Comments
Displaying all comments.
| Posted | By | On | Comment |
|---|---|---|---|
| Dec 29, 2025 2:27 PM | mr_menace1776 | Game: Deltarune | does anybody know where the text in the background screen of the final boss of chapter 3 is? |
| Dec 29, 2025 2:24 PM | mr_menace1776 | Asset: The Titan & Spawn | how come the titan spawn idle is in here and titan enemies? |
| Dec 29, 2025 1:46 PM | Rattyboy | Asset: Sonic Chaos Title Screen (Sonic 3-Style) | Thank you all![]() |
| Dec 29, 2025 1:44 PM | Rayan64_C | Asset: Start-Up Screens | This is so sonic 2 mobile port-coated |
| Dec 29, 2025 12:44 PM | YoussefSayed175 | Asset: Mario (SMB2 NES-Style, Alternate) | why does rabbit mario missing ears bunny on carry item come from |
| Dec 29, 2025 12:40 PM | YoussefSayed175 | Asset: Mario (SMB2 NES-Style, Alternate) | i like this , but you should add hold item sprites ( for luigi too ) |
| Dec 29, 2025 12:17 PM | Barack Obama | Asset: Parj Temple - Inner Sanctum (Hologram Room) | Normally I put the transparent effect on the map myself, but sometimes I can't recreate it close enough. Therefore I just made a screenshot of the effect and put it on the assembled map. Why not doing this in the first place? In most games, you can't see the edges of the maps and this means, the shadow / light maps are also cut off. Since the tile map viewer only shows components, I have to apply these effects with my graphics program. Usually I create a transparent selection, cut it out and then again paste it as new layer. I activate my grid, put it on the assembled map and select blend mode / opacity in layer properties. For Tales of Phantasia / Star Ocean, it's mostly Blend Mode: Normal & Opacity: 50%. Then I combine the layers and that's it. |
| Dec 29, 2025 9:36 AM | igorex04 | Game: JoJo's Bizarre Adventure | Alright. now for the Stages for someone to rip |
| Dec 29, 2025 9:36 AM | Eggroll27 | Asset: Mario, Luigi, & Yoshi | prompt_suggestion the old sheet was archived by other websites and can easily be found on google. |
| Dec 29, 2025 4:53 AM | Dr.Nootviri | Asset: Edition Subtitles | its peak... |
| Dec 29, 2025 4:39 AM | MadeKillaSam | Asset: Frisk | prompt_suggestion people do |
| Dec 29, 2025 4:24 AM | PGE | Asset: E3 1996 Sprites | Fun Facts: * According to one of the text documents included, the host before Sonic (whom you see in the thumbnail) was named Click Clock. * This was my 600th sheet uploaded to the site. * The first revision with the resized Robotnik sprites got rejected because A. I somehow deleted the file extension when importing the PNG with SLADE so it didn't show up as a recognizable image, and B. I used the term "De-Shronkulized" instead of "De-resized". |
| Dec 29, 2025 4:15 AM | Pangoplier | Asset: Frisk | why do people never upload transparent sprites |
| Dec 29, 2025 4:06 AM | Bot-chan | Asset: Desert Tileset + Background (SMB1 SNES-Style) | Your background sheets always look so nice. |
| Dec 29, 2025 3:27 AM | pacmastermeow | Asset: Kris (Light World, Expanded) | is the one with LW kris and DW susie for the "i must going to the fountain" au |
| Dec 29, 2025 3:21 AM | pacmastermeow | Asset: Kris (Dialogue Sprites) | You're not Kris... You're... I'M THE BATTER! THE GREATEST VIDEO GAME HERO EVER! |
| Dec 29, 2025 2:46 AM | geometricentric | Asset: Iggy/Iggi | the doag |
