Comments
Displaying all comments.
| Posted | By | On | Comment |
|---|---|---|---|
| Aug 29, 2024 7:25 PM | zer0v32 | Game: Pictlogica Final Fantasy | The source of the enemies that appear is based on Wiki, gameplay videos, and notes from when I played the game at the time, and there are no sprites or game files. Most of the IDs are arranged in the order of implemented events, the numbering of the original work, and Japanese, and the names of the enemies presented match the conditions of that ID. However, we believe that some IDs are blank for other reasons. |
| Aug 29, 2024 6:50 PM | Son1c | Asset: Fighter Fly (Super Mario Bros. 1 NES-Style) | i think these were in a prototype for smb1 |
| Aug 29, 2024 6:49 PM * | Random Talking Bush | Game: Sonic X (Leapster) | @BLINXGLITCHES: Sure enough, it seemed like it exported those sprites just fine, too. (EDIT: Well, almost fine, some sprites exported broken, so I'll have to see what's up with that.) |
| Aug 29, 2024 6:45 PM | JarvisHamsterT | Asset: Character Endings (World Warrior) | cool |
| Aug 29, 2024 6:21 PM | ooyyyESSmile | Asset: Windy Valley | C'mon! You made it! Hey, hey, hey! |
| Aug 29, 2024 6:07 PM | Greenstachio | Asset: Language Flags | ah yes my favorite country, "?" |
| Aug 29, 2024 5:15 PM | kellym | Asset: Menus | that is not the hand of a human person, that is the claw of a CRAB |
| Aug 29, 2024 5:09 PM | SegaSonic1 | Game: Sega Mega Drive Ultimate Collection / Sonic's Ultimate Genesis Collection | Whose idea was to rename Sega Mega Drive Ultimate Collection to Sonic's Ultimate Genesis Collection? There are more games apart from Sonic's! |
| Aug 29, 2024 4:43 PM | kellym | Game: Go, Diego, Go! Animal Rescuer | i read the url as "go die, gogo! animal rescuer" at first tbh |
| Aug 29, 2024 4:12 PM | Barack Obama | Asset: Festival Plaza (Moon-Watching Festival) | The moon sfx is done by SNES hardware and doesn't show up within any viewer tool. |
| Aug 29, 2024 4:00 PM | SpyrotheDragon2021 | Asset: The Vigilante's Boss Battle Backgrounds | Wow, I guess the fight arena was supposed to be more "3D-ish" in Eggplant build |
| Aug 29, 2024 3:12 PM | BLINXGLITCHES | Game: Sonic X (Leapster) | Oh, and a bit of a fun fact: The Go, Diego, Go! game uses the exact same engine. The way the DPAK is structured is the same too, meaning you could likely adjust your script to work on that one too when you want to. (Counting on Zero and the other Torus titles use a different format and the data is structured a bit differently though) |
| Aug 29, 2024 3:08 PM | Dark_Ansem | Game: Final Fantasy: Brave Exvius | The Japanese version still going? So on my bluestacks I should install that rather than the English one? |
| Aug 29, 2024 2:41 PM | RaymanFan1995 | Asset: SMB3 Battle Mode (Super Mario World-style) | You don't even need to both be on the same level panel; just stand on the spot where the inactive player is and press (A). It can be anywhere on the map. |
| Aug 29, 2024 2:38 PM | GlitchRipsNDraws | Asset: Poo (MOTHER 1 Style) | rad |
| Aug 29, 2024 2:31 PM | mario121 | Asset: SMB3 Battle Mode (Super Mario World-style) | @SolarReaper yeah, it had it all you need to do it's play on 2p mode and enter on the same level of your friend |
| Aug 29, 2024 2:15 PM | esponjaresource | Asset: Mario | this has the potential |
| Aug 29, 2024 1:30 PM | hansungkee | Asset: Language Flags | I Lives in S.Korea |
