Comments
Displaying all comments.
| Posted | By | On | Comment |
|---|---|---|---|
| Nov 23, 2019 2:15 AM | stelilathehippogriff | Asset: Elise | Even if I do not like princess Elise AT ALL, I can't say I hate these sprites. I actually like these :D |
| Nov 23, 2019 2:08 AM | stelilathehippogriff | Asset: Tails (Knuckles' Chaotix-Style) | These look pretty cool |
| Nov 22, 2019 11:17 PM | Doc von Schmeltwick | Game: Sonic the Hedgehog Customs | So was the MFZ Chaos 6 never recovered? |
| Nov 22, 2019 11:12 PM | |Cyan| | Asset: Espio (Classic, Sonic 3-Style) | This is my favorite one of the S3 Espios because he actually is accurate since being the Classic design and looking good too |
| Nov 22, 2019 10:58 PM | Sonic the Sketchhog | Asset: Knuckles (Angel Island Zone Act 1) | Every time I see the first sprite, I imagine Knuckles saying: Stop! You're violating the law! |
| Nov 22, 2019 10:32 PM | Sonic the Sketchhog | Game: Sonic the Hedgehog's Gameworld | LET'S GO EAT LETTUCE |
| Nov 22, 2019 10:16 PM | Doc von Schmeltwick | Asset: Carnival Night Zone Act 2 (Underwater) | BINGO Highway? That you? |
| Nov 22, 2019 10:14 PM | Doc von Schmeltwick | Asset: Hydrocity Zone Act 1 (Dry) | That's a lot more Aquatic Ruin-y than the final. |
| Nov 22, 2019 9:54 PM | donkeydude | Game: BIONICLE: Maze of Shadows | oh heck yeah bionicles |
| Nov 22, 2019 9:35 PM | SonicMarioMan123 | Asset: Tails (Sonic 3D Blast 5 / Somari-Style) | Here's another Sonic 2 sheet I did: https://www.spriters-resource.com/custom_edited/sonicthehedgehogcustoms/sheet/123070/ |
| Nov 22, 2019 9:07 PM | Paraemon | Asset: Hydrocity Zone Act 1 (Dry) | The 2.5D water surface was a lot more complicated than I had anticipated when I started looking into the background - because of overwrites in the plane viewer as I ascended the background to chart the surface, it was impossible to get the full variations like I had with the final background. I have a fix in play, but it's going to take a while. For now, this is what I can happily deliver. Note: the 'bottom' part of the background plants is actually a part of the problematic water surface. It's omitted along with the surface until the fix is complete. |
| Nov 22, 2019 8:32 PM | Doc von Schmeltwick | Asset: Professor E. Gadd's Brain | I had just assumed that was a thought bubble..... |
| Nov 22, 2019 7:52 PM | TheBestNSMB | Asset: Professor E. Gadd's Brain | Yeah, this is big brain time. |
| Nov 22, 2019 7:25 PM | Eeveeloverthespriter8 | Asset: Final Color Blaster Effects | Thx for adding the frame i missed OmniGamerX, i thought i had them all. Im more used to Ripping Gameboy Advance titles, plus since Desmume lacks some of the the super helpful ripping tools VBA has it makes ripping DS sprites more tedious. |
| Nov 22, 2019 6:25 PM | SiFi270 | Asset: Bubble Bobble | Even if it's hypothetical, the world needs to know: Can it run Doom? |
| Nov 22, 2019 5:49 PM | Bromaster | Asset: Peppino (Wario Land 1-Style) | who's noice? |
| Nov 22, 2019 4:15 PM | SuperExperience | Asset: Title Screen | The whiter parts are actually displayed on the screen with the colors you see. |
| Nov 22, 2019 3:55 PM | bluebrid3639 | Game: Kirby: Nightmare in Dream Land | All abilities have a victory sprite (best seen in mulitplayer mode after beating a boss) and 5 Warp Star sprites (again in Multiplayer mode when players get on a Warp Star) |
