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Aug 25, 2019, 4:45 PM Superjustinbros Update:
Update from the Deep
Welcome to Akira Toriyama Week here on The Spriters' Resource.
Enjoy your stay.
Aug 25, 2019, 4:23 PM GerarResourcer23 Sheet:
HUD
I dont know why the score counter is still up, but the other ones are down there?
Aug 25, 2019, 4:10 PM GerarResourcer23 Sheet:
Sonic 3 HUD
You frogot the two dots on the timer.
Aug 25, 2019, 3:01 PM Ragey Sheet:
Mech. Taco
The death sprite is just hardware-rotated. I am missing the cracked windscreen though, so I'll have to update with that sometime.
Aug 25, 2019, 1:56 PM diegozsprite(:3) Sheet:
Piston Eggman & Gashapandora
please dont make me renember that game please.
Aug 25, 2019, 1:44 PM FungiCaptain Sheet:
Palette (SMB1)
why do the cannons get a unique diagonal sprite here but in game they just rotate
Aug 25, 2019, 1:34 PM Viscera Update:
Update from the Deep
Between Dragon Ball and Chrono Trigger, it feels odd that nothing from Dragon Quest is here. But then, I'm currently in quite a DQ mood (largely due to Builders 2 and the XI S demo isn't helping), which probably has something to do with me feeling that way.
Aug 25, 2019, 11:35 AM Cart3r Game:
StarCraft
Started playing this game again a week or so again. This game is a masterpiece, and will always be one.
Aug 25, 2019, 11:14 AM Gaia Sheet:
Main Menu
If it's called "Arena of Death" but nobody really dies in this fighter, so the only thing fighting to the death are these sega genesis consoles.
Aug 25, 2019, 10:33 AM WF4123 Sheet:
Betty Sue Dubroski
EW! that face is ugly!
Aug 25, 2019, 6:12 AM Greenknight9000 Sheet:
Chaos Emeralds
This is amazing! I'm a sucker for the Time Stone design and seeing it in a smaller, custom sprite in the style of the Sonic 1/2 Special Stage results screen just makes me happy!
Aug 25, 2019, 3:30 AM Greenknight9000 Sheet:
Electoon
I only recently noticed they've got the same sneaker design as Sonic, with how it's shaped and whatnot
Aug 25, 2019, 3:27 AM Greenknight9000 Game:
Rayman
IT'S FINALLY DONE BOIS
Aug 25, 2019, 1:03 AM Doc von Schmeltwick Sheet:
Palace Enemies
Also according to the official Nintendo Player's Guide for Collector's Edition, the English names for Fokka and Fokkeru are "Eagle Knight" and "Soprano," respectively.
Aug 24, 2019, 10:43 PM TattleameliaMLG Sheet:
Koopa Car (Super Mario Bros. 1 NES-Style)
Woah
Aug 24, 2019, 10:21 PM AFruitaday! Sheet:
Attract Mode
Sarcasm
Aug 24, 2019, 9:16 PM mariofan230 Sheet:
Koopa Car (Super Mario Bros. 1 NES-Style)
Very stunning, this fits the style very well!
Aug 24, 2019, 9:08 PM Tailikku Sheet:
A Link to the Past Light World (Zelda Game Boy-Style)
What Nintendo had in mind when they original began working on LA
Aug 24, 2019, 8:44 PM RaposaCadela Sheet:
Attract Mode
Ooh, I'm attracted alright
Aug 24, 2019, 7:52 PM Chainspike Sheet:
Get Blue Spheres Title Screen & Results
I believe he means the cutout squares where the sprite animation would normally take place. Bumping the cartridge can cause Blue Sphere to glitch up like that.
Aug 24, 2019, 7:46 PM yiey20 Sheet:
Tileset (SMW)
What are the clear pipes in the forest themes? I'm just as curious as cdalikeity
Aug 24, 2019, 7:44 PM Doc von Schmeltwick Sheet:
Koopa Car (Super Mario Bros. 1 NES-Style)
It makes more sense for them to be normal Troopas since there's no Beach Koopas in SMB style.
Aug 24, 2019, 7:43 PM Doc von Schmeltwick Sheet:
Marth (Zelda 2-Style)
I don't think it looks like a smile.
Aug 24, 2019, 7:41 PM Doc von Schmeltwick Sheet:
Spiked Pirate
@Shadowman44
A: Didn't have the pirates
B: This thing is freakin' difficult if you don't realize you can throw coins at it
Aug 24, 2019, 7:37 PM N-Mario Sheet:
Koopa Car (Super Mario Bros. 1 NES-Style)
Yes they SHOULD be Beach Koopas, but even that would have to be drawn. It seems to be quicker for the submitter just to use the base Koopa Troopa instead of drawing a new beach koopa.
Aug 24, 2019, 5:27 PM Chainspike Sheet:
Fire Breath/Dr. Robotnik's Flame Craft
This is only a minor issue, but the unused explosion is actually used when Firebreath uses its flamethrower.
