Overworld Tileset
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Asset Info favorite | |
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Name | Overworld Tileset |
Category | NES |
Game | The Legend of Zelda |
Section | Tilesets |
Submitted | A long, long time ago |
Uploaded By | MisterMike |
Size | 24.17 KB (517x274) |
Format | PNG (image/png) |
Hits | 97,894 |
Animated GIFs (0)
Comments (8)
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Can you guys atleast be thankful for the effort people put into ripping these files from the game, I know the how there are a few errors with this sprite sheet, but still be grateful for what you get!!!

It's always annoyed me how the rocks don't tile properly.

It's amazing how detailed this overworld can be with such a small tileset!

@NCH It appears if you look in the tile viewer when playing on an emulator like mednafen. Because every tile CAN appear in any or all of four palettes at a time on an NES, they just don't always DO.

the color values are off. and the white tree dosent appear in the game. the waterfall tile even changes color palit from brown to green to white just like everything else instead of animating. this NEEDS an update. badly.

This is missing tiles. The Cyclops Dungeon Entrance for Brown & Green, The White Bushes from the graveyard & The bottom of the waterfall where you get the 2nd Sword (Entrance to Gambling Game).

I've heard tile sets don't work for The Legend of Zelda.

Cool