Work on the layout for large screens is complete! Next up is making it mobile-friendly so expect significant errors on small screens for now. Sorry for any inconvenience!
Follow Us!
# - A - B - C - D - E - F - G - H - I - J - K - L - M - N - O - P - Q - R - S - T - U - V - W - X - Y - Z
Sonic 1 Badniks (Super Mario Bros. 1 NES-Style)
Filesize 5.19 KB
Submitter Doc von Schmeltwick
Format PNG (image/png)
Size 114x373 pixels
Hits 1,550
Comments 4

Sonic 1 Badniks (Super Mario Bros. 1 NES-Style)
Previous Previous Sheet | Next Sheet Next

You must be logged in with an active forum account to post comments.
Apr 7, 2020, 1:13 AM
OK, thought it over, and I think it could work as
Sonic 1->SMB1
Sonic 2->SMB3
Sonic CD->SMB2
Sonic 3&K->SMW
Apr 6, 2020, 4:11 AM
@MegaToon1234 Maybe, palette might be a little difficult to work with, though. I was gonna try and do this style for all of the above (plus maybe CD, Spinball, KC, and the MS/GG games), and then maybe try to SMAS-ify them, but that could work too. Actually, now that I think about it, CD ones might work for the SMB2 style! I'll probably start with my original plan and branch out later. Thanks for the comment!
Apr 6, 2020, 1:30 AM
Interesting! I wonder if someone will make some SMB3-styled Sonic 2 badniks, and maybe some SMW-styled Sonic 3 & Knuckles badniks!
Mar 29, 2020, 6:18 PM
I'm starting to think that instead of transparency, I should have given Spiky Spinner's "calm" form the green palette like the Star Light Orbinaut, since I assigned Labyrinth to use the teal version of that palette anyways....
Switch to Dark Theme
Switch to Text Mode
Click to show NSFW Content
Click to toggle list of pending sheets
Click for a random sheet!