Bosses
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| Asset Info favorite | |
|---|---|
| Name | Bosses |
| Category | PC / Computer |
| Game | Final Fantasy IV (Pixel Remaster) |
| Section | Battle |
| Submitted | January 14, 2024 |
| Uploaded By | airshuffler |
| Contributors | Gravrain |
| Size | 217.58 KB (871x753) |
| Format | PNG (image/png) |
| Hits | 5,036 |
| Tags (84): arrow_right | |
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Comments (3)
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Super late but two other differences between this and GBA is that the sprites for the Demon Wall and Zeromus were replaced with the original SNES ones, since the GBA version had shrunk them down to fit a smaller screen.
This also means they both retain the SNES original's darker colours instead of retaining the brightened ones from the GBA sprites.
This also means they both retain the SNES original's darker colours instead of retaining the brightened ones from the GBA sprites.
Not counting the playable characters in this sheet, I think the only main differences that these have from the one on Advance is that 1. The sylphs and 2. The enemy sprite are slightly more brighter.
it's worth noting that if Square-Enix wanted to restore the original darker colors, they could've used the Wonderswan Color sprites, as the graphical touchups for better palette usage were actually done for that version