| Dec 29, 2025 2:35 AM | babyjeff | Asset: Sonic.EXE | prompt_suggestion do fan characters for mega man fangames just not count under that rule? because they really should, but that'd require removing a lot of really beloved fangames for no good reason - maestro from 8 bit deathmatch, all of rock & roll, origins, and christmas carol, some of mega man arena... the list really does go on |
| Dec 29, 2025 2:27 AM * | MadeKillaSam | Game: Mario Clash | prompt_suggestion that's why we have customs on this site |
| Dec 29, 2025 1:04 AM | saidFayad5 | Asset: Mario | prompt_suggestion Would honestly play a lot better had had a better control scheme and the enemies didn't heavily restrict you to hit them from the background so much. The latter is a lot more annoying in practice. |
| Dec 29, 2025 12:29 AM | MadeKillaSam | Asset: Pac-Man (Clip Art-Style) | pac man if it was on newgrounds |
| Dec 29, 2025 12:08 AM | LuigiIsGoated74 | Asset: Mario, Luigi, & Yoshi | prompt_suggestion exactly how? |
| Dec 28, 2025 11:18 PM | LOAD"PYRO" | Game: Mario Clash | Would've been better if we'd colorize all of the sprites to make a GBA port of the game. |
| Dec 28, 2025 11:17 PM | realrangel | Asset: Startup (Unused) | How did you found this? |
| Dec 28, 2025 10:51 PM | Gregory 64 | Asset: CDs | *Reading the "GO GO GO" disc* Did this game predict Cupcakke? 👁👄👁 |
| Dec 28, 2025 10:45 PM | Gregory 64 | Asset: Wrinkly Kong | She's bold! |
| Dec 28, 2025 10:39 PM | Gregory 64 | Asset: Robot Viewer | Is Plankton a robot? |
| Dec 28, 2025 10:23 PM | Eggroll27 | Asset: Mario, Luigi, & Yoshi | prompt_suggestion i mean, the old one is still easily accessible. do note, it has inaccuracies and missing stuff. |
| Dec 28, 2025 10:11 PM | spamtonium | Asset: Hatsune Miku (Yo! Noid 2 Dialogue Portrait-Style) | SHE'S SO CUTE AAAA |
| Dec 28, 2025 9:24 PM | dartsfan1944 | Asset: Tarot Cards | XVII is the Star card, not the World card. I don't know who edited this but they removed the Star card and placed the World card on top of it. There are 22 cards in the Major Arcana, which doesn't fit neatly into a grid like this. This image is incorrect and edited for the Star card (missing) and the World Card (Which is XXI). |
| Dec 28, 2025 9:12 PM | IFHM360 | Asset: Dubior (KSSU-Style) | It looks kinda 3D and I like it |
| Dec 28, 2025 9:07 PM | CreeperJaxon | Asset: Mario & Luigi | something i just realized on this sheet is that both Hammer Mario & Hammer Luigi have black outlines rather than gray-ish outlines like the rest of the sprites, does it actually look like that in-game or no? |
| Dec 28, 2025 8:41 PM | IanPro77t | Game: Pokémon Customs | prompt_suggestion I Create Horribles Sprites, i try with Elfilin and is a Beast (is so ugly (':) |
| Dec 28, 2025 8:22 PM | Doc von Schmeltwick | Asset: Dr. Robotnik (E3 Demo) | That is not how knees work |
| Dec 28, 2025 7:41 PM | DogToon64 | Update: Bye-Bye, 2025 | prompt_suggestion Oh! Awesome!! |
| Dec 28, 2025 7:30 PM | bug_ | Game: Rise of the Spider Cult | prompt_suggestion good. the game is peak |
| Dec 28, 2025 7:26 PM | UltraHype97 | Asset: Go to Jail | Go directly to jail. Do not pass "GO". Do not collect $200. |
| Dec 28, 2025 7:11 PM | Random Talking Bush | Update: Bye-Bye, 2025 | prompt_suggestion That, and some early builds of Shadow the Hedgehog, debug builds of Sonic Riders: Zero Gravity, plus a few others. But yes, Schoolhouse is the one with submissions this update which I referred to. |
| Dec 28, 2025 6:50 PM | Mastered UI John | Asset: Emerald Hill Zone (Sonic Stage) | Beautiful! |
| Dec 28, 2025 5:53 PM | Cubico | Asset: Error Faces | Who are you running from? Don't be silly! |
