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Green Hill Zone (Super Mario Bros. 1 NES-Style)
Category
Custom / Edited
Game
Sonic the Hedgehog Customs
Section
Backgrounds
Submitter
Devy
Size
1.42 KB (86x35)
Format
PNG (image/png)
Hits
3,984
Comments
15
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SonicMarioMan123
Apr 13, 2020, 4:09 PM
@Doc
Yes and no, they do have a sort of transparency, but
not
like how it's shown in the image here.
Doc von Schmeltwick
Apr 13, 2020, 2:29 AM
@SMM123 Pretty sure they do, given how different background colors can be assigned to the same tile palette. Am I wrong regarding that?
SonicMarioMan123
Apr 13, 2020, 2:14 AM
These tiles are all too colorful, and NES tiles doesn't support transparent backgrounds.
RealDev
Mar 29, 2020, 10:06 PM
Ah, I understand. Sorry if I misunderstood.
Doc von Schmeltwick
Mar 28, 2020, 8:00 PM
Here's an example I banged out of following restrictions. Now, it's sprites and not tiles, but the same principles apply.
Random Talking Bush
Mar 27, 2020, 7:00 PM
That grass tile in the upper-left alone has 7 colours on it, and assuming you're not using black as a transparency that means that it would require
three
layers.
If you're emulating a style, ya gotta stay within its restrictions.
Doc von Schmeltwick
Mar 27, 2020, 6:58 PM
@RealDev You can't use
all the colors at once
, dude. There's four palette slots available for background tiles on the NES, each can have four different colors
at a time
. Four colors per tile, including one being transparent.
RealDev
Mar 27, 2020, 6:55 PM
"Way too much colour for NES"
Bruh, look at the original sheet from SMB for object pallete. .-.
RealDev
Mar 27, 2020, 6:50 PM
I literally used the pallete from the original game to make these.
Depressed Mario
Mar 27, 2020, 4:28 PM
I Think It's 16-Bit
RaguRando
Mar 27, 2020, 10:06 AM
Sorry, but these are nowhere near SMB1 NES (except maybe the sunflower and stalk). The game doesn't use shading or outlines, and these look Master System/Game Gear quality.
The
Super Mario World
pirate has tiles with four colours, but the corners had to be solid instead of transparent.
Dolphman
Mar 26, 2020, 11:28 PM
@Evan.F
Or do the layer thing like Mega Man sprites
Evan.F
Mar 26, 2020, 10:43 PM
Way too much colour for NES. I recommend limiting it to 4 colours (3 + a transparency colour)
Doc von Schmeltwick
Mar 26, 2020, 10:40 PM
@Mike If the Minus World is anything to go by, they do have transparency. They don't on Game Boy/Color, though, mighta gotten confused with that.
MisterMike
Mar 26, 2020, 10:01 PM
Looks great, but it doesn't fit the NES style whatsoever. There are too many colors, and I'm pretty sure tiles don't have transparency.
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