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Jul 20, 2022, 4:33 PM YuRi Sunga Sheet:
Title
The Japanese and Chinese text are used if you change language to Japanese, Traditional Chinese, or Simplified Chinese. There is no Korean text, however, because of South Korea's cellphone laws.
Jul 20, 2022, 4:25 PM YuRi Sunga Sheet:
Eyecatch Miscellaneous
These broken paper sprites are used when Mario first encounters a major boss.
Paper colors:
Red - Morton
Yellow - Iggy
Blue - Ludwig
Purple - Wendy
Orange - Larry
Green - Lemmy
Gray - Roy
Purple to orange - Bowser
Jul 20, 2022, 4:19 PM YuRi Sunga Sheet:
Game Select
The reason why Bowser's Fury's Japanese name is Fury World because in Japan, Bowser isn't always called Bowser. Instead, he is called "King Koopa." The same thing happens on the western Mario cartoons, like the DIC cartoons.
Jul 20, 2022, 4:13 PM YuRi Sunga Sheet:
Regional Flags
Yakko: sees Botswana flag
Jul 20, 2022, 3:53 PM SQUIDWORD15 Game:
Wayne's World
Not!
Jul 20, 2022, 3:44 PM RavenclawNimbus Game:
Cuphead: Don't Deal With the Devil!
I ripped the pawns! I also ripped it's background, so that's what "The King's Leap I" means.
Jul 20, 2022, 3:17 PM Yawackhary Sheet:
Ryu
@shadowman44 I wondered about that... The game runs on Mode 1 (4 colors; red, blue, orange and black) and removing the black background affects the sprites. This is how the graphics viewer displays them and there are no shadow sprites (what you normally get from the Spectrum, where a sprite is split into two layers).

While working on a sprite rip of Indiana Jones and the Temple of Doom, discovered why. The sprites are based around the collision detection, if they aren't there the block doesn't get draw. It's the game that does this but would require some hacking removing the background with a color that isn't used (doable for Ryu outside of the bonus stage but the others use all 4 colors...). This is an example from Indy: https://pasteboard.co/gYofR1oeZ1p2.png
Jul 20, 2022, 3:02 PM DogToon64 Sheet:
Title Cards
Sure, might as well.
Jul 20, 2022, 2:25 PM tahutoa Sheet:
Spamton (EarthBound-Style)
*The Spamton made a phone call!
*It's ringing...
*Pipis A and Pipis B join the battle!
Jul 20, 2022, 2:25 PM Alefy San Sheet:
Dummy Attack Images
Tbh, I wish Nintendo kept the original art style from the first three games on Dream Team and Paper Jam.
Jul 20, 2022, 2:16 PM Random Talking Bush Sheet:
Dig Dug - General Sprites
@Z-man: Are you saying that it's wrong to thank someone who went through the effort of extracting these graphics for you?
Jul 20, 2022, 2:07 PM Tawlook Game:
The Sims: Bustin' Out
Good idea.
Jul 20, 2022, 1:36 PM silverswide Sheet:
Character Previews
Is it me or Amy and Tikal are posing the same pose?
Jul 20, 2022, 1:32 PM AMontyMoleFan Sheet:
Metal Mawful Mole
I think this spritesheet should be updated like the normal Mawful Mole one since there aren’t any of the sprites of Metal Mawful Mole when they are running away if Bow ser is in the battle.
Jul 20, 2022, 1:29 PM Z-man Sheet:
Dig Dug - General Sprites
I hate when we have to credit someone.
Jul 20, 2022, 12:47 PM hernand02468 Sheet:
Snow Cult Scuffle
Yesssssss
Jul 20, 2022, 12:42 PM RavenclawNimbus Game:
Cuphead: Don't Deal With the Devil!
@Alefy San, Yeah, someone said he was from agrettsuko so I looked it up and just saw Ton.
Jul 20, 2022, 12:21 PM * Lucas47 Sheet:
Gnome Way Out
i just realized it's glumstone's feet
Jul 20, 2022, 12:14 PM MisterMike Sheet:
Guts Man (Game Boy-Style)
@Uturn2r6 It's not just a recolor. There have been some minor changes here and there to make the sprites look better, such as adjusted detail on Guts Man's hardhat for his throwing animation, and general shininess added to his hardhat and feet. It's minor, sure, but it goes a long way towards making this all look like it fits with the Game Boy Mega Man games.
