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Tileset (SMW)
Super Mario World
Filesize 590.31 KB
Submitter Random Talking Bush
Format PNG (image/png)
Size 1369x3160 pixels
Hits 39,068
Comments 22

Tileset (SMW)
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Jun 15, 2020, 6:28 PM
@Radical or a incomplete feature that was canned during development.
May 20, 2020, 8:10 PM
Yeah, I'd like to know about the poor too. I know it's used if you glitch Clear Pipes into the retro styles, but since it's only in Forest, is it an overlay for pipes under water or something?
May 2, 2020, 7:43 PM
@MissingNumbers: I think that is a barrier block. Spoiler:What about that clear pipe?
Apr 8, 2020, 1:27 AM
@JosueCr4ft So THAT'S why the frozen coin sprites appear! Also, cool pixel art.
Dec 12, 2019, 9:11 PM
If I did that but I don't detect it.

Yes! I solved it.
Dec 12, 2019, 8:39 PM
@Josue Please, for the love of god, use [img] for that o_o

And note to the mods, the html actually did work when I put it in the bar....
Dec 12, 2019, 8:23 PM
I know where the clear pipe sprites are. In this image are the appropriate locations and sprites:Posted Image
Oct 28, 2019, 2:50 PM *
@MissingNumbers they are the top/bottom barriers(i dont know why they didn't just use the ground sprites)
Oct 27, 2019, 4:37 AM
@yiey20 & @Saft1234 - Those Are Actually Clear Pipes From 3D World! They Can Even Be Seen By Glitching Clear Pipes Into SMW's Forest Theme

I've Done It In The Editor And It's Really Fun!
Sep 9, 2019, 4:26 AM
@Nugget: That's because those are placeholders used for the game, much like the coin or question mark blocks. The animated ones are on the Objects sheet.
Sep 9, 2019, 4:12 AM
Is it bad that the Conveyor Belts aren't even being animated in this sheet?
Sep 5, 2019, 1:04 PM
I think some of the ground sprites are recycled, but i cant see them purple
Sep 5, 2019, 12:57 PM
@yiey20 i guess it has to do something with poison water
Sep 1, 2019, 8:45 AM
Water tiles for forest?
Aug 25, 2019, 1:46 AM
What are the clear pipes in the forest themes? I'm just as curious as cdalikeity
Aug 4, 2019, 3:30 PM
I already discovered what are those blue blocks that appear in all tiles. use it to block areas outside the editor screen. If you use a Skewer (for example) at the top, when you start to "tune" the screen, you will see a part of that block.
Jul 22, 2019, 12:41 PM
@MissingNumbers That block gets appears when you put a Spike Trap at the top of the level. It's to prevent people from.jumping over spikes.
Jul 16, 2019, 3:17 PM
Someone knows that some of the tileset of the desert are those of ChocolateLand 😒.
Jul 4, 2019, 8:27 AM
@MissingNumbers: I haven't seen it either, but I'm guessing it was a placeholder sprite (similar to the SMB Bridge tile found in every theme in SMM 1).
Jul 3, 2019, 5:13 PM
What is this block here? I don't think I've ever seen it before.
Posted Image
Jul 3, 2019, 8:53 AM
I'm liking that spotted beanstalk in the sky theme, even if it is drawn to good for this style.
Jul 3, 2019, 6:48 AM
what's with the clear pipe in the forest tilesets next to the red pipe?
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