Mega Man & Bass (JPN)
Mega Man & Bass (JPN)
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[4]
Playable Characters
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[1]
Non-Playable Characters
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[8]
Robot Masters
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[11]
Bosses & Minibosses
Atetemino Proto
Dr. Wily
Green Devil
King
King Mech
Melody Response Cannon
Mother Mukamukade
Move Cannon
Sisi Roll
Snoler
Typhoon Goro
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[43]
Enemies
Ammoner
Batton M64 R
Big Telly R
Bunby Tank DX / Bunby Top DX
Changkey R
Cline G
Crotate Block
Crunchran
Dig Mole
Dodonpa Cannon
Electric Generator
Fire Injector
Fire Metall R
Gori-Three
Hannya Attacker
Hogale Submarine
Joe Classic
Kaizock
Kamikamin
Kao na Gahna & Kao na Gahna R
Metall SV
Metrenger
Mokumokumo
Mole
Monopellan
Mukamukade & Mukamukade B
Muragattori R
Needle Ball
Onbuubattan
Penpen EV
Plasma+
Potom
Rabbiton
Rompers & Rompers G
Shell'n
Shupponpon
Shururun
Spinning Gabyoll
Surumaker
Sydecka
Telly R
Tencrow
Wall Teck
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[3]
Tilesets
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[14]
Miscellaneous
Comments (7)
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I seriously can't get over how good this game looks for an SNES title, even Mega Man 8 didn't look this good despite being on "superior" hardware...
That's because a lot of the assets are recycled from Mega Man 8.
This looks a lot like a PS1 game! Even the Capcom logo!
...where are the enemies tho??
Burger Man my beloved
Infinitely underrated! This game is great!! Can't decide if it's my favorite or my second favorite Megaman, and I've played all the others before it, except 8.
The king jet is probably still the worst boss. Mostly due to the devs placing a respawning 1-up to excuse it's attacks just killing you outright if you're unlucky... Dynamo man wasn't as bad as I thought though.