Undertale
Undertale
| Game Info arrow_drop_down favorite | |
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| Category | PC / Computer |
| Assets | 144 |
| Hits | 7,305,640 |
| Comments | 406 |
| Tags (14): arrow_right | |
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Alternative Names (1):
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UT
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[1]
Playable Characters
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[25]
Non-Playable Characters
Alphys
Amalgamates
Annoying Dog
Asgore Dreemurr
Asriel Dreemurr
Chara
Flowey
Grillby
Mettaton
Monster Kid
Muffet
Mystery Man & Gaster Followers
Napstablook and Dummies
Nice Cream Guy
NPCs / Monster Overworlds
Onion-san
Papyrus
Ragel
The River Person
Royal Guards 01 & 02
Sans
Snowdin Canine Unit
Temmie
Toriel
Undyne
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[24]
Enemies & Bosses
Alphys
Amalgamates
Asgore Dreemurr
Asriel Dreemurr
Flowey
Glyde
Mettaton
Mettaton EX
Mettaton NEO
Monster Kid
Monsters (CORE / Hard Mode)
Monsters (Hotland)
Monsters (Snowdin Forest)
Monsters (The Ruins)
Monsters (Waterfall)
Muffet
Napstablook and Dummies
Papyrus
Photoshop Flowey
Sans
Snowdin Canine Unit
So Sorry
Toriel
Undyne
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[6]
Vendors
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[21]
Backgrounds
Alphys' Lab
Asgore's Castle
The Core
The Dump (Date)
Home and New Home
Hotland
Mettaton's House (Interior)
Mtt Resort
Napstablook's House
Papyrus and Sans's House
Ruins
Ruins (Full, 1 / 2)
Ruins (Full, 2 / 2)
Snowdin
The Surface
Temmie Village
True Laboratory
True Pacifist Ending
Undyne's House
Waterfall
Waterfall (Continued)
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[7]
Dialogue Portraits
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[9]
Console-Exclusive Content
Borders (PS4 / Switch / Xbox)
Button Icons (PS4/Vita/Switch/Xbox)
Controller Buttons
Dog Shrine (PS4 / Switch / Xbox)
Goner Clam (Switch)
Mad Mew Mew (Overworld) (Switch)
Mad Mew Mew (Switch)
Mad Mew Mew Battle Effects
Trophies (PS4)
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[28]
Miscellaneous
10th Anniversary NPC Concepts
Asriel Dreemurr Battle Background
Attack Effects
Battle Background
Battle Menu
Cool Fox That Rides A Skateboard Into Lava And Dies (Concept) (Recreation)
Demo Instructions
Demo Sprites
Flowey (Winter Alarm Clock)
Fonts
Game Over
Garbage Dump Sprites
The Gauntlet of Deadly Terror
The Human Souls
Introduction
Items
Japanese-Version Assets
Jetpack
Joystick Config / Control Test
Miscellaneous Sprites
Monster Kidz Word Search
MTT News
Papyrus Dating HUD
Punchcard
Shopkeeper Backgrounds
Telescope Backgrounds
Text Bubbles
Tile Puzzle
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[16]
Unused Content
100 Robot
98 Robot
bg_firstroom
Big Bob
Debug Sprites
Doge
Ground Torch
Map Concept Drawings
Monster Test
Notes from Flowey
NPC Test
Photoshop Flowey Concept Art
Ruins (Beta)
Spriters Resource Message
Test (Intelligence)
Test Bullets
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[7]
Trailer/Promotional Sprites
Comments (406)
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Could I do the souls?!
@RTB nah dont worry, im just getting mad for not much of a good reason
Yeah, there's no reason to group the demo-only sprites into a separate game when most of them are the same as the full game's. You could probably make a separate category for 'em, if anything.
I just assumed there was a sprite-sheet maker, and it was a requirement, so I tried to emulate it.
Also, should the demo-only sprites be put here, or do they deserve it's own game? (Example: The demo supports Korean fonts due to having it support different languages)
Also, should the demo-only sprites be put here, or do they deserve it's own game? (Example: The demo supports Korean fonts due to having it support different languages)
Whichever way you feel is best, it's not a requirement to set sprites up they same way others have (I'm actually surprised by the fact that everyone else has been using the same colours for their sheets). As long as everything's there, it should be acceptable.
As for the way sheets are assembled, should I keep doing it the way I do them? By sorting the sprites in a lined box with the name of the groups. Or should I follow the way Underfail does so?
Yeah, the shadows clashed too much with the way the other icons were done, hence why I went and edited those out. Other than that they're fine.
@Daytin13: Not my fault -- there was already a complete sprite sheet in the queue before you made your comment. The Undertale sprite submissions are a feeding frenzy right now. And there was also a Flowey sprite sheet submitted earlier too, except it was missing some sprites. Waiting for it to be re-submitted right now.
@Daytin13: Not my fault -- there was already a complete sprite sheet in the queue before you made your comment. The Undertale sprite submissions are a feeding frenzy right now. And there was also a Flowey sprite sheet submitted earlier too, except it was missing some sprites. Waiting for it to be re-submitted right now.
Sorry if this is a minor issue, but should I stop using shadows for the sprite icons? Since most of them seem to have been edited out.
If it's not a wanted demand, nor should I do it at all. I'll stop doing so.
If it's not a wanted demand, nor should I do it at all. I'll stop doing so.
and you might as well do flowey for me
NEVER MIND! >:|
@8bitnintendokid, currently working on mettaton, almost done, ive considered doing flowey too
All we need is Undyne, Mettaton, and Flowey for overworld sprites
The placeholder sprites might as well deserve their own sheet, since there's quite a-load to look at. And some don't really fit with other sheets (Like the concept art versions of the lab and Undye's house)
Here's an example of a placeholder sprite I posted on Underminers awhile ago, it's just a rough version of the final boss' sword graphic.
http://i.imgur.com/nnbJISb.png
(And just to note: even the player's soul heart has a placeholder sprite. I kid you not)
Here's an example of a placeholder sprite I posted on Underminers awhile ago, it's just a rough version of the final boss' sword graphic.
http://i.imgur.com/nnbJISb.png
(And just to note: even the player's soul heart has a placeholder sprite. I kid you not)
@Filler we aim to have as much from a game as possible, which includes unused, useless, and alternate sprites.
Also, I'm thinking of ripping So Sorry (AKA: Furry Artist).
And it's done. Please don't spread drama when it's approved, okay?
And it's done. Please don't spread drama when it's approved, okay?
Both colours should be added, for completeness's sake.
There's quite a large chunk of placeholder/unused sprites I have saved on my computer from the Underminers site. Dunno if I should place them here as rips, since they aren't really useful.
Also, should the projectiles be in the 1.1 blue colour, or the original blue? Since they did change the colour.
Also, should the projectiles be in the 1.1 blue colour, or the original blue? Since they did change the colour.
nevermind... -_-
We could always make a "maps" or "backgrounds" section for stuff like that.
I have a question, will a new category have to be made if I put assets from (example) the mtt news cutscene?

