Posted | By | On | Comment |
---|---|---|---|
Mar 29, 2020, 5:45 PM | Dolphman | Sheet: Hyūdoro (Ghosts) |
@Shadowman44 And then it was revealed the zone was actually called Cyber City Zone and Metropolis Zone Act 3 took it's place. And it's said the tileset was later used in Sonic Spinball's Machine level and a scrapped game the same team were working on. |
Mar 29, 2020, 5:29 PM | shadowman44 | Sheet: Hyūdoro (Ghosts) |
These guys were reused in that ancient "Sonic 2 Extended" as enemies in that "Genocide City Zone", still don't understand the concept of that. |
Mar 29, 2020, 5:19 PM | Mystical Greninja | Game: Super Mario World 2: Yoshi's Island |
I've been playing YI for the first time, via the empty nest patch, so I'm considering reripping at least enemies, not sure about ones that use transparency tho, ram ripping isn't my thing, along with that, I ripped the train section shyguys in my freetime https://cdn.discordapp.com/attachments/615216695266639902/693958660291952710/unknown.png |
Mar 29, 2020, 4:06 PM | RealDev | Sheet: Green Hill Zone (Super Mario Bros. 1 NES-Style) |
Ah, I understand. Sorry if I misunderstood. |
Mar 29, 2020, 3:02 PM | Paraemon | Sheet: Hud and Text |
Let's have a moment of silence. |
Mar 29, 2020, 2:30 PM | You Gotta be Joshing me | Sheet: Hud and Text |
"Sonic has passed" |
Mar 29, 2020, 2:11 PM | Garamonde | Sheet: Ability Icons |
I somehow forgot Sugalite... |
Mar 29, 2020, 1:37 PM | Deathbringer | Sheet: The Arabian |
I found an arcade flyer for the game and it pretty much just calls him "the Arabian." |
Mar 29, 2020, 1:35 PM | Hyperchaotix | Game: DOOM 64 |
@Dolphman It did indeed. I love this game and it's been cool seeing it get a lot more attention lately. |
Mar 29, 2020, 12:56 PM | Garamonde | Game: Steven Universe: Save the Light |
Nope, they're actually sprites. I'm actually working on trying to organize and submit them as I write this. |
Mar 29, 2020, 12:31 PM | 125scratch | Sheet: Han Solo (8-Bit) |
The style seems like a fusion of Zelda II and Kid Icarus to me |
Mar 29, 2020, 12:20 PM | 125scratch | Sheet: The Arabian |
Idk, I always thought he was "The Prince" |
Mar 29, 2020, 12:18 PM | Deathbringer | Game: Metal Gear Solid |
I took a look and this is as far as I'm going. This is everything from the disc, whoever wants to compile the sheets is gonna have to overlay chunks since some animations are parts. https://drive.google.com/file/d/1AnGns7LHBwKoE0NhLo06KPGM81zUsICD/view?usp=sharing |
Mar 29, 2020, 12:18 PM | Doc von Schmeltwick | Sheet: Sonic 1 Badniks (Super Mario Bros. 1 NES-Style) |
I'm starting to think that instead of transparency, I should have given Spiky Spinner's "calm" form the green palette like the Star Light Orbinaut, since I assigned Labyrinth to use the teal version of that palette anyways.... |
Mar 29, 2020, 11:34 AM | Mineken713 | Game: Pizza Tower |
Same with Peppino’s new grab attack |
Mar 29, 2020, 11:30 AM | ShootingStar7X | Sheet: Yoshi |
Am I the only one who notices that many NPCs in M&LSS (such as Yoshi here) have their side-facing sprites not fully sideways, but instead somewhat diagonally-angled? |
Mar 29, 2020, 10:13 AM | volo | Game: Final Fantasy: Brave Exvius |
Here I am! These days I try to catch up with the global version of the game! |
Mar 29, 2020, 8:04 AM | Paraemon | Sheet: Oil Ocean Zone (Simon Wai Prototype) |
Yeah, I needed a template color set that would work well so that any of the cycling palette rows could be utilised. Bizarrely, the palette cycles into the building for this version. |
Mar 29, 2020, 7:47 AM | ArifkunVIID | Sheet: Mario |
The artstyle of this sprites kinda fits for Sonic Advance games. |
Mar 29, 2020, 7:23 AM | TheGoku7729 | Sheet: Splash Screens & Title Screen |
He... His eyelids..??? |
Mar 29, 2020, 7:23 AM | Datboimate | Sheet: Oil Ocean Zone (Simon Wai Prototype) |
Looks like it's pumping out water |
Mar 29, 2020, 6:59 AM | Ton | Game: Final Fantasy: Brave Exvius |
Volo! You’re back! I’m so excited! |
Mar 29, 2020, 6:53 AM | Sarara Shiki-kan | Sheet: Mario |
