Comments
Displaying all comments.
| Posted | By | On | Comment |
|---|---|---|---|
| Jan 10, 2026 6:23 AM | Quincy64 | Asset: Chara | KRIS DELTARUNE!!!!!?????!?!?!!!?!? |
| Jan 10, 2026 6:21 AM | Quincy64 | Asset: Nondescript Room | Am I delusional or does that sorta look like the room from the soulless pacifist ending of Undertale. |
| Jan 10, 2026 6:07 AM | RaposaCadela | Asset: Test | Never seen that flag before |
| Jan 10, 2026 6:06 AM | igorex04 | Game: Dancin' Divas | prompt_suggestion Im still pending in sound resources |
| Jan 10, 2026 4:34 AM | hansungkee | Game: Fast Gunman (Bootleg) | That's Was Ripoff NES Game. |
| Jan 10, 2026 4:34 AM * | Ariel Light | Game: Dancin' Divas | nvm |
| Jan 10, 2026 3:57 AM | blobbychizz | Asset: Player Icon (Cube) | sure, it can give you less colors, so it takes up less, space or whatever, but for the different builds of the game (mobile, pc) make the mobile ones dithered, pc, no dithering, or at least, don't make it noticeable |
| Jan 10, 2026 3:54 AM | Unoriginal_Fox | Asset: Sans (Papers, Please-Style) | wait that's not racist dustdust is it |
| Jan 10, 2026 3:53 AM | blobbychizz | Asset: Player Icon (Cube) | prompt_suggestion unneeded dithering it's mainly just flat colors for most icons I'm pretty sure, the dithering would make sense for the ones with gradients or whatever, especially for mobile, but pc? like, okay man |
| Jan 10, 2026 3:53 AM | Unoriginal_Fox | Asset: Sans (Papers, Please-Style) | ererererer |
| Jan 10, 2026 3:30 AM | 02_xivy | Game: Icewind Dale | I swindled Dale |
| Jan 10, 2026 3:27 AM | thejohnston7 | Asset: 100m | Wrong lever! |
| Jan 10, 2026 3:19 AM | BomberDoesMML | Asset: Eggman Nega | I just call him Negative Man |
| Jan 10, 2026 3:13 AM | 02_xivy | Asset: The Animatronic | I still have no idea what those things on his ankles are supposed to be. |
| Jan 10, 2026 3:08 AM | gamer_djm | Game: Sonic the Hedgehog (Mobile) | prompt_suggestion Specify, what exactly do you mean by Main Menu sprites? |
| Jan 10, 2026 3:07 AM | Jacoooooooooob | Asset: Alex Kidd | prompt_suggestion idk but it's just weird for a Genesis game to have that. |
| Jan 10, 2026 3:05 AM | 02_xivy | Asset: Yuuka Kazami | prompt_suggestion Her up special fires a gun. Her side special invokes a gun. |
| Jan 10, 2026 2:47 AM | 02_xivy | Game: A4: Aegis Attack All Androids | I've been wanting to make a PC-98 style game like this. |
| Jan 10, 2026 2:44 AM | 02_xivy | Game: ~Absence | Very Mac-like. |
| Jan 10, 2026 2:31 AM | 02_xivy | Game: Merge Fellas | This should be one of those few games that aren't allowed. |
| Jan 10, 2026 2:30 AM | Ariel Light | Asset: The Oni Sisters | you forgot the blue one |
| Jan 10, 2026 2:07 AM | TengaiDenjin | Asset: Penguin Bonk / Penguin Genjin | prompt_suggestion As far as I remember, it only appears in one ice stage, when Bonk is crushed by something from the side. |
| Jan 10, 2026 2:01 AM | Mjtheflareon | Game: Ghosts and Japes | I discovered this game while watching YouTube... And it looks like Luigi's mansion, but you know the rest 😬 |
| Jan 10, 2026 1:54 AM | maxuwlneto0 | Asset: Level Objects | are we not missing the encore pallate of all of these? |
| Jan 10, 2026 1:54 AM * | AJinator | Game: Deltarune | Hey does anyone know where the Mantle title screen is? I tried looking in the Board Games section but it wasn't there. Edit: Nevermind I'm STUPID It's disassembled in the Board Games sheet. |
| Jan 10, 2026 1:51 AM | ThatChikkunDude | Asset: Penguin Bonk / Penguin Genjin | Where is this? |
| Jan 10, 2026 1:14 AM | DSF | Asset: Sans (Papers, Please-Style) | prompt_suggestion bored |
| Jan 10, 2026 12:36 AM | TheMaxGamer | Asset: Dr. Eggman, Objects, Animals, & Animal Capsules | They had animal sprites, yet they didn't have them pop out when destroying a badnik... huh |
| Jan 10, 2026 12:35 AM | TheMaxGamer | Asset: Sonic the Hedgehog (Prototype) | Me personally, I prefer these sprites, so I wish they didn't change them |
| Jan 10, 2026 12:33 AM | TheMaxGamer | Asset: SEGA Logo | See, now this Sega screen is the only thing that the game gear version holds over the master system version |
| Jan 10, 2026 12:32 AM | Franketepoke2 | Game: Power Rangers S.P.D: Sky City Breakout | Well that was quick |
| Jan 10, 2026 12:30 AM | TheMaxGamer | Asset: Title Screen | The 1992 in the colored red section was meant for if the game ever got delayed, which was very likely considering the game gear port came out in late December |
| Jan 10, 2026 12:29 AM | TheMaxGamer | Asset: Title Screen | Weird how eventually he'll stop wagging his finger |
| Jan 10, 2026 12:28 AM | TheMaxGamer | Asset: Badniks | That motobug is so small I had to use a microscope to actually see it |
| Jan 10, 2026 12:27 AM | TheMaxGamer | Asset: Sonic the Hedgehog | I'm honestly confused on why they changed the sprites for the game gear version of Sonic 1, but not for the game gear version of Sonic 2. Ik it was to accommodate for the screen crunch, but then why didn't Sonic 2 do it? Sonic literally does not have a nose in these sprites (well he does, but a very small one.) I think it's obvious which sprite version i like better. |
| Jan 10, 2026 12:15 AM | jaxtheman22 | Asset: Toriel | Did anyone else notice that Toriel’s talking sprite is slightly different to her Undertale one? She has a little puff of fur on her head |
| Jan 9, 2026 11:45 PM | Johansen1116 | Asset: Sans (Papers, Please-Style) | why is sans trying to get into arstotzka |
| Jan 9, 2026 11:32 PM | BomberDoesMML | Game: Sonic the Hedgehog Customs | For anyone wondering, there are 84 uses of the word "expanded" and 772 uses of the word "style" (including stuff like styled, this is also excluding the uses of both these words in the comments) |
| Jan 9, 2026 11:27 PM | BomberDoesMML | Asset: Sonic (Expanded Rotations, Sonic 1-Style) | I swear someone has made an SRB2 mod replacing Sanic's sprites with these |
| Jan 9, 2026 10:45 PM | Eggroll27 | Game: Super Mario Bros. (Homebrew) | prompt_suggestion i'm gonna be honest, i actually forgot where i found it from. but i'm sure you'll find it too if you search hard enough. |