Posted | By | On | Comment |
---|---|---|---|
Feb 3, 2020, 5:01 AM | Raccoon Sam | Sheet: Klonoa |
Hey all thanks for the kind words. The ripping itself was a two-part process because the game's files are compressed. I first figured out the compression, and when that was done, I wrote a decompressor so I could get the raw binary files (that contain the graphics) out. Klonoa's sprites were easy to find, they are everywhere (in fact, there are a LOT of duplicates so I had to purge probably 90% of the total amount of sprites) but the bulk of it was automated so no problems there. The major hurdle was (and this is likely the reason why these haven't been ripped before...) figuring out the compression and writing a decompressor. |
Feb 3, 2020, 4:35 AM | Star Maple Moma3648 | Sheet: Cook Kirby |
Can I borrow it? |
Feb 3, 2020, 4:34 AM | Star Maple Moma3648 | Sheet: Deltarune Logo Font |
Can I borrow it? |
Feb 3, 2020, 4:15 AM | Luigifan1115 | Sheet: Fox (Paper Mario N64-Style) |
FIYAAAA |
Feb 3, 2020, 1:56 AM | Fawfulthegreat64 | Sheet: UI Elements |
Interesting that the composition of Mario's sprite in here looks identical to the one from TTYD, whereas the actual animated Mario in SS had his jumping position slightly changed, notably his lower foot is angled differently and his upper hand is out away from the hat. |
Feb 3, 2020, 12:04 AM | RaposaCadela | Sheet: Prin Prin (Arcade Expanded) |
I had never seen the arcade version of this game. In style, it looks pretty much identical to arcade Bionic Commando! That is coool |
Feb 2, 2020, 10:26 PM | Msm32_R31nc4rn4710n | Sheet: Mario, Luigi, Toad, Toadette and Items (SMB1) |
@Random Talking Bush: May I use some of your sprites? |
Feb 2, 2020, 9:59 PM | diegozsprite(:3) | Game: Gals Panic 3 |
holy cheese what |
Feb 2, 2020, 8:32 PM | ZeroJanitor | Sheet: Speed Demon |
Yeah this is frustratingly sparse, and if I wasn't having so much difficulty setting up Sonic Battle's multiplayer on emulator I would try to rip these myself. |
Feb 2, 2020, 8:04 PM | fedevera11 | Sheet: Mario |
Bomb Mario |
Feb 2, 2020, 7:30 PM | Middlebus | Game: Super Smash Bros. Ultimate |
it'd be funny if someone were to rip every single one of Game & Watch's Moves, as he is two-dimensional. |
Feb 2, 2020, 6:32 PM | Middlebus | Sheet: Asgore Dreemurr (Expanded) |
oh cool its the real kirby |
Feb 2, 2020, 6:28 PM | Middlebus | Game: Super Smash Bros. Customs |
striker212 Probably in the Bowser section |
Feb 2, 2020, 5:50 PM | Plamz Doom | Sheet: Bulldog |
"Slappin' a dog, slappin' a dog." |
Feb 2, 2020, 5:16 PM | StarmanElite | Game: Dig Dug Customs |
@SuperMario123311 that would be his other son |
Feb 2, 2020, 5:11 PM | Depressed Mario | Sheet: Title Logo (PAL) |
Sounds like kirby mass attack |
Feb 2, 2020, 4:28 PM | Omega | Sheet: Corrin (Super Mario Maker-Style) |
I envy the patience you had in creating this |
Feb 2, 2020, 3:02 PM | NONE_Dragon | Sheet: Kratos (PS3/4/Vita) |
Friendly reminder that Shovel Knight fighting Kratos is canon by both Yacht Club Games and the director of GoW himself. |
Feb 2, 2020, 3:01 PM | NONE_Dragon | Sheet: Joustus Card Portraits |
You guys should include the Cards for Dragonarmor and female Shovel Knight from Showdown. You can see those when using the Joustus Card weapon. |
Feb 2, 2020, 2:27 PM | SuperMario123311 | Game: Dig Dug Customs |
I'd love to see Susumu as some sort of second player for Taizo, NGL |
Feb 2, 2020, 2:16 PM | 125scratch | Game: Jr. Pac-Man |
@Doc von Schmeltwick He probably never knew this game existed. |
Feb 2, 2020, 1:58 PM | JoeyTheRabbit | Sheet: Sonic (Sonic 2) |
@NXXZX Thanks, but my computer has been taken away to be serviced, so it will take a long time before I can revise it. |
Feb 2, 2020, 1:55 PM | Dr. OldSchoolBoi | Sheet: General Sprites |
Did you have inverse turned on when you took the screenshot? These are all inverted |
Feb 2, 2020, 1:51 PM | Dr. OldSchoolBoi | Game: Mega Memory Card |