Jul 20, 2022, 12:04 PM UnknownUney Sheet:
Sonic (Sonic 1-Style, Redone)
But i do still have a old super sheet i made, so i might use that when i make a v2
Jul 20, 2022, 12:02 PM UnknownUney Sheet:
Sonic (Sonic 1-Style, Redone)
The super yes, rest were edited from 1, 2 and mania
Jul 20, 2022, 11:57 AM Alefy San Game:
Cuphead: Don't Deal With the Devil!
I remember that some months ago I was at my cousin's house and he was watching that anime, and then when I saw the pig boss I was like "Omg, this is where Ton's avatar comes from!". ?
Jul 20, 2022, 11:49 AM RavenclawNimbus Sheet:
Title Cards
Is it fine if I do the DLC sprites? Or can I not edit the sheet.
Jul 20, 2022, 11:47 AM RavenclawNimbus Game:
Cuphead: Don't Deal With the Devil!
@amongussus, I have literally no idea. It might take awhile ‘cause there’s this glitch that happens with AssetStudio that messes up sprites. I was using the version that had the glitch when I ripped him, so it’s possible that some things I’ll have to re-rip. I’m planning on doing some king’s leap stuff though. Also, (this is not ideal) you could go to scratch. I put most of my sprites on there for other people. You can go there, but if you could wait that might be better.
Jul 20, 2022, 11:44 AM BrianFanTheHedgefox Sheet:
Pac-Mom (Pac-Man Arcade-Style)
@PhantomHedgehog thanks!
Jul 20, 2022, 11:36 AM Uturn2r6 Sheet:
Guts Man (Game Boy-Style)
are you sure it isn't just a recolor
Jul 20, 2022, 11:20 AM Z-man Game:
Balloon Fight Customs
Aw... I missed this game! ? It was so fun!
Jul 20, 2022, 11:17 AM corlenbelspar Sheet:
Screen FX
I messed around with it against sprites and backgrounds from the game. I think you need to put it on a top layer that's set to multiply blending mode. You can often find this setting in the list that has others like darken, color burn, lighten, screen, color dodge, soft light, etc.
Jul 20, 2022, 11:10 AM PhantomHedgehog Sheet:
Pac-Mom (Pac-Man Arcade-Style)
DON'T GIVE NAMCO IDEAS
(jkjk, but really this is very well made! It looks like something straight out of an easter egg Namco would put instead of the og Ms. Pac-Man rom. Well done!)
Jul 20, 2022, 10:50 AM EmmaRemixer Sheet:
Stranger
I can't believe Bail is evil
Jul 20, 2022, 10:28 AM Dolphman Game:
Heroes Saga (Bootleg)
Then this game should be labeled as "bootleg" if that's the case.
Jul 20, 2022, 10:28 AM Dolphman Sheet:
Godzilla
@Jefoi Actually, Gon is character from a manga of the same name about a dinosaur meeting different animals and interacting with them. (With zero dialogue no less!)
His appearance in Tekken 3 was a special guest appearance, which was likely the reason it took so long for the game to see newer ports and rereleases.
Jul 20, 2022, 10:21 AM amongussus Game:
Cuphead: Don't Deal With the Devil!
hey RavenclawNimbus when do you think glumstone will get approved?
Jul 20, 2022, 10:13 AM SpyrotheDragon2021 Game:
Virtual Boy Wario Land
How many years has it been without anybody uploading Wario's sprites in here?
Jul 20, 2022, 10:11 AM * MetalSonicFantanic2022 Game:
Cursed Fates: The Headless Horseman Collector's Editon
This is a list of Sprite sheets ripped from Cursed Fates, Please Note Some Sprites might be cropped, have a tiny cylinder effect, misplaced, and some Sprite might be in the wrong section… we can fix the sprite sheets later..
Jul 20, 2022, 10:04 AM Dolphman Sheet:
Title Screen
@LuckyLever This licensed game was just as bad. Has literally nothing to do with the Blues Brothers at all! With environments and enemies that look like they belong to an unrelated game! (What also doesn't help is the sprites of Jake and Elwood looking nothing like their respective actors, Dan Aykroyd and the late John Belushi)
Oh and expect an annoying overuse of James Brown's "Yeah!" for most of the sound effects.
Jul 20, 2022, 9:54 AM Green Pig Games Game:
Cuphead: Don't Deal With the Devil!
@ton what an coincidence i was watching it these days
Jul 20, 2022, 9:30 AM * TheEric132 Sheet:
Luigi
MFGG version: https://mfgg.net/index.php?act=resdb&param=02&c=1&id=29254
Did you know?
