Follow Us!
twitter
Facebook
Discord
RSS
# - A - B - C - D - E - F - G - H - I - J - K - L - M - N - O - P - Q - R - S - T - U - V - W - X - Y - Z
Koopa Car (SMB Style)
Game
Section
Items & Objects
Filesize 7.60 KB
Submitter Sanic Hogeheg
Format PNG (image/png)
Size 251x176 pixels
Hits 1,867
Comments 12

Koopa Car (SMB Style)
Previous Previous Sheet | Next Sheet Next

You must be logged in with an active forum account to post comments.
Avatar
Aug 27, 2019, 5:39 PM
@Tattleangus 4 colors, counting transparency. The sprite you're thinking (which I presume is a Troopa of some sort) of is made up of multiple tiles which are given different palettes.
Avatar
Aug 27, 2019, 9:10 AM
@Rep But One Of The Sprites In SMB3 Has 5 Colours! And SMB3's Colour Limit On Enemies Is 4 Colours! So I Think This Could Work On Actual Hardware
Avatar
Aug 26, 2019, 2:26 AM
@Rep Pretty sure the point is that it would work in an SMM/2-type game for that style.
Avatar
Aug 25, 2019, 11:40 PM
Pretty sure this has more than 3 colors, it wouldn't work on the actual hardware, sadly.
These are looking pretty nice tho.
Avatar
Aug 25, 2019, 4:43 AM
Woah
Avatar
Aug 25, 2019, 3:16 AM
Very stunning, this fits the style very well!
Avatar
Aug 25, 2019, 1:44 AM
It makes more sense for them to be normal Troopas since there's no Beach Koopas in SMB style.
Avatar
Aug 25, 2019, 1:37 AM
Yes they SHOULD be Beach Koopas, but even that would have to be drawn. It seems to be quicker for the submitter just to use the base Koopa Troopa instead of drawing a new beach koopa.
Avatar
Aug 24, 2019, 4:40 PM
This legit looks like it could actually be in Super Mario Maker 2. Nice work!
Avatar
Aug 24, 2019, 3:42 PM
Shouldn't the Koopas be Beach Koopas?
Avatar
Aug 22, 2019, 10:26 PM
Now we can run over innocent pedestrians..
IN 8-BIT!
Avatar
Aug 22, 2019, 6:57 PM
Excellent job. (Love the thumbnail too. XD)
Revise
Report
Switch to Text Mode
Click to show NSFW Content
Click to toggle list of pending sheets