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Super Paper Mario
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Sheets 163
Hits 204,093
Comments 20
Super Paper Mario
Super Paper Mario
Playable Characters
[4]
Non-Playable Characters
[55]
Enemies
[67]
Bosses
[9]
Backgrounds
[2]
Miscellaneous
[15]
Unused Elements
[11]
Console Genre Developers
Wii Platformer Developer coming soon!
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Tagging is in the works and will be here soon!
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Jul 26, 2017, 2:58 AM
Fracktail and Wracktail are models, and the model format for this game is unfortunately not known enough to reliably rip as far as I'm aware. (also sucks for modding)
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Jul 10, 2017, 11:13 PM
Fracktail and Wracktail are missing, will you add that please?
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Feb 11, 2017, 5:35 PM
We have the Flipside Pit of 100 Trials backgrounds, but not the Flopside ones.
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Feb 5, 2017, 9:01 AM
What else are we missing? I have an old ROM lying around, so I could try ripping the rest.
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Jan 29, 2017, 2:05 AM
"Let's be honest, Mario & Luigi clearly deserves to be the only Mario RPG Nintendo should focus on gameplay wise."
This is what we call an opinion. I like the Paper Mario RPGs a lot more than Mario & Luigi games. I like the writing more, I like the characters more, I like the gameplay mechanics more, and I like the worlds more.
If they kept making sluggish boring games like SPM where you only keep playing because of the writing, then I would quit buying them pretty quickly.
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Jan 28, 2017, 2:09 PM
I think if Intelligent Systems didn't start using Sticker Star's standard, further Paper
Mario games would be more like this. Let's be honest, Mario & Luigi clearly deserves to be the only Mario RPG Nintendo should focus on gameplay wise. But I think what Intelligent Systems would have done is make Paper Mario the best of both worlds: 2D Platforming with RPG elements mixed in. Personally, I would have been fine with that.
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Apr 26, 2016, 12:28 AM
I know, right? Intelligent Systems really live up to their name. I mean, I think Natasia even has an actual model due to converting a spare file or copy into a .txt file, which, gave me a line of codes that had .tga in the code with 3D at it.
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Apr 10, 2016, 12:00 PM
They are textures. The models are in a unreadable format right now.. It's structure data with textures overlayed. Everything is controlled by code piece by piece.
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Apr 4, 2016, 9:01 PM
I have looked into the game's coding via an IOS emulation and found a folder with "File" types with certain names possibly meaning models like "luigi_robo_head" and all that, which, obviously means Mr.L's Brobot and the L-Type.
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Apr 2, 2016, 2:22 AM
Wouldn't Mr. L's Brobot and Brobot L-Type be 3D models too?
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Mar 28, 2016, 8:28 PM
Also, to back up Mr. C.. Until you go and see what the actual extent of resources built into the game are, it's hard to make assumption. I sniffed every mere inch of the game and trust me.. it's no walk in the park. I personally can't find ANY of the models, as Nintendo must have enclosed them, or drew them within the games code.
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Mar 28, 2016, 5:19 PM
I added the entire Flipside 2nd Floor map! I will add more as I go, aiming for as much of the game as possible. Hand-Ripped directly from the emulation through screenshotting and ALOT of editing to remove unwanted objects.
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Mar 27, 2016, 12:22 PM
Sorry, but the heart pillars are 3D models too. And I don't know anything about ripping models from Wii.
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Mar 27, 2016, 8:14 AM
why don't anyone upload this game's models? :( my graphics card doesnt allow me to USE dolphin
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Mar 27, 2016, 8:13 AM
but they are, like, animated 3d models? and what about the heart pillars?
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Mar 16, 2016, 10:40 AM
Yeah, the Pure Hearts and the Chaos Heart are 3D models, and thus would not go here.
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Mar 16, 2016, 8:37 AM
sprites are better? please pure hearts
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Mar 16, 2016, 8:35 AM
Please, pure hearts? or 3d models of pure hearts and the chaos heart?
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Jan 2, 2016, 4:42 PM
Where Luigi?!
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Dec 2, 2015, 4:30 PM
Can we get Luigi in here please?
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