Super Paper Mario
Super Paper Mario
arrow_drop_down
[4]
Playable Characters
arrow_drop_down
[2]
Pixls
arrow_drop_down
[55]
Non-Playable Characters
Ackpow
Bestovius
Bizzy & Ledger
Blappy
Blarfle
Blollop
Blubi
Captain Gills
Charold
Cragnons
Cyrrus
D-Man
Dyllis
Flamm
Flimm
Flint Cragley
Flipside Residents
Flopside Residents
Garson and Carson
Grambi
Hagra, Hagitha, and Hagnes
Helvetica & Garamond
Heronicus
Hoodin & Boodin
Hornfels & Monzo
Howzit
Inga
Jump-Over Cloud
King Sammer
Luvbi
Marbald
Merlee
Merlon
Merlumina
Merluvlee
Nastasia
Nimbis
Nolrem
Notso
Prisoners
Queen Jaydes
Rebbi
Red & Green
Sacre & Bleu
Saffron
Shayde
Squirps
Tinga
Toad
Watchitt
Welderberg
Whacka
Whibbi
Yebbi
Yold Town Residents
arrow_drop_down
[70]
Enemies
Amazee Dayzee
Atomic Boo
Bald Cleft
Barribad & Sobarribad
Big Sammer Guy
Bill Blaster
Blooper
Boo
Boomboxer Family
Boomerang Bro
Bullet Bill
Buzzy Beetle
Cheep Cheep
Cherbil Family
Chomp
Choppa & Copta
Clubba
Crayzee Dayzee
Cursya Family
Dark Boo
Dry Bones
Eeligon & Hooligon
Fire Bro
Floro Cragniens
Floro Sapien
Foton
Frost Piranha
Fuzzy
Goomba
Growmeba
Hammer Bro
Headbonk Goomba
Jawbus Family
Jellien
Koopa Troopa
Koopa Troopa (Red)
Koopatrol
Lakitu
Lava Bubble
Longator
Magiblot Family
Magikoopa
Mega Muth
Mr. I & Red I
Muth
Ninjoe Family
Piranha Plant
Pokey & Poison Pokey
Putrid Piranha
Red Chomp
Ruff Puff
Sammer Guy
Shlurp & Shlorp
Skellobait
Skellobit & Skellobomber
Small Sammer Guy
Spiky Skellobit
Spinia, Spania, Spunia
Spiny
Sproing-Oing Family
Squiglet Family
Stone Buzzy
Swooper
Thwomps
Tileoids
Troopa Striker
Underchomp
Underhand
Warpid
Zombie Shroom
arrow_drop_down
[9]
Bosses
arrow_drop_down
[1]
Objects
arrow_drop_down
[1]
Locations
arrow_drop_down
[2]
Backgrounds
arrow_drop_down
[24]
Miscellaneous
Audience
Catch Cards
Chapter Icons
Chapter Intros
Credits Images
Darkness
End of Chapter
File Select
Fonts
Game Over
HUD
Items
Level Up
folder_zip
Maps
Mega Star Characters & Pal Pills
Minigame Items
Partner Catch Cards
Recipes
Round Start Text
Safety Screens
Text Boxes
folder_zip
Title Screen
Wii Menu Banner & Save Data Graphics
You Got a Pure Heart
arrow_drop_down
[31]
Unused Content
Blank Koopa
Blooper Baby
Bombshell Bill
Burning Bush
Early Title Screen
Fly Guy
GameCube Buttons
Golden Sammer Guy
Goombella
Green Boomboxer
Kamikaze Goomba
Monty Mole
Ms. Mowz
Purple Muth
Rebear
Shy Guy
Smorg
Spear Guy
Stilt Guy
Tippi (Prototype)
Transparent Koopa
Underchomp
Wiggler
Yold Town Residents (Prototype)
Yoshi Kid (Black)
Yoshi Kid (Blue)
Yoshi Kid (Green)
Yoshi Kid (Light Blue)
Yoshi Kid (Orange)
Yoshi Kid (Pink)
Yoshi Kid (Red)
arrow_drop_down
[1]
Unused Content (Korean Version)
Comments (45)
You must be logged in to post comments.
