Posted | By | On | Comment |
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Jul 20, 2022, 10:21 AM | amongussus | Game: Cuphead: Don't Deal With the Devil! |
hey RavenclawNimbus when do you think glumstone will get approved? |
Jul 20, 2022, 10:13 AM | SpyrotheDragon2021 | Game: Virtual Boy Wario Land |
How many years has it been without anybody uploading Wario's sprites in here? |
Jul 20, 2022, 10:11 AM * | MetalSonicFantanic2022 | Game: Cursed Fates: The Headless Horseman Collector's Editon |
This is a list of Sprite sheets ripped from Cursed Fates, Please Note Some Sprites might be cropped, have a tiny cylinder effect, misplaced, and some Sprite might be in the wrong section… we can fix the sprite sheets later.. |
Jul 20, 2022, 10:04 AM | Dolphman | Sheet: Title Screen |
@LuckyLever This licensed game was just as bad. Has literally nothing to do with the Blues Brothers at all! With environments and enemies that look like they belong to an unrelated game! (What also doesn't help is the sprites of Jake and Elwood looking nothing like their respective actors, Dan Aykroyd and the late John Belushi) Oh and expect an annoying overuse of James Brown's "Yeah!" for most of the sound effects. |
Jul 20, 2022, 9:54 AM | Green Pig Games | Game: Cuphead: Don't Deal With the Devil! |
@ton what an coincidence i was watching it these days |
Jul 20, 2022, 9:30 AM * | TheEric132 | Sheet: Luigi |
MFGG version: https://mfgg.net/index.php?act=resdb¶m=02&c=1&id=29254 Did you know? MFGGer "n sixties 4" used this Luigi in some way or another in his fangame "Luigi's Quest On The Internet". MFGGer "Endgame" used this Luigi in some way or another in his fangame "Green Stache: Demo". |
Jul 20, 2022, 8:25 AM | LuckyLever | Sheet: Title Screen |
Oh, Titus, you made an infamous game for the Nintendo 64 |
Jul 20, 2022, 8:24 AM | Pikashu2 | Sheet: The Troupple King (Unused Animations) |
that fifth animation frame is dope |
Jul 20, 2022, 7:42 AM | PixlJacket | Game: Metal Slader Glory (JPN) |
@Ramene: yep, the game was released on the famicom before being remastered for sfc. |
Jul 20, 2022, 6:50 AM | Yawackhary | Game: Chase H.Q. II / Super H.Q. |
@Magic Mike Matei It is suppose to be its own game due to the different vehicles and music but inspired by Chase HQ in terms of gameplay. ITL who made this game also made Super Chase HQ on the Game Boy that itself is based on Chase HQ but with rearranged levels and an upgrade shop (also ironically a better game than this just by having smoother scrolling, this is quite jerky). It's confusing really. There's the original Chase HQ on the arcade and the home computer ports as well as the UK developed Game Boy port (the X68000 port is actually a clone originally called Chaser HQ hence why no branching paths but got the Chase HQ name last minute), then due to some copyright issue there's Taito Chase HQ that is a port of the original for the PC Engine (and the Japanese version of the Game Boy port) but then NES and the Master System/Game Gear versions changed quite a bit including a shop. Ironically Taito Chase HQ was not made by Taito themselves... It gets worse... The Japanese name Super HQ is shared with the Japanese name for Super Chase HQ (Super HQ - Criminal Tracer) that itself is given to the Game Boy game mentioned above. All different games with the SNES one being based on the Super Chase Criminal Termination arcade game. Yet Taito made another Chase HQ 2 for the arcade discounting this game (and again outsourcing to a little known Japanese-UK studio Gamewax)... Special Criminal Investigation didn't really get as many ports with the best being both the PC Engine and the Master System versions outside of the arcade (I think the Saturn port was okay too). Only Ocean added the Chase HQ 2 name for extra sales. You can tell really because you can shoot at the cars and bikes at any time that you can't outside of certain scenarios with the rocket launcher in the other games. |
