Arzette: The Jewel of Faramore


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Category PC / Computer
Assets 55
Hits 35,482
Comments 7
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Comments (7)


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Cutscenes in Link and Zelda games were in-game, right?
SpyrotheDragon2021 Jun 24, 2025 7:47 PM
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@GEEKFOREVER_on_VG_Ressources: The cutscenes are video files (and therefore have the typical video compression artifacting), so those can't be accepted here.
Random Talking Bush Administrators Dec 5, 2024 5:14 PM
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If someone shares the cutscenes and maybe even the backdrops and overworld map, I will use it and give them special thanks in whatever I use it in because they'd be doing many communities a huge favor, including the YTP community.
GEEKFOREVER_on_VG_Ressources Dec 5, 2024 4:27 PM
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did they use the default aseprite palette for some of these? its clearly visible with skelvis, ellido, and cypress lmao
16-Bit Globe Mar 3, 2024 3:17 PM
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That's right. The CD-i Nintendo and Animation Magic rips guy is back with some Arzette sprites! I will get around to ripping - at the very least - the NPCs, enemies, and bosses from the game.

Also, in case anyone is wondering... no, there will not be any cutscene rips. The cutscenes are very slightly lossy video files that play in-game, instead of the frame-by-frame sprites that Animation Magic's games (and Hotel Mario + Zelda's Adventure) use. Therefore, rips of the cutscene video files would always be inaccurate in some regard, and wouldn't really fit the standards used by either me or this website.

(Plus, if you really want to YTP Arzette's cutscenes, they're all in the game's directory, in the /video folder. All of them are in MP4 with a blue background for chroma-keying. It couldn't be easier!)
Glutko Feb 25, 2024 7:03 AM
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Gameplay sprites look to be drawn a lot more expressive, though.
Doc von Schmeltwick Feb 24, 2024 5:45 PM
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The CD-I Style game.
Rottytops64 Feb 24, 2024 4:38 PM