Mega Man & Bass / Rockman & Forte (JPN)
Mega Man & Bass / Rockman & Forte (JPN)

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[4]
Playable Characters
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[1]
Non-Playable Characters
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[8]
Robot Masters
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[11]
Bosses & Minibosses
Atetemino Proto

Dr. Wily

Green Devil

King

King Mech

Melody Response Cannon

Mother Mukamukade

Move Cannon

Sisi Roll

Snoler

Typhoon Goro

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[43]
Enemies
Ammoner

Batton M64 R

Big Telly R

Bunby Tank DX / Bunby Top DX

Changkey R

Cline G

Crotate Block

Crunchran

Dig Mole

Dodonpa Cannon

Electric Generator

Fire Injector

Fire Metall R

Gori-Three

Hannya Attacker

Hogale Submarine

Joe Classic

Kaizock

Kamikamin

Kao na Gahna & Kao na Gahna R

Metall SV

Metrenger

Mokumokumo

Mole

Monopellan

Mukamukade & Mukamukade B

Muragattori R

Needle Ball

Onbuubattan

Penpen EV

Plasma+

Potom

Rabbiton

Rompers & Rompers G

Shell'n

Shupponpon

Shururun

Spinning Gabyoll

Surumaker

Sydecka

Telly R

Tencrow

Wall Teck

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[3]
Tilesets
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[14]
Miscellaneous
Comments (7)
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I seriously can't get over how good this game looks for an SNES title, even Mega Man 8 didn't look this good despite being on "superior" hardware...

That's because a lot of the assets are recycled from Mega Man 8.

This looks a lot like a PS1 game! Even the Capcom logo!

...where are the enemies tho??

Burger Man my beloved

Infinitely underrated! This game is great!! Can't decide if it's my favorite or my second favorite Megaman, and I've played all the others before it, except 8.
The king jet is probably still the worst boss. Mostly due to the devs placing a respawning 1-up to excuse it's attacks just killing you outright if you're unlucky... Dynamo man wasn't as bad as I thought though.