Jul 20, 2022, 6:19 AM | YuRi Sunga | Sheet: Seed Packets |
Green - normal Purple - upgrade Gray - Imitater Brown - Beghouled/Slot Machine Blue - Zombiquarium |
Jul 20, 2022, 5:58 AM | YuRi Sunga | Sheet: Dr. Zomboss |
Eye color: Yellow - normal Blue - iceball Red - fireball Black - defeat |
Jul 20, 2022, 5:12 AM | Jefoi | Game: Heroes Saga (Bootleg) |
@Spritebuddy23421 they look like that because they are pretty much stolen assets chopped and ran through some type of conversion, probably GIF some JPG then slapped into a game. I don't know much about it but seems like a bootleg sh-t show of a ''game'' that should not exist. |
Jul 20, 2022, 5:09 AM | Jefoi | Sheet: Godzilla |
This is just Gon from Tekken being ran through a GIF conversion. Does this game have a single original asset?! They really didn't bothered to hide anything, just strait up steal content. I wonder how some of these people getaway with all this while others get sued on daily basis over few pixels that look similar to something else ... This is insanity. |
Jul 20, 2022, 5:04 AM | Gamet2004 | Sheet: Flyng Fooga Foog |
What a cute enemy |
Jul 20, 2022, 2:27 AM | EmRuHire | Sheet: Level 01 - Home Town World |
This looks gorgeous, on the NES of all things. |
Jul 20, 2022, 2:16 AM | EmRuHire | Game: The California Raisins: The Grape Escape (Prototype) |
The fact that this was fully finished, but never released, it makes me wonder why did they stop all of the sudden. |
Jul 20, 2022, 1:19 AM | Magic Mike Matei | Game: Chase H.Q. II / Super H.Q. |
Chase HQ on the Genesis was alright for what it was. Don't know if this was supposed to be based on the original Chase HQ or the other Chase HQ II: Special Criminal Investigation on the Amiga version. The Super NES version (Super Chase HQ) on the other hand was based on Super Chase: Criminal Termination |
Jul 20, 2022, 1:19 AM | Dolphman | Sheet: Character Portraits |
Hi there Olaf from Lost Vikings |
Jul 19, 2022, 11:38 PM * | SmashBrosFan137 | Sheet: Wario |
I'm honestly surprised that we haven't gotten any Cuphead Sprites besides this.I wonder how many Cuphead the Cup has. EDIT: Cuphead Sprites have been on here for awhile heck Cuphead the Cup might have more than Wario. |
Jul 19, 2022, 10:32 PM | sg85 | Game: Sonic the Hedgehog Customs |
how come traced pixel art is allowed on here then |
Jul 19, 2022, 10:08 PM | WilliamStef | Sheet: Pac-Man & Ghosts (Bubble Bobble Arcade-Style) |
I also wanted to make this because of Pac-Man being featured in Bub’s Broadcast. |
Jul 19, 2022, 9:13 PM | baha676e | Game: Angry Birds Chrome |
@Nidoking this chrome version is gone too. |
Jul 19, 2022, 9:07 PM | Tailikku | Sheet: Badniks |
got the official enemy names from the Encyclo-Speed-ia: Liftor, Bushbubble, Spiketower, Am-bush, Burboom, Catalurcher Poptank, Floatsam, (not given), Piranha, (not given) Gut Buster, Ringleader, Blitz, Trundull, Bombbearer, Needlenose Gotcha, Hoverby Mk. II, Dribbler Triclod, Motorspike, Beatal, Ticktock, (not given) |
Jul 19, 2022, 9:01 PM | mario121 | Sheet: Skeeter |
The tekitite of the Marioverse |
Jul 19, 2022, 7:45 PM | Super_luigi | Sheet: Miscellaneous 2D Elements |
where is the bubble sprite used? i've never seen it in-game |
Jul 19, 2022, 7:42 PM | hernand02468 | Sheet: Mortimer Freeze |
Yay |
Jul 19, 2022, 7:41 PM | hernand02468 | Sheet: Mugshots (DLC) |
Lol mspaint text |
Jul 19, 2022, 6:55 PM | mario121 | Game: Team Fortress 2 Customs |
I would like see an animation by Level up with the engineer sprites, but I guess I'm gonna make it first (for the ones interested, search my nickname in YouTube ;D). |
Jul 19, 2022, 6:53 PM | DZTVE | Game: Mario Kart: Super Circuit |
how did you rip the tracks? i thought those are 3d models when i played for the first time |
Jul 19, 2022, 6:28 PM | Yoni Arousement | Sheet: Max Thunder |