| Aug 29, 2024 11:48 AM | ExitDoor62 | Game: Final Fantasy: Brave Exvius | The global version of Brave Exvius just announced End of Service for October . Anything exclusive to that version should be prioritized. The Japanese version is still going, as a head up. |
| Aug 29, 2024 11:05 AM | kellym | Asset: Hans Grosse | when he dies he just makes a church bell sound |
| Aug 29, 2024 10:58 AM | SiFi270 | Asset: Menus (SODBETA1, SODBETA2) | That's one heavy spear. |
| Aug 29, 2024 8:35 AM | Unoriginal_Fox | Asset: Credits Font | Бжилactually i dont think i should continue this |
| Aug 29, 2024 8:30 AM | Unoriginal_Fox | Game: Pizza Tower | that was fast |
| Aug 29, 2024 8:04 AM | BMlight | Game: Metal Slug Attack | Mostro has https://www.spriters-resource.com/pc_computer/metalslugattackreloaded/ here. |
| Aug 29, 2024 6:54 AM * | 89spectralpup | Asset: Annalynn Midway (Infernax-Style) | Annalynn looks AWESOME here! @MarshadowSlime Are you okay back there? |
| Aug 29, 2024 6:20 AM | SolarReaper | Asset: SMB3 Battle Mode (Super Mario World-style) | Mario 3 had a battle mode? News to me. |
| Aug 29, 2024 4:32 AM | FizzyChalice | Asset: Dialouge Portraits | Why is Draco's arm so long? I checked gameplay footage, it's not meant to be that long??? I'm assuming the sprite is split into two in the files, and was sticked together incorrectly for this sheet. |
| Aug 29, 2024 4:25 AM | pvzfan2992992 | Asset: Intro Level Screens | oh gosh, HET just HET |
| Aug 29, 2024 4:17 AM | feyd | Asset: Water Tiles (SMB DX-Style) | also please, if you know how to, please make a snes super mario all-stars version |
| Aug 29, 2024 4:16 AM | feyd | Asset: Water Tiles (SMB DX-Style) | reminds me of the scrolling checkerboard pattern water in super mario world |
| Aug 29, 2024 3:51 AM | feyd | Asset: Tiles (Super Mario Land-Style) | @KBY30 i think he was talking about gaia's comment but accidentally pinged you |
| Aug 29, 2024 3:42 AM | feyd | Asset: Airship (Super Mario World-Style) | it feels a little small but at the same time the smb3 airship tilesets are also small so i guess it's fair |
| Aug 29, 2024 3:39 AM | feyd | Asset: Grassland | this is really good |
| Aug 29, 2024 3:12 AM | PixelArcher | Asset: Hidden or Unknown | @EGAPlumber the heck did you do? |
| Aug 29, 2024 3:09 AM | Doc von Schmeltwick | Asset: Title Cards | @Creeper Pretty sure the "slime dude" is meant to represent RTB himself lol |
| Aug 29, 2024 2:58 AM | Dunkelschwamm | Update: 100,000 Sheets! | Amazing to think the site has since more than doubled the number of sheets. What a trip. |
| Aug 29, 2024 2:41 AM | syphersephir | Game: Pictlogica Final Fantasy | Do you have any ripped sprites that are labeled with these numbers in the game files? There are several enemies that are repeated, but I haven't found a source that mentions the ones you mentioned here as definitely being included in the game. You thought is that these are the enemies that have duplicates that have not been implemented, and the numbers are based on them being groups with other sprites from the same game? |
| Aug 29, 2024 2:18 AM | Gorilli09 | Asset: Portraits and Title Cards | That font looks familiar |
| Aug 29, 2024 1:22 AM | WooperTheWhopper97 | Asset: Minor Robo | Mettaton Sr. |
| Aug 29, 2024 12:38 AM | BeefyDie | Game: Mario Customs | HOLY SHIT!! THIS IS A LOTTA SUBPAGES |