Super Smash Bros. Brawl
Super Smash Bros. Brawl
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[15]
Fighters
Battle Portraits
Challenger Approaching Screens
Character Battle Names
Character Busts
Character Eyes
Character Names
Character Renders (1 / 5)
Character Renders (2 / 5)
Character Renders (3 / 5)
Character Renders (4 / 5)
Character Renders (5 / 5)
Character Select Icons
Opening / Ending Sequence Poses
Roll Call
Stock Icons
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[2]
Fighter Effects
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[1]
Assist Trophies
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[2]
Items
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[4]
Stages
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[6]
Trophies
Kyle Hyde Trophy
Paper Mario Trophies
Trophy Preview Icons
Trophy Previews (Part 1 / 3)
Trophy Previews (Part 2 / 3)
Trophy Previews (Part 3 / 3)
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[5]
Stickers
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[22]
Menus
Adventure Map Select
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Adventure Result Screen
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Boot Screens (EN, JP, SP, FR)
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Button Configuration
Chronicle
Classic Mode Elements
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Controllers
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Event Icons
Fonts
Franchise Icons
Game Logos
Masterpieces
Menu Icons
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Miscellaneous HUD Elements
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Replay Icons
Results
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Title Screen
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Title Screen (JP)
Title Screen (KO)
Unused Character Select
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Wi-Fi Icons
WiFi
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[3]
Clear Screens
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[5]
Miscellaneous
Comments (10)
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Reply to comment by Its-A-Me_Austin posted Apr 22, 2025 1:11 AM
It is a model. You'd especially know if you use the C-/right stick on the CSS screen to wiggle the camera around.
Is the hand from the character select screen a sprite or a model?
where is the challenger approaching background
@tent2 what. I didn't know...
@CZ2746isback But there's a Renders section at the beginning of this page.
@MiningBoy Renders go to the Models resource, not the spriters resource.
Is there any Boss Renders?
I LOVE BRAWL
@Bromaster: What about him? Pretty much anyone who's ever played Super Smash Bros. knows that Mr. Game & Watch is a model, not a sprite.
What about Mr. Game & Watch?
