Burt the Bashful


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Burt the Bashful
Asset Info favorite
Name Burt the Bashful
Category SNES
Game Super Mario World 2: Yoshi's Island
Section Bosses
Submitted April 24, 2021
Uploaded By SQUIDWORD15
Size 42.16 KB (988x336)
Format PNG (image/png)
Hits 12,992
Tags (1):
Animations (0)

Comments (26)


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The top of its head is flush to the ceiling, so I don't think so. I don't think it could even work with how these are built.
Doc von Schmeltwick Jun 8, 2026 4:16 AM
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Wait doesn’t sluggy the unshaven have a row of black on of it’s head?
Snow-Thunder Jun 8, 2026 4:05 AM
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Taking a screenshot and then moving the horizontal single-pixel rows one by one over it. It takes time, but it gets you the full sprite, which is especially useful for large and/or transparent ones like this.
Posted ImagePosted ImagePosted Image
Doc von Schmeltwick May 20, 2026 10:53 PM
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How did you do it?
JGTM123 May 20, 2026 5:42 PM
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I did it in Paint.net, which is free.
Doc von Schmeltwick May 20, 2026 11:20 AM
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What if I don't have Photoshop?
JGTM123 May 20, 2026 10:22 AM
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Calculations and photoshop.
Snow-Thunder Apr 5, 2026 6:09 PM
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How do I create this guy's sprite?
JGTM123 Dec 13, 2025 2:48 PM
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GOOD GRIEF HE'S NAKED
FusionGames Jun 24, 2025 8:00 PM
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AGAIN WITH THE TRIANGLES
LammyfromUJL Aug 18, 2023 9:19 PM
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Would be neat to see Retro Game Mechanics Explained cover the explanation.
Lunar994 Apr 17, 2022 5:58 AM
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they use parts of the triangle to make the body
Lgames Jul 17, 2021 10:48 PM
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Don't worry.
SmithyGCN Jun 3, 2021 12:46 AM
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@SmithyGCN don't mention it...
SQUIDWORD15 May 31, 2021 12:45 AM
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I remember that the Super Mario Kun manga had a... erm, particular gag about this guy... on another note: this game has plenty of bosses that aren't much of a threat.
SmithyGCN May 29, 2021 3:37 AM
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@Peardian That's pretty much it, yes. These triangles are on layer 2, and per scanline, the background is scrolled to choose the right width. AFAIK, none of this triangle stuff (which is used for many things, including several bosses and some 3D platforms) actually directly uses the Super FX 2 chip, just good ol' HDMA.
(Side note: The sheet says that it's mode 7, when in reality, the game barely ever uses mode 7, only for the title screen, and a few bosses like Bowser.)
MrDoubleA May 7, 2021 12:54 PM
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Just realizing that Burt uses the same sprite for his feet and nose.
Mister Ton Senior Staff May 5, 2021 5:03 PM
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If I were to guess, it probably works like this: First, they define a shape using mathematical calculations, such as with vectors or something. Next, they look at the shape row by row and draws the the line whose Y position matches the width of the row in pixels.
Peardian Senior Staff May 4, 2021 2:55 AM
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I think they stretch and squish each individual row of pixels on the cone to create the shape
SQUIDWORD15 May 1, 2021 3:40 PM
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Nah, same type of polygonal sprite as Star Fox, pretty sure.
Doc von Schmeltwick Apr 29, 2021 6:16 PM
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