I love how the sprites look, bro! Especially the portrait. |
Mar 29, 2020, 4:09 AM | RaposaCadela | Sheet: Bouncer |
futebol |
Mar 29, 2020, 2:53 AM | Darkblane257 | Game: Gunforce 2 / Geo Storm |
I wish theres more work for Gunforce 2 / Geo Storm sprite sheets, but who will finish this work. |
Mar 29, 2020, 1:49 AM | Dolphman | Game: DOOM 64 |
@HyperChaotix Glad you're back, man. Did the NightDive rerelease encouraged you to finish ripping everything? |
Mar 29, 2020, 12:42 AM | LeddleDee | Sheet: Little Mac (Zelda 2-Style) |
Zelda 2 but you have no jump height |
Mar 29, 2020, 12:24 AM | LeddleDee | Game: Card Sagas Wars |
I like how all my favorite characters (minus X) from this entire game are assists lol |
Mar 28, 2020, 11:37 PM | Askywalker | Sheet: Frisk (Deltarune Battle-Style, Expanded) |
@Star, like said in the chara one, you can use it if you'd like to, just make sure to give credit. :) |
Mar 28, 2020, 11:36 PM | Askywalker | Sheet: Chara (Deltarune Battle-Style, Expanded) |
@Star, You can use them if you'd like to, just make sure to credit. :) |
Mar 28, 2020, 11:22 PM | Yubari Sugiura | Sheet: Zombie (Red Fatman) |
oy blin, my apologies ^_^" |
Mar 28, 2020, 10:17 PM | Hyperchaotix | Game: DOOM 64 |
After... what... 3 years since I started fixing these sprites I'm finally going to finish ripping the more accurate ones and a handful of the missing ones (like the intermission and ending screen). |
Mar 28, 2020, 9:11 PM | ascentfevers | Game: Super Mario All-Stars: Super Mario Bros. & The Lost Levels |
does anybody have a custom made map tileset? i want to use it for a project, i'll give credits |
Mar 28, 2020, 9:07 PM | Doc von Schmeltwick | Sheet: Sonic (Super Mario World-Style) |
Inflated Sonic is now on TSR. How embeawashing. At least it's well-done XD ? |
Mar 28, 2020, 9:04 PM | Stephen Universe | Game: CrossCode |
Thanks Obama |
Mar 28, 2020, 8:01 PM | Doc von Schmeltwick | Sheet: General Sprites (Expanded) |
@SuperInky Multi-layering? |
Mar 28, 2020, 7:58 PM | emi3 | Sheet: General Sprites (Expanded) |
how would it even be possible to get more than an eight in minesweeper |
Mar 28, 2020, 7:32 PM | A-121-B | Sheet: Kalosian Pokémon (R/G/B-Style) |
Goodra is A N G E R Y |
Mar 28, 2020, 6:32 PM | SmithyGCN | Sheet: Count Dracula (Intro) |
I was supposed to get them? |
Mar 28, 2020, 6:28 PM | SmithyGCN | Sheet: Maria (Child) |
Looks like one, but it's supposed to be a turtle of some kind. Either way, I'm surprised Konami never got sued for such a thing. |
Mar 28, 2020, 5:54 PM | Gaia | Sheet: Golden & Silver Rebel Soldier |
GOLD, SARGE! GOOOOOOOOOOOOOOOOOLD! I love the golden variants of existing units, I find that silly. |
Mar 28, 2020, 5:52 PM | Gaming Fan | Sheet: Miles Edgeworth |
inb4 haha funny clown circus joke |
Mar 28, 2020, 5:43 PM | Gaming Fan | Sheet: Shadow |
I think it might be the damage animation. |
Mar 28, 2020, 5:41 PM | Dolphman | Sheet: Food & Items |
There's good ol' WcDonalds again |
Mar 28, 2020, 5:35 PM | Gaming Fan | Sheet: Luigi (SMM2 Super Mario World-Style, Expanded) |
Hoo ha hee hey hoo! |
Mar 28, 2020, 5:14 PM | SharkGuy | Sheet: Pokémon (1st Generation) |
Is it just me or are the backsprites the same as the ones from G/S/C? |
Mar 28, 2020, 5:11 PM | SanSyDam | Game: Punch-Out!! Customs |
I Will Make Little Mac, From Wii.. Into An NES Style.. |
Mar 28, 2020, 5:08 PM | SanSyDam | Sheet: Pizza Pasta (Super Punch-Out!!-Style) |
Woah- WOAH- The Pizza Pasta Italian Himself. Who Will Do Attacks As Aran Ryan From The SNES-- wAIT- PIZZA PASTA IS ARAN RYAN?!! |
Mar 28, 2020, 5:07 PM | SanSyDam | Sheet: Kid Quick (Super Punch-Out!!-Style) |
Jesus, That Is Amazing Man. Kid Quick Rarely Even Talked About. Very Excellent Job! |
Mar 28, 2020, 5:06 PM | SanSyDam | Sheet: Great Tiger (Super Punch-Out!!-Style) |
Ayy, Great Tiger! Nice Thing You Made.. But To Be Honest Here.. You Could Make Like A Flashing Teleportation Thing From The NES, So It Would Be Easy To Know When He Gonna ATTACK With His "CHARMING" (aka doc louis NES reference.) Powers. Thats A Very Nice Excellent Work. |