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Displaying all comments.
| Posted | By | On | Comment |
|---|---|---|---|
| Aug 14, 2022 11:29 AM | Dolphman | Asset: Mean Bean Machine Opponents (Genesis-Style) | @RealMargaretThatcher The opponents did actually appear in AOSTH first. (The very first episode no less! They're a bunch of bounty robots Rrobotnik created and sends after Sonic before creating Scratch and Grounder) |
| Aug 14, 2022 11:00 AM | JonGandee | Asset: Mario (Ganso!! Yanchamaru-Style) | Thanks! |
| Aug 14, 2022 10:09 AM * | playgames169vg | Asset: Palmtree Panic Badniks | @aiman i know sprite sheets that are mainly OCs shouldn't be allowed, and that's ok. But i wish OCs can be included in sheets that aren't mainly about them. |
| Aug 14, 2022 9:59 AM | it's-a-me-aiman | Asset: Palmtree Panic Badniks | also pretty cool lookin sprites tbh |
| Aug 14, 2022 9:59 AM | it's-a-me-aiman | Asset: Palmtree Panic Badniks | @playgames169vg It's thetically an OC, That's why sonic.exe customs AREN'T allowed. |
| Aug 14, 2022 9:19 AM | format_c | Game: Ninja Baseball Bat Man | I've added the Plane Boss and the Level 1 Hope it will help :) |
| Aug 14, 2022 8:31 AM | Eeveeloverthespriter8 | Game: Angry Video Game Nerd Adventures | AVGN Runs on Clickteam for those who dont know. |
| Aug 14, 2022 8:19 AM | Eeveeloverthespriter8 | Asset: Dark Invader (Deluxe) | I like how in this fight the nerd actualy rips on the deluxe edition changing some of the boss fights. |
| Aug 14, 2022 8:11 AM | Arvil2009 | Asset: General Sprites | @pacmastermeow The magenta ghost is a she, and her name is Sue. |
| Aug 14, 2022 7:40 AM | TheEric132 | Game: Super Mario (Bootleg) | The download link still doesn't work, @teh_supar_hacker. |
| Aug 14, 2022 7:32 AM * | playgames169vg | Asset: Palmtree Panic Badniks | Why my custom badnik wasn't allowed? Edit: anyone has the right to include original stuff as a bonus to their sheets! |
| Aug 14, 2022 7:31 AM | Dolphman | Asset: Skylar (Deluxe) | "Where did you learn to fly?" *Rinse and repeat* |
| Aug 14, 2022 7:24 AM | Nadia | Game: Osomatsu-san Hesokuri Wars: Battle of the NEETs | Mhhh why are there some sprites marked as NSFW? I can't see anything that differentiates them much from each other except from the outfits, and not even the outfits are NSFW as far as I can see. ö.ö |
| Aug 14, 2022 6:25 AM | Unoriginal_Fox | Asset: Angry Sun (Tales of the World-Style) | ayyy wassup satan |
| Aug 14, 2022 6:16 AM | Unoriginal_Fox | Asset: #0150 Mewtwo (Pixel Art) | that is the most menacing Mewtwo I have ever seen |
| Aug 14, 2022 6:00 AM | Unoriginal_Fox | Asset: Mario (Ganso!! Yanchamaru-Style) | Jon Gandee try not to constantly post banger sheets challenge (100% IMPOSSIBLE) fr tho I love your stuff, man. Keep up the great work |
| Aug 14, 2022 5:45 AM | PGE | Asset: Katze | He looks like the clamp from a pair of jumper cables |
| Aug 14, 2022 5:40 AM | Striker777771 | Asset: Font | FINALLY I WAS SEARCHING FOR THIS FOR SO LONG |
| Aug 14, 2022 4:14 AM | Tailikku | Game: Super Mario (Bootleg) | @Cateye It's mostly Luigi2ndplayer's rambling and attempted RPing, trying to police the comments on anyone who uses profanities. @Luigi2ndplayer For that matter, who the FUCK is Dom, what the HELL is Su Tart mode, and why the SHIT do you think that policing the GODDAMN comments is a FUCKING good idea, for FUCK's sake!? |
| Aug 14, 2022 4:12 AM | blobbychizz | Asset: Crackshot | Fortnite Crack |
| Aug 14, 2022 4:05 AM | hansungkee | Game: Quiz Crayon Shin-chan (JPN) | It's Arcade Game was Before "Himawari Nohara" was Born. |
| Aug 14, 2022 4:02 AM | blobbychizz | Game: Cuphead: Don't Deal With the Devil! | And like I want to see the playable Ms. Chalice |
| Aug 14, 2022 4:01 AM | blobbychizz | Game: Cuphead: Don't Deal With the Devil! | @RavenclawNimbus What I mean by DLC is the Delicious Last Course |
| Aug 14, 2022 3:49 AM | DZTVE | Asset: Elmo | @Neros Urameshi For Anygame that i know |
| Aug 14, 2022 3:36 AM | PGE | Asset: Mean Bean Machine Opponents (Genesis-Style) | I feel like these fit better into the regular customs section (as opposed to media customs), since they're based on a game (Mean Bean Machine) and use Eggman instead of Robotnik. |
| Aug 14, 2022 3:33 AM | PGE | Game: Sonic Drift 2 | Some of the exclusive tracks correspond rather well to zones cut from Sonic 2. * Dark Valley = Rock World * Desert Road = Sand Shower * Emerald Ocean = Ocean Wind, Tropical Sun, or Blue Ocean * Iron Ruin = Cyber City |
| Aug 14, 2022 3:09 AM | PGE | Asset: Max Hass | they dun took a bite out his scalp |
| Aug 14, 2022 3:02 AM | PGE | Asset: Hidden or Unknown | Roseknospe... |
| Aug 14, 2022 2:59 AM | Arvil2009 | Game: Galaga '88 | This needs more sprites! |
| Aug 14, 2022 2:23 AM | Yawackhary | Update: Au-Gusty Glade | Thanks for the shoutout as always, really liking some stuff this update especially Wonder Project, Super Metroid and Eternal Champions CD. The latter really had some good stuff ripped lately and really glad that Th3E0r53 got their well needed shoutout. Looking at my Amstrad backlog, I don't think that I'm going to match it. Maybe an extra 100 or so sheets and probably going to be under my SNES count by the end (really am getting towards the more business end and wanting it done and dusted as much as I can), even then the SNES count will go up slightly due to that backlog. Genesis is still going to be the king. Probably if anything, maybe a few in the future all things considered. |