A few sets of DLC sprites are finally here! Now we also need to include the newly added palette swaps for some enemies such as Surger for Galsia, and Barnaby for Feroccio. |
Jul 19, 2022, 6:21 PM | Rabbid4240 | Sheet: Chimera Lab HD |
These sprites are really good, are they going to be used for a remake? |
Jul 19, 2022, 6:20 PM | Random Talking Bush | Game: DuckTales Remastered |
@RavenclawNimbus: This section hasn't seen any new submissions since 2016, though... |
Jul 19, 2022, 5:26 PM | BrianFanTheHedgefox | Sheet: Pac-Mom (Pac-Man Arcade-Style) |
thanks for approving my sheet mistermike! |
Jul 19, 2022, 4:34 PM | SonicHex | Sheet: Lord Arktivus Brevon (Alpha) |
@GensokyoZXRedAce honestly i don't think he would have gotten much more other than maybe some talking animations, an animation for grabbing characters or a jumping animation for jumping into a mech, as this version of him was a mad scientist and much more frail |
Jul 19, 2022, 3:12 PM | Smoke-The-Pyroling | Sheet: Boyfriend (Sonic 3-Style) |
I only now notice this is here. |
Jul 19, 2022, 2:50 PM | RavenclawNimbus | Sheet: Mortimer Freeze |
MORE TIMERS PLEASE |
Jul 19, 2022, 2:37 PM | Yawackhary | Game: Fantasy World Dizzy |
@teh_supar_hackr It was actually the lead platform! The Oliver Twins coded on the Amstrad and using a homemade cable connected one of the CPCs to the Spectrum that Codemasters got for them, taking an extra week (then later on a day) to do a Spectrum port since it shared a bit of the hardware (Z80 processor, AY sound chip [128k Spectrum onwards], Mode 1 on the CPC was similar enough to the Spectrum video mode but extra work due to the Spectrums colour clash and how the colour is handled). Yet the Spectrum ports were more popular. |
Jul 19, 2022, 2:32 PM | Uracle | Game: Teenage Mutant Ninja Turtles: Shredder's Revenge |
Is it possible to rip the hit sparks? |
Jul 19, 2022, 1:57 PM * | conicthecat | Sheet: Title and Ending Screens |
the unused logo would be in the background, as it was in the same chr table the used background tiles it was in, i had found a fanmade russian translation that seems to add it back in http://pscd.ru/forum/index.php?/topic/643-super-popos-adventure-nes/ |
Jul 19, 2022, 12:58 PM | Ton | Sheet: Weapons |
So weird that they'd put Heat and Fire Man in the same game. |
Jul 19, 2022, 12:53 PM | Random Talking Bush | Sheet: Bags |
@gingerneutral: The ones for Special Defense are Flabébé, Floette and Florges. |
Jul 19, 2022, 12:50 PM | Rabbid4240 | Game: Rockman 8 FC / Mega Man 8 FC |
How did you rip these sprites? Isn't it all encrypted in a file? |
Jul 19, 2022, 12:44 PM | saan1ty | Sheet: Title Screen (Background) |
this background is pretty nice |
Jul 19, 2022, 12:38 PM | gingerneutral | Sheet: Bags |
does anyone know what pokemon the special defense bags are supposed to look like? because ive never been able to tell |
Jul 19, 2022, 12:26 PM | Alefy San | Game: Radical Psycho Machine Racing / RPM Racing |
As a Rock 'n Roll Racing fan I should definitely check this game someday. It seems very similar. Is it any good? :O |
Jul 19, 2022, 12:20 PM | Alefy San | Sheet: Flags |
I just realized that the flags in this sheet are sorted by their country's names in alphabetical order. Now this is a nice touch! |
Jul 19, 2022, 12:14 PM | LuzRoja29 | Sheet: Cow |
flower cow flower cwo |
Jul 19, 2022, 12:06 PM | Alefy San | Sheet: Game Progression Images |
I don't think these should count as game rips. All of these images were just teasers that Scott uploaded on his site while he was working on this game. With the exception of the office, none of these sprites appear in the final game(unless they are hidden in the game files and goes unused, which I highly doubt). Proof: https://thefnafarchive.org/teasers/ucn/ |
Jul 19, 2022, 9:21 AM | PixelCrunch | Sheet: Ground |
Why does the ground have wide pixels? |