Comments
Displaying all comments.
| Posted | By | On | Comment |
|---|---|---|---|
| Oct 11, 2018 1:59 PM | Arcadius2006 | Asset: Donkey Kong (Donkey Kong SNES-Style, Expanded) | >grabs snes DK sprite sheet >presses the "Expand Kongey Dong" button >cool and good |
| Oct 11, 2018 1:13 PM | Mister Ton | Game: Sonic the Hedgehog Customs | @Doc I don't think that has ever really been proven. In fact, I remember Ian saying that Scourge is green because he was interrupted while going Super, and that's the color between blue and yellow. |
| Oct 11, 2018 9:52 AM | Dolphman | Asset: Headdy | @AzadcanMation. Hey don't be sad. I'm sure you can find other stuff you can rip that any of us haven't or don't have the motivation to. |
| Oct 11, 2018 3:26 AM | nctrnOWL | Game: Overwatch | Do u know if they're fixed as of 1.29? |
| Oct 10, 2018 11:34 PM | captainkakarot64 | Asset: Tikal (Advance-Style) | @Dolphman Thank you very much for the compliment! I hope this sprite sheet is just as useful as how good it looks to you. |
| Oct 10, 2018 11:18 PM | Deleted User | Asset: Hands | Fun fact: If i'm not mistaken, The cat paws are from the Super Mario Maker developers' pet cats. |
| Oct 10, 2018 10:39 PM | AzadcanMation | Asset: Headdy | fine...:,( |
| Oct 10, 2018 8:44 PM | Random Talking Bush | Asset: Headdy | @AzadcanMation: This is not a competition to see who gets things done first, don't complain if someone else happens to work on the exact thing you had planned -- "dibs" don't work for things like this. |
| Oct 10, 2018 8:27 PM | AzadcanMation | Asset: Headdy | And you ruined it for me! |
| Oct 10, 2018 8:17 PM | AzadcanMation | Asset: Headdy | Sonicfan32 now I have to rip a sprite from another game... :’( |
| Oct 10, 2018 8:08 PM | Sonicfan32 | Asset: Headdy | @AM It was only a matter of coincidence. I didn't even know you were going to be ripping them before I saw your comment. (And the sheet was already done by then...) |
| Oct 10, 2018 7:57 PM | AzadcanMation | Asset: Headdy | Doc Von Schmeltwick i’m Not a whiner! |
| Oct 10, 2018 6:52 PM | emi3 | Asset: Dinosaur | @GuyWhoSleeps Actually, there's one unused sprite, which is the dead dinosaur with outline, may not be important, but yeah, it's unused. |
| Oct 10, 2018 6:23 PM | You Gotta be Joshing me | Game: Sonic 3 Complete (Hack) | Finally! |
| Oct 10, 2018 6:23 PM | RoomyLEGO775 | Asset: Mettaton | Should I color the sprites and post it on the Custom/Edited page, or would that be infringement? |
| Oct 10, 2018 3:28 PM | Dolphman | Asset: Tikal (Advance-Style) | These are much better than the Advance style Tikal sprites from previous artists. (All they did was edit Amy, ignoring the fact her facial and head structure is different) |
| Oct 10, 2018 3:26 PM | Tiaremoana | Asset: Tikal (Advance-Style) | How'd you mean? If it's the style, it's Advance, it's kind of meant to look that way but from what I saw years ago the Sonic sprites in this style are about the same height as those of the 16-bit games. |
| Oct 10, 2018 3:21 PM | Hebereke | Asset: Tikal (Advance-Style) | Is it just me, or do some of the sprites look a bit shrunken? |
| Oct 10, 2018 12:55 PM | Mister Ton | Asset: Donkey Kong (Donkey Kong SNES-Style, Expanded) | @1337gamer Oh no. I didn’t even think of that. |
| Oct 10, 2018 7:14 AM | Doc von Schmeltwick | Asset: Headdy | ![]() NEVER FORGET |
| Oct 10, 2018 3:09 AM | Doc von Schmeltwick | Asset: Headdy | @Azadcan Well now you don't have to, ya whiner. Be grateful someone saved you the effort. |
| Oct 10, 2018 2:41 AM | P-P | Asset: Menu Characters | The colors are the same as far as I can tell, but the outlines are different. |
| Oct 10, 2018 12:29 AM | AzadcanMation | Asset: Headdy | I was gonna rip those power ups! :( This is stupid! >:( |
| Oct 10, 2018 12:08 AM | AzadcanMation | Asset: Title Screen | Where is the background? |
| Oct 9, 2018 11:39 PM | 1337gamer15 | Asset: Donkey Kong (Donkey Kong SNES-Style, Expanded) | Expanded. |
| Oct 9, 2018 11:22 PM | albert-art | Game: Disgaea 1 Complete | is nice see the disgea 1 in that quality, i guess... |
| Oct 9, 2018 11:20 PM | Doc von Schmeltwick | Asset: Menu Characters | The exact colors look different to me. |
| Oct 9, 2018 11:19 PM | Doc von Schmeltwick | Asset: Headdy | When I played it, I thought he turned into a pig when he got that. |
| Oct 9, 2018 10:04 PM | Key Mace | Asset: Characters and Obstacles | the sprites surrounded by a darker blue are unused. |
| Oct 9, 2018 10:04 PM | Märck Pineda | Game: Street Fighter II Movie (JPN) | The movie was also released in Latin America before going to the US |
| Oct 9, 2018 9:45 PM | Geoshi | Asset: Wario (Super Mario Maker-Style) | Looks awesome but just a minor nitpick. The buttons are supposed to be white not gold. Even though Smash Ultimate does give him gold but in the actual Mario series, it's white. |
| Oct 9, 2018 9:20 PM | ROBLOXNoob246 | Asset: Mushroom Hill Zone (Summer) | @MarioMadness In Sonic 3 Alone the level is Called "Mushroom Valley" or "Zone" The "Zone" level is not playable for some reason :P |
| Oct 9, 2018 8:41 PM | Random Talking Bush | Asset: Toro and Kuro Skills | Before anyone asks, yes, these still exist in the Switch version, and no they're not used (but naturally they are in the PS4 version so I'm not considering them "Unused" because of which). |
| Oct 9, 2018 7:46 PM | Dolphman | Asset: Headdy | You'd think the Heavy Buddha head would've been censored for looking like Blackface. |
| Oct 9, 2018 7:45 PM | Random Talking Bush | Asset: Flonne | Added her Flonnezilla palettes. Dunno how I missed those originally. |
| Oct 9, 2018 7:42 PM | Random Talking Bush | Asset: Gustark Soldier | Added his cutscene sprites, which I somehow missed. |
| Oct 9, 2018 7:42 PM | Random Talking Bush | Asset: Rekidona Soldier | Added his cutscene sprites, which I somehow missed. |
| Oct 9, 2018 7:40 PM | Random Talking Bush | Asset: Nagi Clockwork | Added her cutscene and Panzer Parrot sprites, both of which I somehow missed. |
| Oct 9, 2018 7:31 PM | Random Talking Bush | Asset: Weapons (Magichange) | Completely re-ripped everything using the original sprite boundaries instead. |
| Oct 9, 2018 7:20 PM | Random Talking Bush | Asset: DES X | Re-organized and fixed some palette issues. |
