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Jul 1, 2020, 6:37 PM Smoke-The-Pyroling Game:
Super Mario Maker 2
I would like to see a color palette for the NES game styles some time.
Just saying.
Jul 1, 2020, 4:42 PM another spriter from the pile Sheet:
Mario (Pixel Art)
Mario's eyes remind me of the protagonist of Code Geass
Jul 1, 2020, 4:00 PM ADudeOnSpritersResource Sheet:
Adeleine (Kirby's Adventure-Style)
Nice! I like how you added new ones based on adventure.
Jul 1, 2020, 3:51 PM dald22 Sheet:
Dr. Mario (8-Bit)
EW it look like they just stretched out the sprite
Jul 1, 2020, 3:37 PM ADudeOnSpritersResource Sheet:
Meta Knight (Maskless, Kirby Advance-Style)
@Theshadow Are you ok? lol
Jul 1, 2020, 3:35 PM ADudeOnSpritersResource Sheet:
Artist Kirby (Kirby's Adventure-Style)
Real nice! Love the icon!
Jul 1, 2020, 1:08 PM Random Talking Bush Game:
Super Smash Bros. Ultimate
@zeweirdmaster: If they were to be ripped, they'd be on The Textures Resource since they're not sprite-based.
Jul 1, 2020, 12:37 PM Dolphman Sheet:
Luigi (MS DOS-Style)
This is great. Something that should've been in the original.
Jul 1, 2020, 12:33 PM Watcher Sheet:
Penguin Mario (Super Mario Bros. 1 NES-Style)
@Chaos Sonic yeah its the powerup
Jul 1, 2020, 12:30 PM Watcher Sheet:
Mario & Luigi
what changed?
Jul 1, 2020, 12:28 PM Watcher Sheet:
Mario (Super Mario Bros. 3 SNES-Style)
oh my god how much time did you spent making these
Jul 1, 2020, 12:27 PM Watcher Sheet:
Pokey
awesome
Jul 1, 2020, 12:25 PM Watcher Sheet:
SEGA Font (Logo Intro-Style)
good job!!
Jul 1, 2020, 12:01 PM Xingularity Game:
Super Smash Bros. Ultimate
Curious if we'll see the character art seen in the screen of Spring Stadium be ripped (not a request, btw, just wanted to ask if there are plans to rip that and other stage elements)
Jul 1, 2020, 11:41 AM RaposaCadela Sheet:
Items, HUD, & Menus
look pac look
Jul 1, 2020, 11:01 AM SpaceHarrier64 Sheet:
Mario & Luigi
Are those death frames where Mario/Luigi’s hat is gone unused? I’ve never seen those in the NES port, and in the arcade/“enhanced” NES port they’re recolored to make him look like he’s on fire/frozen.
Jul 1, 2020, 10:56 AM SpaceHarrier64 Sheet:
Kid Niki
Missing the climbing frames.
Jul 1, 2020, 10:38 AM Murphmario Game:
Sonic Advance 2
Wonder why there's no rips of Sonic, Tails, or Knuckles.
Jul 1, 2020, 10:32 AM Nala452 Sheet:
Azazel
The third sheet be like:
Each day, we suffer
Jul 1, 2020, 10:28 AM QuadFactor Sheet:
Bowser Jr. & Koopalings (Super Mario Bros. 3 SNES-Style)
@Jose_el_Pro These were made before Super Mario Maker 2 was released. I think these are really well made. I'm surprised there aren't more comments on this sheet.
Jul 1, 2020, 10:06 AM Jose_el_Pro Sheet:
Bowser Jr. & Koopalings (Super Mario Bros. 3 SNES-Style)
I think you could edited Super Mario Maker 2 SMB3 Koopaling sprites, but I like it!
Jul 1, 2020, 9:17 AM DAABBeast Game:
Persona 5
... If you ever played P5, you'd know Joker never has an icon for dialogue. If you get asked a question, you are just given options, no face.
Jul 1, 2020, 8:38 AM Jose_el_Pro Sheet:
Builder Mario and Luigi (Super Mario Bros. 3 SNES-Style)
I think editing it bit we should get NES palette
Jul 1, 2020, 8:09 AM TheGameyFireBro105 Sheet:
Porcupine
these guys got replaced by goombas...





How sad.
Jul 1, 2020, 5:46 AM ittan-momen Sheet:
Badniks (Pokémon R/G/B-Style)
So what do you think all their typings are?
My theory is:
Steel/Bug, Steel/Water, Steel/Bug, Steel/Normal, Steel/bug, Steel/Water
Steel/Bug, Steel/Normal, Steel/Water, Steel/Normal, Steel/Normal, Steel/Ground
So, Steel, in short.
Jul 1, 2020, 3:30 AM WizToad Sheet:
Items (Texture Update)
The spritesheet has now been updated to include all of the new items from 1.15 and 1.16, along with some extra ones.