The Brobots are definitely models
I'm not sure if the Brobot (And by extension, L-type) is a 3D model or not, would be cool if someone ripped that if it isn't.
This artwork is horrible
I wonder what happened to the unused, mysterious Ladder Pixl.
Can only hope to see him in Smash Ultimate as a trophy or making a cameo in a stage.
Or something else that's way too ridiculous but i still hope to be true.
Can only hope to see him in Smash Ultimate as a trophy or making a cameo in a stage.
Or something else that's way too ridiculous but i still hope to be true.
Fracktail and Wracktail are models, and the model format for this game is unfortunately not known enough to reliably rip as far as I'm aware. (also sucks for modding)
Fracktail and Wracktail are missing, will you add that please?
We have the Flipside Pit of 100 Trials backgrounds, but not the Flopside ones.
What else are we missing? I have an old ROM lying around, so I could try ripping the rest.
"Let's be honest, Mario & Luigi clearly deserves to be the only Mario RPG Nintendo should focus on gameplay wise."
This is what we call an opinion. I like the Paper Mario RPGs a lot more than Mario & Luigi games. I like the writing more, I like the characters more, I like the gameplay mechanics more, and I like the worlds more.
If they kept making sluggish boring games like SPM where you only keep playing because of the writing, then I would quit buying them pretty quickly.
This is what we call an opinion. I like the Paper Mario RPGs a lot more than Mario & Luigi games. I like the writing more, I like the characters more, I like the gameplay mechanics more, and I like the worlds more.
If they kept making sluggish boring games like SPM where you only keep playing because of the writing, then I would quit buying them pretty quickly.
I think if Intelligent Systems didn't start using Sticker Star's standard, further Paper
Mario games would be more like this. Let's be honest, Mario & Luigi clearly deserves to be the only Mario RPG Nintendo should focus on gameplay wise. But I think what Intelligent Systems would have done is make Paper Mario the best of both worlds: 2D Platforming with RPG elements mixed in. Personally, I would have been fine with that.
Mario games would be more like this. Let's be honest, Mario & Luigi clearly deserves to be the only Mario RPG Nintendo should focus on gameplay wise. But I think what Intelligent Systems would have done is make Paper Mario the best of both worlds: 2D Platforming with RPG elements mixed in. Personally, I would have been fine with that.
I know, right? Intelligent Systems really live up to their name. I mean, I think Natasia even has an actual model due to converting a spare file or copy into a .txt file, which, gave me a line of codes that had .tga in the code with 3D at it.
They are textures. The models are in a unreadable format right now.. It's structure data with textures overlayed. Everything is controlled by code piece by piece.
I have looked into the game's coding via an IOS emulation and found a folder with "File" types with certain names possibly meaning models like "luigi_robo_head" and all that, which, obviously means Mr.L's Brobot and the L-Type.
Wouldn't Mr. L's Brobot and Brobot L-Type be 3D models too?
Also, to back up Mr. C.. Until you go and see what the actual extent of resources built into the game are, it's hard to make assumption. I sniffed every mere inch of the game and trust me.. it's no walk in the park. I personally can't find ANY of the models, as Nintendo must have enclosed them, or drew them within the games code.
I added the entire Flipside 2nd Floor map! I will add more as I go, aiming for as much of the game as possible. Hand-Ripped directly from the emulation through screenshotting and ALOT of editing to remove unwanted objects.
Sorry, but the heart pillars are 3D models too. And I don't know anything about ripping models from Wii.
why don't anyone upload this game's models? :( my graphics card doesnt allow me to USE dolphin
but they are, like, animated 3d models? and what about the heart pillars?
| keyboard_double_arrow_left keyboard_arrow_left | Page 2 of 3 | keyboard_arrow_right keyboard_double_arrow_right |
This is from one of the graphics/textures/sprites files from that said folder: https://cdn.discordapp.com/attachments/640577158435176459/698243998199971985/unknown.png
Just be sure to drag'n'drop files which names ends with '-'.
This also apply to gamecube paper mario game: https://www.spriters-resource.com/gamecube/pmttyd/#comments
So, this can help us find some unused stuff resting there. =]