Arzette: The Jewel of Faramore
Arzette: The Jewel of Faramore

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Category | PC / Computer |
Assets | 55 |
Hits | 35,482 |
Comments | 7 |
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[1]
Playable Characters
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[34]
Non-Playable Characters
Alven
folder_zip

Barnabuss

Boru

Brinda

Ciclena

Count Denny

Crowdee

Cypress

Dewey

Ellido

Fairy

Fleetus

Francine

Frich

Glubbert

Joe

Lord Kari

Maki

Mayor Covenplate

Milbert

Morgh

Mortar

Motte

Munhum

Odie
folder_zip

Payop

Rudy

Salvik

Skelvis

Tork

Univor

Unused NPCs

Yukeen

Zazie

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[14]
Enemies
Boarfoon

Craniumancer

Cryptlick

Culicidai

Dailug

Daimek

Dainastid

Dainosorc

Demon's Vein

Poulture

Saltisi

Sleepybones

Throdai

Vengeful Hollow

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[6]
Bosses
Comments (7)
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Cutscenes in Link and Zelda games were in-game, right?

@GEEKFOREVER_on_VG_Ressources: The cutscenes are video files (and therefore have the typical video compression artifacting), so those can't be accepted here.

If someone shares the cutscenes and maybe even the backdrops and overworld map, I will use it and give them special thanks in whatever I use it in because they'd be doing many communities a huge favor, including the YTP community.

did they use the default aseprite palette for some of these? its clearly visible with skelvis, ellido, and cypress lmao

That's right. The CD-i Nintendo and Animation Magic rips guy is back with some Arzette sprites! I will get around to ripping - at the very least - the NPCs, enemies, and bosses from the game.
Also, in case anyone is wondering... no, there will not be any cutscene rips. The cutscenes are very slightly lossy video files that play in-game, instead of the frame-by-frame sprites that Animation Magic's games (and Hotel Mario + Zelda's Adventure) use. Therefore, rips of the cutscene video files would always be inaccurate in some regard, and wouldn't really fit the standards used by either me or this website.
(Plus, if you really want to YTP Arzette's cutscenes, they're all in the game's directory, in the /video folder. All of them are in MP4 with a blue background for chroma-keying. It couldn't be easier!)
Also, in case anyone is wondering... no, there will not be any cutscene rips. The cutscenes are very slightly lossy video files that play in-game, instead of the frame-by-frame sprites that Animation Magic's games (and Hotel Mario + Zelda's Adventure) use. Therefore, rips of the cutscene video files would always be inaccurate in some regard, and wouldn't really fit the standards used by either me or this website.
(Plus, if you really want to YTP Arzette's cutscenes, they're all in the game's directory, in the /video folder. All of them are in MP4 with a blue background for chroma-keying. It couldn't be easier!)

Gameplay sprites look to be drawn a lot more expressive, though.

The CD-I Style game.