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Super Mario World
Uploads to this Game RSS Feed
Sheets 273
Hits 2,668,710
Comments 90
Super Mario World
Super Mario World
Playable Characters
[2]
Non-Playable Characters
[3]
Enemies & Bosses
[23]
Yoshi's Island Stages
[17]
Donut Plains Stages
[31]
Vanilla Dome Stages
[28]
Twin Bridges Stages
[17]
Forest of Illusion Stages
[17]
Chocolate Island Stages
[33]
Valley of Bowser Stages
[36]
Star World Stages
[7]
Special World Stages
[16]
Generic & Unplayable Stages
[13]
Backgrounds
[2]
Tilesets
[9]
Overworld
[7]
Miscellaneous
[12]
Console Genre Developers
SNES Platformer Developer coming soon!
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Nov 24, 2020, 7:40 PM *
The stages and sub areas have size differences in length / height. It would be a waste of space to put them together.
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Nov 24, 2020, 4:49 PM
It looks really unorganized having all of the levels have their sheets split up by areas, would it be ok if we cleaned that up?
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Nov 13, 2020, 6:59 PM
This game has gotten a lot of stuff since i last saw it.
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Nov 13, 2020, 12:22 AM *
@Barack Obama, I did the KOOPA sign and the Landmass.
By the way, you're right about that Secret of Mana thing!
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Nov 13, 2020, 12:00 AM
I'll help organize the enemy sheet.
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Nov 12, 2020, 11:47 PM *
- Coin cloud when Yoshi eats berries
- Japanese "KOOPA" sign for Bowser's castle (Overworld Sprites)
- Overworld landmass shifting (after Donut Ghost House, after Sunken Ghost Ship, etc.) from Lunar Magic
- Enemy/object/npc/tile palettes from vSNES [I'm on it]
- Overworld sprite/tile animations (Yoshi's Island clouds, waterfalls, etc.)
- The stage tilesets are kinda messy
- Tilesets & object/block sheet mix sprites & level structure
- The enemy sheet could need some organization [I'm on it]

The more you look at it, the more you find, it's a barrel without a bottom just like Secret of Mana.
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Nov 12, 2020, 10:54 PM
I can't think of anything else left here to rip in this game.
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Nov 12, 2020, 9:34 PM
It looks like the fifth most popular game on The Spriters Resource is finally complete. I think...
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Nov 12, 2020, 6:53 PM
Now I really think there is nothing left to rip.
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Nov 12, 2020, 7:16 AM
Star Mario's sprites are just regular Mario's sprites constantly changing between his Super, Fire, Luigi, and Fire Luigi palettes in that order, with a bunch of glitter sprites place on him.
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Nov 11, 2020, 5:47 PM
It is. I figured one could disable sprites and leave one background layer and use animget to capture every frame.
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Nov 11, 2020, 5:35 PM
were is the star mario sprites
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Nov 11, 2020, 5:22 PM
@DogToon64 Thanks! I will try to rip it now.
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Nov 11, 2020, 5:08 PM
@Sanic Yep, it is. I'm not able to rip it, I can't find it in my viewer. Maybe you'll have better luck than I did. :P
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Nov 11, 2020, 4:23 PM
Is it the keyhole's zoom animation? If so, i'm almost sure i can rip it.
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Nov 11, 2020, 12:55 AM *
I'll see if I can rip the keyhole. BRB...

EDIT: Welp, I'm back. I failed. Dadgum SNES hardware! >:P
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Nov 10, 2020, 11:38 PM
Just checked it, the green door appears at the secret exit of Donut Ghost House. The keyhole animation on the other hand is not rippable for me.
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Nov 10, 2020, 10:44 PM
The green ghost house door from Forest of Illusion secret exit and the keyhole animation too.
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Nov 10, 2020, 9:05 PM
I think the only thing left, really, is the World Map with all of the animations for when things are unlocked.
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Nov 8, 2020, 2:43 AM
Wow, A Lot Of New Sheets Have Been Added
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Nov 6, 2020, 8:00 PM
Wow, they added many more levels last time I checked here (Like a month)
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Nov 5, 2020, 7:33 PM
Practically, it saves space plus the icon gives you a better overview of the contents/used tilesets.
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Nov 5, 2020, 2:38 PM
I do not want a single sheet for all stages, I just think it is weird to devide a stage into several sheets. Example: "Star World 2 (1/2)".
I think it should be one sheet per one stage, not two or three...
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Nov 5, 2020, 2:08 PM
Why would you even want one world's stages into one sheet?
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Nov 5, 2020, 1:31 PM
Not categories, stages.
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