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Mario, Luigi, Toad, Toadette and Items (SMW)
Game
Section
Super Mario World
Filesize 157.84 KB
Submitter Random Talking Bush
Format PNG (image/png)
Size 779x3099 pixels
Hits 36,629
Comments 59

Mario, Luigi, Toad, Toadette and Items (SMW)
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Nov 27, 2019, 9:03 AM
Goofs for the sprites: The outlines for the shirt and cap on the sprites for Fire Mario riding on a Dry Bones shell oddly had the normal Mario outline color.
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Oct 12, 2019, 3:47 PM
Where are the Yoshi swimming sprites used? Doesn't Yoshi just use his walk animation when you swim?
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Aug 29, 2019, 4:29 AM
@Cuphead If by "pink" you mean orange, then maybe.
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Aug 29, 2019, 4:24 AM
Am I the only one bothered by the fact that they fixed yoshi’s pink arms in both SMM 1 & 2?
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Aug 28, 2019, 9:55 PM
I thought they'd use the Luigi sprites from SMA2 instead of SMAS+SMW. Once again wrong about game predictions. (it would be very easy to simply change the palette of the sprites if they don't match up, exactly like how you can scale models without deforming them Spoiler:looking at you, game freak)
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Aug 13, 2019, 8:26 PM
@Random Talking Bush Yeouch, somebody on the asset importing team needs to be disciplined if these things keep happening. (I kid mostly) But yeah, hope they fix it again.
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Aug 13, 2019, 4:44 AM
@GregoryTheGamer: Yep.

...but on the contrary, they actually broke the SMB3 star endpoint sprite, now it's got the extra pixels again. And they had fixed that in an update to the original SMM, too! :V
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Aug 13, 2019, 3:00 AM
@Random Talking Bush Did they fix the "Foot" thing from SMM1?
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Aug 10, 2019, 11:30 AM
@CaptainGame17 and AlyGamer08: Yeah, it's shared between quite a few things, hence why it's there instead.
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Aug 10, 2019, 7:14 AM
@CaptainGamer17 On the objects sprite sheet, why? i don't know, but maybe because it's ALMOST the same sprite for Bowser J.R. fireballs and firebars' fireballs, but in other sprite sheets, the fireball may be on the heroes sprite sheet
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Aug 8, 2019, 7:49 PM
Where are the fireballs?
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Aug 5, 2019, 1:17 AM
@GuyWithThePie: Even then, the sprites themselves were changed from the way they were in the original Mario Maker.
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Aug 5, 2019, 12:52 AM
@Alzter That's only for the level complete sprite. Normally the shell wiggles around and reacts to physics because it's put on top of the player sprite, but it'd look weird if it went over the peace sign, so they made special sprites just for that.
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Jul 22, 2019, 9:17 AM
I noticed that they changed the way the spiny and buzzy helmets look on players.
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Jul 21, 2019, 4:23 PM
@TJ26:
The purple fireballs are used if Yoshi eats and spits out a Cheep Cheep in the Night Forest theme.
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Jul 21, 2019, 2:08 PM
What are those purple fireballs for?
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Jul 18, 2019, 2:25 PM
I wonder why Fire Mario doesn't painfully look up while carrying someone when standing or walking.
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Jul 15, 2019, 6:17 PM
@Random Talking Bush maybe recycled sprites mean the same sprites over and over?
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Jul 12, 2019, 8:20 AM
@Depressed Mario: Already answered on my SMB3 sheet.

"It's something that I've done for a few of my recent sprite sheets to signify if the sprites are unique (blue background) or recycled (green background). Toadette has the least amount of recycled sprites due to her pigtails obeying gravity."
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Jul 11, 2019, 9:54 PM
what the fudge does these goddang dark green backgrounds mean
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Jul 10, 2019, 1:40 AM
I'm just glad that they finally fixed Mario's foot on his run-jump that was cut off in Mario Maker 1 for some reason
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Jul 6, 2019, 1:11 AM
@TJ shouldve been more clear but i was talking about yoshi
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Jul 4, 2019, 10:49 PM
@CaptainGame17 It's in there.
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Jul 4, 2019, 12:20 PM
why does toad and toadette has the same size as mario?!
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Jul 4, 2019, 1:25 AM
why does this not have smw luigi's jump though why didnt smm2 have it
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