Super Mario RPG: Legend of the Seven Stars
Super Mario RPG: Legend of the Seven Stars
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[5]
Playable Characters
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[3]
Non-Playable Characters
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[66]
Enemies
Amanita
Ameboid
Arachne & Spinthra
Artichoker & Kriffid
Bahamutt
Bandana Red & Bandana Blue
The Big Boo & Li'l Boo
Birdy & Bluebird
Bloober / Blooper
Bob-omb Family
Bullet Bill, Big Bertha, & Blaster
Buzzer & Stinger
Carroboscis
Chain Chomp & Chomp-Chomp
Chained Kong & Guerrilla
Cluster & Pulsar
Corkpedite
Crook & Sackit
Crusty & Star Cruster
Dry Bones & Vomer
Enigma & Gorgon
Fautso
Frogog & Ribbite
Gecko & Geckit
Goomba & Gu Goomba
Goombette
Greaper & Glum Reaper
Heavy Troopa & Tub-o-Troopa
Hippopo
Hobgoblin & Strawhead
Jabit & Drill Bit
Jawful & Forkies
Jester
K-9 & Chow
Kinklink
Lakitu
Leuko & Muckle
Mad Mallet, Pounder, & Poundette
Magmite & Magmus
Mastadoom
Mokura
Mr. Kipper & Goby
Mukumuku
Ninja & Factory Chief
Octolot & Octovader
Orb User & Orbison
Pinwheel
Piranha Plant & Chewy
Pyrosphere, Sparky, & Fireball
Rat Funk & Alley Rat
Reacher
Remo Con & Puppox
Shadow & Doppel
Shaman
Shogun & Armored Ant
Shy Away
Shy Guy, Sling Shy, & Shy Ranger
Shyster, Springer, & Shyper
Sky Troopa & Malakoopa
Snapdragon & Fink Flower
Snifit & Spookum
Spikey, Spikester, & Oerlikon
Starslap & Zeostar
Stumpet
Terrapin & Terra Cotta
Wiggler
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[42]
Bosses
Axem Black
Axem Green
Axem Pink
Axem Red & Blade
Axem Yellow
Belome
Birdo
Boomer
Booster
Bowyer
Bundt & Raspberry
Chef Torte & Apprentice
Clerk, Director, & Manager
Cloaker
Count Down
Croco
Culex & Crystals
Czar Dragon
Domino
Earth Link
Exor
Grate Guy
Gunyolk
Hammer Bro & Dr. Topper
Jinx
Jonathan "Johnny" Jones
King Calamari
Knife Guy
Mack
Mad Adder
Magikoopa
MegaSmilax
Pandorite, Chester, Hidon, & Box Boy
Punchinello
Smelter
Smithy
Smithy (Body)
Smithy (Head)
Smithy (Special Heads)
Valentina & Dodo
Yaridovich
Zombone
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[76]
Maps
Bandit's Way 1
Bandit's Way 2
Barrel Volcano 1
Barrel Volcano 2
Barrel Volcano 3
Bean Valley
Bean Valley (Underground)
Belome Temple
Belome Temple (Tunnel)
Booster Hill
Booster Pass
Booster Tower Exterior
Booster Tower Interior 1
Booster Tower Interior 2
Bowser's Keep
Bowser's Keep (Six Doors)
Factory 1
Factory 2
Forest Maze (Caves)
Forest Maze 1
Forest Maze 2
Gate 1
Gate 2
Gate 3
Grate Guy's Casino
Kero Sewers 1 (Dry)
Kero Sewers 1 (Wet)
Kero Sewers 2
Land's End 1
Land's End 2
Land's End 3
Land's End 4
Mario's Pad
Marrymore Exterior
Marrymore Interior
Marrymore Interior (Chapel)
Midas River
Midas River (Caves)
Midas River (Waterfall)
Moleville Exterior
Moleville Interior
Moleville Mines 1
Moleville Mines 2
Monstro Town
Mushroom Kingdom Exterior
Mushroom Kingdom Exterior (Occupied)
Mushroom Kingdom Interior
Mushroom Kingdom Interior (Castle)
Mushroom Way 1
Mushroom Way 2
Nimbus Land (Vines)
Nimbus Land Exterior
Nimbus Land Interior (Castle)
Nimbus Land Interior (Town)
Pipe Vault
Rose Town Exterior
Rose Town Exterior (Occupied)
Rose Town Interior
Rose Town Interior (Occupied)
Rose Way 1
Rose Way 2
The Sea
Seaside Town Exterior
Seaside Town Interior
Star Hill
Star Hill (Entrance)
Sunken Ship 1
Sunken Ship 1 (Effects)
Sunken Ship 2
Sunken Ship 2 (Effects)
Sunken Ship 3
Sunken Ship 3 (Effects)
Tadpole Pond
Tadpole Pond (Melody Bay)
Vista Hill
Yo'ster Isle
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[3]
Battle Backgrounds
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[2]
Tilesets
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[26]
Effects
Bolt
Bombs Away
Bonus Flower
Boulder
Bowser Crush
Character Auras
Dark Star
Drain
Electroshock
Enemy Death Effects
Flame Stone
Flame Wall
Funguspike
Gunk Ball
Injury
Lightning Orb
Pollen Nap
S'crow Bell
S'crow Dust
Silver Bullet
Solidify
Special Attack Charge (Bowser)
Static E!
Terrorize
Thunderbolt (Mallow)
Venom Drool
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[11]
Cutscenes
Barrel Volcano Escape
Bowser's Defeat
Bowser's Keep
Ending (Epilogues)
Ending (Parade)
Ending (Smithy)
Ending (Star Road)
Ending (Thank You)
Introduction
Marrymore Kiss
Title Screens & Star Road Destruction
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[15]
Miscellaneous
Beetle Mania
Coin Effect
File Select & Name Entry
Font
Items
Level Up Screen
Menus
Mine Cart
Moleville Mountain (Mode-7 Segments)
Moleville Mountain (Sidescrolling Backgrounds)
Objects
Overworld
Overworld Water
Scarecrow & Mushroom Transformations
Star Pieces
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[3]
Unused Content
Comments (50)
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I could be mistaken, but aren't some sprites missing for the Belome Clones?
Biggest game in the SNES stats section
Does anyone else agree that there should be an N64 port of this?
Magidragon could have been a seperate enemy.
@Raimbowyosh123 No one said it was. Also missing from the game is the King Bomb landing on the "BB Bombs," as the coding calls them. It also calls the Czar Dragon in the intro "Magidragon."
The part in the intro where the Magikoopa attacks Mario, is actually not seen in game.
There's a lot of "we" in your comment for someone who, I'm sure, will never actually contribute.
Furthermore, these sheets were all ripped from the debug mode. They're probably not missing any frames.
Furthermore, these sheets were all ripped from the debug mode. They're probably not missing any frames.
Some of the sprite sheets were outdated, it needs more sprites from some sheets, we need to revise them! Also, we need to find more unused stuff!
They are just all pre-rendered sprites. The models the sprites are based on don't appear in-game.
Is everything on the game so CGI?
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