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Fire Emblem: Fates
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Fire Emblem: Fates
Fire Emblem: Fates
Overworld Sprites
Portraits (DLC)
Private Quarters
Console Genre Developers
3DS Strategy Developer coming soon!
Tagging is in the works and will be here soon!
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Mar 3, 2017, 10:29 AM
Thanks! For once, my Japanese 3ds came in handy!
Feb 25, 2017, 7:48 AM
@trainboy2019 Great job getting the Nohrian and Hoshidan Festival of Bonds portraits!
Jan 29, 2017, 12:01 PM
@skylagaming Because the opacity of each of them is really low, and the heads are separate from the body. Not to mention how many variations there are.
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Jan 2, 2017, 11:00 AM
This game has been fully released everywhere since May 2016... Why are there only 4 characters done for the Map Sprites?
Nov 4, 2016, 12:48 PM
@KyuubiChan I have uploaded most of the characters' heads and classes for sprites, but so far only Anankos' sprite in the Heirs of Fate DLC has actually stopped pending. I'm afraid that I cannot do anything about that...
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Nov 2, 2016, 3:21 PM
I feel that this is...still incomplete and the game came out last year and yet there are no overworld sprites nor hair templates for certain characters.
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Oct 28, 2016, 4:43 PM
@Henrai do you have a japanese copy of the game and if so can you upload the anna portaits from the hoshidan and nohrian bond festivals.
Oct 24, 2016, 5:16 AM
Started to upload map sprites guys, with help from trainboy2019. I'm just going to start off by doing stuff like bosses (being the easiest and quickest) and move on to playable characters, generic enemies etc.
Oct 13, 2016, 1:39 PM
@trainboy2019 Sorry, I didn't phrase my sentence correctly, I already knew that Anankos uses a 3D model instead of a sprite, I was just talking about generic enemies, playable units etc. Sadly the only things of Anankos I got with me is the portraits (including the DLC ones, but I need to get the smaller icons for it).

Also I am planning to upload stuff like generic enemies' portraits soon! :D
Oct 11, 2016, 10:51 AM
@Henrai Anankos doesn't have a map sprite. I'm working on uploading the model of the map.
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Oct 9, 2016, 9:40 PM
Anyone feeling motivated to get the human version of Anankos now that we have his crazy face dragon form?
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Oct 6, 2016, 5:11 PM
Any luck with Capturables like the Mercenary?
Oct 5, 2016, 11:45 AM
Got Anankos up, but I wasn't able to upload the sprites since they were missing some textures (I only had their idle pose, no stuff like moving down).
Sep 12, 2016, 2:00 PM
Skills, Tutorial images, wallpapers, and the game's logo are up!
Aug 29, 2016, 8:47 AM
@Macocieto I am currently starting to make map sprites for the characters, they will be uploaded as soon as possible!
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Jul 26, 2016, 1:11 AM
@Macocieto ive been wondering the same, i really want the little chibi sprites so i can line my walls in glorious mini units, especially ike and marth
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Jul 24, 2016, 5:31 PM
Any chance for characters map sprites? I wanna make a little pixel army using beads and this sprites can become handy.
Jun 17, 2016, 9:56 PM
@TailsSena That was a rare exception. as Dazz said, "It's a rip from the game, which has a fixed camera angle. This is the only time we've made the exception, as the camera will remain fixed so there are a finite number of angles that can be shown."
Jun 17, 2016, 8:07 AM
Shura's portraits are still missing. Could someone perhaps rip/upload them too? :O
Jun 3, 2016, 3:18 AM
Oh, but that sure didn't stop people putting up sheets for New Super Mario Bros. and Star Fox...specifically sprites of things that were models, like player characters and modelled enemies in NSMB and the Arwing and bosses in Star Fox. Those were models...
But anywho, I do agree with Sid. Wait for a model rip if it even happens, though I fail to see why it shouldn't.
Jun 2, 2016, 7:18 PM
Considering that the buildings are models, not
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May 2, 2016, 11:41 PM
Is there any possible way to rip the sprites of the buildings from My Castle? Private Quarters, Armory, Arena etc.
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Apr 16, 2016, 4:39 PM
Will the sprites be up soon?
Mar 14, 2016, 3:27 AM
They're not. The only capturables up so far are Candace, Daichi, and Nichol. I'd rip more myself if I could get OoT3Dhax working and dump the game...
Mar 13, 2016, 10:47 AM
Am I not looking properly or are the generic/misc portrates not up?
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