Aug 24, 2019, 5:24 PM Chainspike Sheet:
Ice Cap Zone (General, Night)
This could indeed be the original palette, an early screenshot actually shows Act 2 using the night palette as seen in Act 1 (perhaps it would have transitioned to day after the act 2 boss?). http://info.sonicretro.org/File:Sonic3_MD_Development_ICZ_01.jpg
Aug 24, 2019, 5:22 PM shadowman44 Update:
Update from the Deep
All this Dragon Ball, it's like a dream come true.
Aug 24, 2019, 5:21 PM shadowman44 Sheet:
Marth (Zelda 2-Style)
What in the holy god I never thought I would have needed to see this today.
Aug 24, 2019, 4:55 PM Ignis Sheet:
Marth (Zelda 2-Style)
This is phenomenal! I'd only recommend that you remove the mouth, as while it works for Link, it looks like a smiley face on Marth due to the shape of his face.
Aug 24, 2019, 4:37 PM shadowman44 Sheet:
Spiked Pirate
This is one of the coolest looking Mario enemies, why didn't they use this for Wario Land 4?
Aug 24, 2019, 4:29 PM EmRuHire Game:
MapleStory
I have so many questions about this game.
More importantly, why does Rudolph look girly?
Aug 24, 2019, 4:19 PM EmRuHire Sheet:
Pigletts
How cute.
Aug 24, 2019, 4:18 PM EmRuHire Sheet:
Snakes
They remind me a little of Gastrodon's
Aug 24, 2019, 4:14 PM EmRuHire Sheet:
Seu Madruga
His sprites look like they're Mortal Kombat compatible.
Aug 24, 2019, 4:12 PM EmRuHire Game:
Sunky the Game (Part 3)
Yes. Yes it is.
Aug 24, 2019, 4:09 PM EmRuHire Game:
Sexy Hiking
The original Getting Over It.
Aug 24, 2019, 3:24 PM Pablo1989 Sheet:
Introduction & Title Screen
-What is this place?
-Keep your eyes peeled!
Aug 24, 2019, 3:20 PM Depressed Mario Sheet:
Playable Characters (EarthBound / MOTHER 2-Style)
the sheet is wip because of a lack of diagonal sprites
Aug 24, 2019, 3:17 PM RaposaCadela Sheet:
Giana (Super Mario Bros. 1 NES-Style)
That looks a lot better! I think, though, I'll give a shot on trying to make a Giana Sisters SMB1 custom myself. Just looks like a fun thing!
Aug 24, 2019, 3:09 PM CharlieTheBrownBoy Sheet:
Parallax Backgrounds
This game looks really nice. It reminds me of Sonic CD and Knuckles Chaotix
Aug 24, 2019, 2:58 PM AdamK199 Game:
Persona 5
WHICH ONE IS JOKER
Aug 24, 2019, 2:15 PM Mr. C Game:
Birthday Mania (Atari 2600)
Yes, but the particular ROM that was dumped had someone's name hard-coded into the game's graphics.
Aug 24, 2019, 1:14 PM Bunnytob Sheet:
Carrier
"Enemy planes approaching! Should we launch our own?"
"Nah, just fire the AA silo"
Aug 24, 2019, 12:57 PM IceisNice Game:
Dragon Ball Z: Harukanaru Goku Densetsu
Ah man I remember this lovely game! I watched my brother playing it as a kid. This game has one of the best spritework for dbz I've ever seen in my entire life, it's gorgeous!
Aug 24, 2019, 12:07 PM elinery2005 Game:
Rhythm Tengoku (JPN)
Japanese's 1st Rhythm Heaven game!
Aug 24, 2019, 11:39 AM Kramlack Sheet:
Black Bomb
Weird how the large art looks unfinished in spots like the front of the bomb and the center cables. If I remember correctly, the whole bomb shows up during the battle sequence, so it's not like it was obscured or anything.
Aug 24, 2019, 11:24 AM Kramlack Sheet:
Goku (Super Saiyan)
NOTE (for all Goku sheets): Those with a keen eye may have noticed that unlike other playable characters who have 6 battle graphics, Goku only has 5. After extensive testing, there's no 6th graphic used in any of his commands HOWEVER another graphic (depicting an elbow attack) does show up baked onto a CG image. These CG images are used for combination attacks and exclusively depict battle graphics for the character, so it's safe to assume that this is the missing attack!

Opening up a ROM to sort through the files is beyond my skill level, but I'd be curious to know if that battle graphic is included in the ROM and simply never called by the game.
Aug 24, 2019, 11:23 AM Kramlack Sheet:
Goku (Super Saiyan w/ Damage)
NOTE (for all Goku sheets): Those with a keen eye may have noticed that unlike other playable characters who have 6 battle graphics, Goku only has 5. After extensive testing, there's no 6th graphic used in any of his commands HOWEVER another graphic (depicting an elbow attack) does show up baked onto a CG image. These CG images are used for combination attacks and exclusively depict battle graphics for the character, so it's safe to assume that this is the missing attack!

Opening up a ROM to sort through the files is beyond my skill level, but I'd be curious to know if that battle graphic is included in the ROM and simply never called by the game.
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