c4rd_hboogy101 | Sheet: Star |
so there's only 3 star kid sprites in the game |
Sep 14, 2020, 8:00 PM * | DogToon64 | Sheet: Title Cards |
By far, this has to be my favorite rip. Spoiler:I didn't even notice what I was making XD EDIT: WAS |
Sep 14, 2020, 7:42 PM | Inkling_Studios | Sheet: Player (Base, Old Version) |
Oh nice, these got ripped. |
Sep 14, 2020, 7:10 PM | Murphmario | Game: Super Mario Maker 2 |
Nice job on the NSMBU stuff! |
Sep 14, 2020, 6:02 PM | Deathbringer | Sheet: Dark Queen |
Every Battletoads game has gimmick levels. I like the arcade game just because where else do you get to punch a giant rat in the nads. |
Sep 14, 2020, 6:02 PM | EmRuHire | Game: Somari Customs |
What. This is awesome! |
Sep 14, 2020, 6:01 PM | EmRuHire | Game: Super Smash Bros. Customs |
Yeah... I'm starting to play less and less of modern Smash Bros. I'd rather go with Rivals of Aether instead. |
Sep 14, 2020, 5:57 PM | Leo Plays YT | Sheet: Mario |
I see you gots le epikly spriters resource account ik you from deviantart XD |
Sep 14, 2020, 5:50 PM | EmRuHire | Sheet: The Noise (Yo! Noid-Style) |
Of course. |
Sep 14, 2020, 5:45 PM | EmRuHire | Sheet: Enemies (Deltarune Battle-Style) |
Holy crap. This guy went in. |
Sep 14, 2020, 5:41 PM | EmRuHire | Game: The Legendary Starfy Customs |
The Legendary Stafy |