MFGGer "n sixties 4" used this Luigi in some way or another in his fangame "Luigi's Quest On The Internet".
MFGGer "Endgame" used this Luigi in some way or another in his fangame "Green Stache: Demo".
Jul 20, 2022, 8:25 AM LuckyLever Sheet:
Title Screen
Oh, Titus, you made an infamous game for the Nintendo 64
Jul 20, 2022, 8:24 AM Pikashu2 Sheet:
The Troupple King (Unused Animations)
that fifth animation frame is dope
Jul 20, 2022, 7:42 AM PixlJacket Game:
Metal Slader Glory (JPN)
@Ramene: yep, the game was released on the famicom before being remastered for sfc.
Jul 20, 2022, 6:50 AM Yawackhary Game:
Chase H.Q. II / Super H.Q.
@Magic Mike Matei It is suppose to be its own game due to the different vehicles and music but inspired by Chase HQ in terms of gameplay. ITL who made this game also made Super Chase HQ on the Game Boy that itself is based on Chase HQ but with rearranged levels and an upgrade shop (also ironically a better game than this just by having smoother scrolling, this is quite jerky).

It's confusing really. There's the original Chase HQ on the arcade and the home computer ports as well as the UK developed Game Boy port (the X68000 port is actually a clone originally called Chaser HQ hence why no branching paths but got the Chase HQ name last minute), then due to some copyright issue there's Taito Chase HQ that is a port of the original for the PC Engine (and the Japanese version of the Game Boy port) but then NES and the Master System/Game Gear versions changed quite a bit including a shop. Ironically Taito Chase HQ was not made by Taito themselves...

It gets worse... The Japanese name Super HQ is shared with the Japanese name for Super Chase HQ (Super HQ - Criminal Tracer) that itself is given to the Game Boy game mentioned above. All different games with the SNES one being based on the Super Chase Criminal Termination arcade game. Yet Taito made another Chase HQ 2 for the arcade discounting this game (and again outsourcing to a little known Japanese-UK studio Gamewax)...

Special Criminal Investigation didn't really get as many ports with the best being both the PC Engine and the Master System versions outside of the arcade (I think the Saturn port was okay too). Only Ocean added the Chase HQ 2 name for extra sales. You can tell really because you can shoot at the cars and bikes at any time that you can't outside of certain scenarios with the rocket launcher in the other games.
Jul 20, 2022, 6:19 AM YuRi Sunga Sheet:
Seed Packets
Green - normal
Purple - upgrade
Gray - Imitater
Brown - Beghouled/Slot Machine
Blue - Zombiquarium
Jul 20, 2022, 5:58 AM YuRi Sunga Sheet:
Dr. Zomboss
Eye color:
Yellow - normal
Blue - iceball
Red - fireball
Black - defeat
Jul 20, 2022, 5:12 AM Jefoi Game:
Heroes Saga (Bootleg)
@Spritebuddy23421 they look like that because they are pretty much stolen assets chopped and ran through some type of conversion, probably GIF some JPG then slapped into a game. I don't know much about it but seems like a bootleg sh-t show of a ''game'' that should not exist.
Jul 20, 2022, 5:09 AM Jefoi Sheet:
Godzilla
This is just Gon from Tekken being ran through a GIF conversion. Does this game have a single original asset?! They really didn't bothered to hide anything, just strait up steal content. I wonder how some of these people getaway with all this while others get sued on daily basis over few pixels that look similar to something else ...
This is insanity.
Jul 20, 2022, 5:04 AM Gamet2004 Sheet:
Flyng Fooga Foog
What a cute enemy
Jul 20, 2022, 2:27 AM EmRuHire Sheet:
Level 01 - Home Town World
This looks gorgeous, on the NES of all things.
Jul 20, 2022, 2:16 AM EmRuHire Game:
The California Raisins: The Grape Escape (Prototype)
The fact that this was fully finished, but never released, it makes me wonder why did they stop all of the sudden.
Jul 20, 2022, 1:19 AM Magic Mike Matei Game:
Chase H.Q. II / Super H.Q.
Chase HQ on the Genesis was alright for what it was. Don't know if this was supposed to be based on the original Chase HQ or the other Chase HQ II: Special Criminal Investigation on the Amiga version. The Super NES version (Super Chase HQ) on the other hand was based on Super Chase: Criminal Termination
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