| Aug 14, 2022 1:36 AM | EKing43 | Asset: Rootmars | Where did you got the image of the background?? |
| Aug 14, 2022 1:31 AM | Yawackhary | Game: LED Storm | This version feels more like a tech demo than a finished game. No Tim Follin music despite being credited and appears in every other version that's not the original arcade Rally 2011 version that this is based off. Unoptimized repeating colors in the palette (was this planned to be a Mode 1 game then changed to Mode 0 throughout development?). Can repeatedly get killed in a loop if you managed to spawn in the background. You end up getting a Game Over unaware on why because the most important element (the HUD, said HUD contains an energy bar) doesn't display unless you press Escape that pauses the game. If you accidentally press it twice, you quit the game! So unfinished... |
| Aug 14, 2022 1:20 AM | Yawackhary | Game: Bridge-It | @Alefy San Well... considering that it was a computer that was more or less widely released in the UK, France and Spain with the latter two being a success, it is understandable why for most people they haven't heard of it. Funny how you mentioned Famicom since this came out a year later than that but before the NES. As for graphics, it really does depend on the game since there's so many styles perhaps more so than most systems at the time especially that there were two main modes and some games even had both at the same time. Meaning that you'll have a hard time making custom sprites unlike the Atari 2600, C64, Spectrum, SG-1000/Colecovision, NES, Master System, etc where they have more of a house style. Some later games get towards NESlike (Switchblade, Striker in the Crypts of Trogan, some Mojo Twins games, Robin Hood: Legend Quest that was a NES port) or colorized Game Boy (e.g. The Blues Brothers, Hudson Hawk, both cases are literal since they use the same sprites) but because of being 3rd place in the UK and that was the largest country outside of Japan in the 1980s for games after the US console gaming crash, it got quite a lot of Spectrum ports. Something that is really hard to explain from an international POV. Meaning that there were games at worst only had two colors but usually try to fit it in the 4 color palette of Mode 1 (more if rasters are used, a trick can get up to 7/8) even if it might be less colorful/funky than the Spectrum original. Personally I'll put it in between the Atari 5200 and the Master System in terms of capability for the Mode 0 games (the colorful blocky look with the best looking games reaching more of the latter but still blocky) and the Spectrum with a bit of the NES or a higher resolution colorized Game Boy for the Mode 1 games. Speaking of which, some people had to make do with a green monitor making EVERYTHING look like a OG Game Boy regardless of mode. Bridge-It happens to be on the worse side of the Mode 0 scale and it would look bad on an Atari 5200 but many of the early games are like that. Especially like this awful game, it was often the case of only having 1 person making the entire thing. There is a proper console called the GX4000 (based on the Amstrad Plus revision) with graphics comparable to the Master System but it didn't really take off... Neither did the Amstrad Plus. |
| Aug 14, 2022 1:11 AM | ZharK | Asset: Dr. Robotnik (SaTAM, Genesis Style) | @MegaToon1234 I...I don't see a heart, sir! |
| Aug 13, 2022 11:56 PM | SSK02 | Asset: Pac-Boy (Pac-Man 2-Style) | okay this is pretty cool |
| Aug 13, 2022 11:26 PM | Gravrain | Asset: Rebellion Base | No worries, I uploaded a fixed version of these with the Altair tileset. FWIW I also found it quite difficult to get all the right color palettes for the tiles, given how they're stored in the file. |
| Aug 13, 2022 11:14 PM | Yawackhary | Game: Lode Runner (FRA) | Rather surprised that this only came out in France since the game is iconic enough. Then again it was released by Broderbund and most of their games on the computer were either French only or were also released in Spain with the exception of Prince of Persia that got an UK release via Domark. Plus it was released on March 1990 despite the 1989 copyright making it rather old and one of the last OG ports since it got sequels and remakes even back then. |
| Aug 13, 2022 11:12 PM | RavenclawNimbus | Game: Cuphead: Don't Deal With the Devil! | @blobbychizz: I don't mean to be rude, but I'm not sure you quite understand how ripping works. I can do the stuff myself, eventually. Also, wdym by DLC? You can't just rip the whole thing. |
| Aug 13, 2022 11:03 PM | Ema Skye | Game: Bridge-It | I had never heard about this console until recently, but it appears to be somewhere between the Atari 2600 and the Famicom. :O |
| Aug 13, 2022 10:55 PM | CC2.0 | Asset: Title Screen | @Cavery210: 1. They wouldn't let you submit these sheet/s in another system. 2. Most of the sprites have different palletes and/or has more frames. 3. It won't have sense. |