| Nov 22, 2019 3:51 PM | bluebrid3639 | Game: Kirby Squeak Squad | Well, this game needs the Fire Sword, Ice Sword/Bomb, Thunder Sword/Bomb, Spark, Fire, Ice, Parasol, Inhaled Bubble/Star sprites for all, Hammer, and Beam. |
| Nov 22, 2019 2:52 PM | TarkanDragon | Asset: Title Screen | What's with those white backgrounds for? |
| Nov 22, 2019 1:51 PM | TarkanDragon | Game: Hidden or Unknown | I think this Google Doodle game needs a sequel. |
| Nov 22, 2019 10:04 AM | Faizal786sunny | Asset: Abobo | love how hes in |
| Nov 22, 2019 8:46 AM | TarkanDragon | Asset: Rank Screen (The Noise) | @saidFayad5 I don't think so. Unless that GOLD demo that you're talking about is Noise's Hardoween game. That game is where Noise is playable. |
| Nov 22, 2019 5:16 AM | You Gotta be Joshing me | Asset: Sonic (Sonic Chaos May 17, 1993 Prototype, Expanded) | ??'? ????????? ????? 2 ??????? ?????????? ???? 8-??? |
| Nov 22, 2019 4:28 AM | TarkanDragon | Asset: Sonic | @Mystical Greninja Not only the swing but there's also the sprites when you go into a tree in AIZ which is cool in a way. And yeah, I like this Sonic 3 prototype design more than the Sonic 3 final design we have right now. |
| Nov 22, 2019 3:29 AM | Bromaster | Asset: Rank Screen (The Noise) | which is now gone |
| Nov 22, 2019 3:20 AM | 125scratch | Asset: Bubble Bobble | It's just a conceptual thing. |
| Nov 22, 2019 3:19 AM | 125scratch | Asset: Bubble Bobble | My own custom game system's style. |
| Nov 22, 2019 2:35 AM | Deno | Asset: Sonic (Sonic 1-Style, Expanded) | @MarioMadness734 really the only thing from a prototype here is the "Outta here (Prototype 0.02)". This sheet was in the works for months now, before the prototypes were revealed. |
| Nov 22, 2019 1:08 AM | MDTravis | Asset: Badniks | I can sorta see the inspiration from Sonic 1/CD here |
| Nov 22, 2019 12:17 AM | shadowman44 | Asset: Bubble Bobble | MSX Style? |
| Nov 22, 2019 12:13 AM | Mystical Greninja | Asset: Sonic | so is the swing the only thing "new" here? |
| Nov 22, 2019 12:12 AM | Mystical Greninja | Game: Sonic the Hedgehog 3 (November 3, 1993 Prototype) | neat, it's pretty funny how some of s2's style slipped in the final, |
| Nov 21, 2019 11:44 PM | BubbledDEV | Asset: Sonic (Sonic 1-Style, Expanded) | Those prototypes started something, I swear. |
| Nov 21, 2019 11:01 PM | Random Talking Bush | Asset: Pokémon Cards (Lightning) | @striker212: It is. |
| Nov 21, 2019 10:55 PM | striker212 | Asset: Pokémon Cards (Lightning) | Please don't tell me the first Voltorb picture is official...*shudders* |
| Nov 21, 2019 10:49 PM | SonicStorm478 | Asset: Dust Hill Zone | So, uh, unless I'm looking into this wrong, it seems like the new Sonic 2 prototypes that were found recently seem to confirm that Dust Hill Zone was a prototypical name for Mystic Cave Zone, and not the name of the desert level shown in the mockups. It seems likely that this may actually be the "Sand Shower Zone" that Hirokazu Yasuhara's concepts mentioned. |
| Nov 21, 2019 9:24 PM | MDTravis | Asset: Sonic | Yeah, Tails has no new sprites. Looking into the ROM, the final tile of Tails' sprite is followed by AIZ Knuckles graphics, whereas in the same location in Sonic 2 is code after the final tile |
| Nov 21, 2019 8:58 PM | tent2 | Asset: Sonic | Yep I have to agree, that the hanging on the bars one, is pretty cool.. |
| Nov 21, 2019 8:49 PM | Ton | Game: Super Mario Bros. 2 | @TarkanDragon I'm not sure I know what you mean. |