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Green Hill Zone (Super Mario Bros. 1 NES-Style)
Category Custom / Edited
Submitter Devy
Size 1.42 KB (86x35)
Format PNG (image/png)
Hits 3,984
Comments 15

Green Hill Zone (Super Mario Bros. 1 NES-Style)
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Apr 13, 2020, 4:09 PM
Yes and no, they do have a sort of transparency, but not like how it's shown in the image here.
Apr 13, 2020, 2:29 AM
@SMM123 Pretty sure they do, given how different background colors can be assigned to the same tile palette. Am I wrong regarding that?
Apr 13, 2020, 2:14 AM
These tiles are all too colorful, and NES tiles doesn't support transparent backgrounds.
Mar 29, 2020, 10:06 PM
Ah, I understand. Sorry if I misunderstood.
Mar 28, 2020, 8:00 PM
Here's an example I banged out of following restrictions. Now, it's sprites and not tiles, but the same principles apply.
Posted Image
Mar 27, 2020, 7:00 PM
That grass tile in the upper-left alone has 7 colours on it, and assuming you're not using black as a transparency that means that it would require three layers.

If you're emulating a style, ya gotta stay within its restrictions.
Mar 27, 2020, 6:58 PM
@RealDev You can't use all the colors at once, dude. There's four palette slots available for background tiles on the NES, each can have four different colors at a time. Four colors per tile, including one being transparent.
Mar 27, 2020, 6:55 PM
"Way too much colour for NES"

Bruh, look at the original sheet from SMB for object pallete. .-.
Mar 27, 2020, 6:50 PM
I literally used the pallete from the original game to make these.
Mar 27, 2020, 4:28 PM
I Think It's 16-Bit
Mar 27, 2020, 10:06 AM
Sorry, but these are nowhere near SMB1 NES (except maybe the sunflower and stalk). The game doesn't use shading or outlines, and these look Master System/Game Gear quality.

The Super Mario World pirate has tiles with four colours, but the corners had to be solid instead of transparent.
Mar 26, 2020, 11:28 PM
Or do the layer thing like Mega Man sprites
Mar 26, 2020, 10:43 PM
Way too much colour for NES. I recommend limiting it to 4 colours (3 + a transparency colour)
Mar 26, 2020, 10:40 PM
@Mike If the Minus World is anything to go by, they do have transparency. They don't on Game Boy/Color, though, mighta gotten confused with that.
Mar 26, 2020, 10:01 PM
Looks great, but it doesn't fit the NES style whatsoever. There are too many colors, and I'm pretty sure tiles don't have transparency.
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