Jul 1, 2020, 3:24 AM AgentAPM Sheet:
Samus's Gunship (Zero Mission, NES-Style)
Thank you for consideration. This ship has much more pleasing design. I feel a need to applaud the outlining. Black outlines brought far too much noise to the previous sprite.
Jun 30, 2020, 9:22 PM MegaToon1234 Sheet:
New Dinosaurs
@doomjet, I don't think I made Mahemoth.
Jun 30, 2020, 9:11 PM teh_supar_hackr Sheet:
Spirits (4 / 8)
Yeah I kind of feel like spirits are pretty much stickers from Brawl, but with much more use, and theres an adventure type mode (not really, but it feels like one to me anyways) that revolves around the spirits.
Jun 30, 2020, 8:49 PM 125scratch Sheet:
General Sprites
You can thank me for adding the extra pixel to the sheet, by the way.
Jun 30, 2020, 7:49 PM Random Talking Bush Game:
Super Smash Bros. Ultimate
@DogToon64: As SuperSpaceMan230 said, he's 3D (but flattened in-game), so if he was ripped he'd be on The Models Resource.
Jun 30, 2020, 7:45 PM Random Talking Bush Sheet:
Stock Icons
v8.0.0: Added Min Min.
Jun 30, 2020, 7:44 PM Random Talking Bush Sheet:
Series Icons
v8.0.0: Added the ARMS series icon (for Min Min).
Jun 30, 2020, 7:44 PM Random Talking Bush Sheet:
Stage Icons (2 / 2)
v8.0.0: Added Spring Stadium.
Jun 30, 2020, 7:43 PM Random Talking Bush Sheet:
Skill Previews (2 / 2)
v8.0.0: Added Min Min.
Jun 30, 2020, 7:43 PM * ittan-momen Sheet:
Banjo & Kazooie (Paper Mario N64-Style)
Amazing and Adorable.
So two A+'s!
Jun 30, 2020, 7:42 PM Random Talking Bush Sheet:
Mii Outfit Icons
v8.0.0: Added the Callie/Marie, Heihachi, Ninjara and buy Skyrim Vault Boy outfits.
Jun 30, 2020, 7:41 PM Random Talking Bush Sheet:
Classic Clear Images
v8.0.0: Added Min Min.
Jun 30, 2020, 7:40 PM Random Talking Bush Sheet:
Spirits (DLC)
v8.0.0: Added the new ARMS spirits.
Jun 30, 2020, 7:39 PM Random Talking Bush Sheet:
Spirits (6 / 8)
v8.0.0: Ninjara's icon ("spirits_1") was re-centered.
Jun 30, 2020, 7:32 PM * DLCadence Game:
Cadence of Hyrule: Crypt of the NecroDancer Featuring The Legend of Zelda
@Random Talking Bush: How many updated sheets are there? None have been posted yet but I'm curious as to how big the update was since I haven't seen all the new enemies.
Jun 30, 2020, 7:26 PM Lambda_Labs Game:
Metal Slug
Why is the Rebel Rifle soldier here? He first appeared in Metal Slug 2. Also, what program do I use for the various color palettes?
Jun 30, 2020, 7:02 PM QuadFactor Sheet:
Sonic
@Universal Foxes If you open the file in Paint and then save it as a PNG, the colors will be correct.
Jun 30, 2020, 7:00 PM SharkGuy Sheet:
King K. Rool (Pokémon R/G/B-Style)
@MisterMike thank you my dude
Jun 30, 2020, 6:49 PM Universal Foxes Sheet:
Sonic
Kinda sad the file is a .gif. If this were opened in a program like paint, or something, the colors would be altered when copy-pasted into a seperate paint file. I've seen it happen with other sheets saved as a .gif.
Jun 30, 2020, 6:44 PM Universal Foxes Sheet:
Basic Building Blocks (NES-Style)
This is honestly a really cool sheet. It's sad that this wasn't updated for awhile, as it'd be really cool to see some of the other blocks, maybe items or mobs even, in this style. However I do understand if there's reasons for why there hasn't been anything new for so long. Again, great stuff here!
Jun 30, 2020, 6:04 PM MisterMike Sheet:
King K. Rool (Pokémon R/G/B-Style)
Yo, this is actually quality. You could line this guy up against real Pokemon sprites from Red and Blue and it'd be legit hard to tell that this is custom.
Jun 30, 2020, 3:07 PM Remedy_Reverie Sheet:
Shopkeeper
he carries it like the spelunkers do
Jun 30, 2020, 1:31 PM Superjustinbros Sheet:
General Sprites
That's how they're like in the game proper. Take two screenshots of Pac-Man's mouth half-open, one facing horizontally and the other vertically, and compare the two.
Jun 30, 2020, 12:42 PM teh_supar_hackr Sheet:
Duty-Free Shop
I want a lot of the items at this shop to be in real life, like the goomba chocolates, or cruse ship. You can easily recreate the boxes for the foods, and the foods themself. The basket is just a basket with a sticker and cloth covering it.
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