teh_supar_hackr - Nope, it just loads the default palette with the green backgrounds and red objects |
Feb 2, 2020, 1:36 PM | dcv060604 | Sheet: General Sprites |
that Pikachu is so adorable |
Feb 2, 2020, 1:15 PM | someguyonline | Sheet: Sonic (Sonic 2) |
@MrSonicSMSSpriter No I don't mind. |
Feb 2, 2020, 10:18 AM | Sarara Shiki-kan | Sheet: Tutorial Page Drawings |
Thank You Let It Die, Very Cool. |
Feb 2, 2020, 8:23 AM | smedis2 | Game: Mario Roulette (JPN) |
ON THE EXACT DAY THIS GETS ADDED TO MAME |
Feb 2, 2020, 8:12 AM | tannermanner | Sheet: Knuckles (Sonic 3 Prototype, Expanded) |
@MrSonicSMSSpriter can i use these they are for a fangame called sonic 3 mixed reborn |
Feb 2, 2020, 8:10 AM | EvilMariobot | Sheet: Madame Meeber (King of Cards) |
When did these sprites appear, I've been through King of Cards and Madame Meeber always looked like she always does. |
Feb 2, 2020, 7:02 AM | Nathan Silver | Sheet: General Sprites |
The game is the same as the NES port, but with colorful graphics being a lot similar to the original arcade game. But still, it was all recycled from the NES port. |
Feb 2, 2020, 6:57 AM | Nathan Silver | Sheet: Mario and Yoshi |
Oh boy! Another missing Mario title! |
Feb 2, 2020, 4:56 AM | Random Talking Bush | Sheet: Mario, Luigi, Toad, Toadette and Items (SMB1) |
@Msm32_R31nc4rn4710n: Of course, unless otherwise stated on the sprite sheets themselves, anything on the Resource is free to be used by all. |
Feb 2, 2020, 3:36 AM | Skull_cobra | Game: Mega Man 8-bit Deathmatch |
some more sheets should be here... i might do slash man |
Feb 1, 2020, 11:42 PM | hansungkee | Sheet: Bosses |
Cookie Monster? What the Heck This a Monster Name Like That? |
Feb 1, 2020, 11:24 PM | Middlebus | Sheet: Toad |
Toad is a playable character, you play as him in the intro, not a non-playable character smh |
Feb 1, 2020, 10:36 PM | Msm32_R31nc4rn4710n | Sheet: Mario, Luigi, Toad, Toadette and Items (SMB1) |
@Random Talking Bush: Do i need to ask permission to use some of the sprites? |
Feb 1, 2020, 8:55 PM | Gaia | Sheet: Enemies |
Egad, a lonesome ghost! Didn't expect a cameo here... |
Feb 1, 2020, 8:28 PM | HylianFox | Sheet: Link (Paper Mario N64-Style) |
This needs to be a thing. It very much reminds me of the unused Link cameo from Golden Sun 2. Especially since it's "classic" Link. |
Feb 1, 2020, 8:24 PM | 125scratch | Sheet: Tiles, Logos and Text |
alright cool |
Feb 1, 2020, 8:05 PM | SmithyGCN | Sheet: Angry Sun & Moon |
Interesting! It looks like one of those old Max-Fleischer cartoons! Moon is pretty girly! |
Feb 1, 2020, 6:03 PM | Mr. C | Sheet: Character Portraits (Events) |
Ironic that you chose this sheet to make that comment. Teen Sonic's graphics were so big (and he had more that just a portrait) that I had to make a seperate sheet for him. I would have had this stuff up sooner, but I had some personal issues come up. Sorry about that... |
Feb 1, 2020, 5:51 PM | Pik | Sheet: Link (Paper Mario N64-Style) |
This is rad |
Feb 1, 2020, 5:36 PM | StarmanElite | Sheet: Taizo Hori (DIG DUG II / DIG DUG Arrangement-Style) |
@VGB's World Thanks man :) |
Feb 1, 2020, 5:34 PM | StarmanElite | Sheet: Tiles, Logos and Text |
also working on DIG DUG II ground sprites |
Feb 1, 2020, 5:24 PM | Omega | Sheet: Super Smash Bros. Ultimate Character Portraits |
And the DLC has been added! I also remade Ryu and did a few tweaks to other characters |
Feb 1, 2020, 4:54 PM | Random Talking Bush | Sheet: Rank Screen (Peppino) |
@dcv060604: It's set up that way for outfit recolouring purposes in-game (e.g. changing to blue for the SAGE demo), so that his eyes/teeth don't also change colour due to using the same shade of white. |
Feb 1, 2020, 4:48 PM | Seven Seas | Sheet: Taizo Hori (DIG DUG II / DIG DUG Arrangement-Style) |
Oh, I love this!! |
Feb 1, 2020, 4:39 PM | dcv060604 | Sheet: Rank Screen (Peppino) |
why are they yellow |
Feb 1, 2020, 4:38 PM | dcv060604 | Sheet: Manual Pages (SAGE 2019 Demo) |
why aren't they colored like ingame |