Enemies (SMW)


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Enemies (SMW)
Asset Info favorite
Name Enemies (SMW)
Category Nintendo Switch
Game Super Mario Maker 2
Section Super Mario World
Submitted July 6, 2019
Uploaded By Random Talking Bush
Size 142.50 KB (888x1214)
Format PNG (image/png)
Hits 111,817
Animated GIFs (0)

Comments (63)


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I swear Nintendo is trying to make Dannywaving's "A day with Bowser Jr" canon.
(look at Ludwig's hair, and watch this episode if you don't know what I mean)
DogToon64 Staff Nov 14, 2020 10:34 PM
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i just realized, lemmy's ball is a starpoint
SonicHex Sep 26, 2020 8:48 AM
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my theory is that the artist making the SMW graphics is still the same,he just improved and doesn't have to work with the SNES limitations anymore
Coolest Guy Around Sep 15, 2020 4:13 PM
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Imagine keeping your original palette
-this post was made by the Mario maker smw bowser
AlexShmalex Jul 16, 2020 4:44 PM
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i think bowser looking the way he is really works well.
because, he stands out from all of the other really hard-to-take seriously, cartoony characters and makes for a really great (final) boss in that regard.

also i think his new sprite is miles better than his original smw sprite, which was super off model and didn't really look all that great.
SquirrelRibs Jun 1, 2020 6:47 AM
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I honestly think SMW would've looked more dated than SMB in that regard. All the sprites they kept are good enough. The NES styles have a charm to their strange designs. SMW would just look weird. They still aimed to keep what the originals were going for with the new Koopaling sprites. Ludwig is blond, Wendy has huge lips, and Iggy has the diagonal lime eyes.
Radical Charizard May 20, 2020 1:15 AM
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@Radical Charizard True, but they shoulda made Bowser and Jr more like SMW Bowser in the first place XD
Doc von Schmeltwick May 12, 2020 9:15 PM
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They probably just thought they would look weird next to Bowser, Bowser Jr., and Boom Boom. Plus most would've needed new frames anyway so they just said screw it.
Radical Charizard May 12, 2020 8:44 PM
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@Globus SMW has a very limited selection of palettes, which all the bosses here break. Furthermore, all the Koopa bosses were drawn in a similar manner, with the Koopalings having a side-view unless turning, 3 fingers (until SMA2), and the same orange on the snout that most of the palettes shared (ie, Troopa skin). If this breaks what can be done in SMW itself without modifying SMW's limited selection of palettes, it's not in SMW style, and if it looks absolutely different from the exact same entity's appearance in SMW, it is by default inaccurate to SMW. The Koopa bosses here are absolutely not "SMW style" Koopa bosses, but a custom style mixing attributes, nostalgia filter, and actual skill independent of SMW's designs. They're not bad sprites, but they're bad at their job, basically.
Now, had they done this in SMA2 (which they absolutely should have), this wouldn't be an issue. But if they're going to say this is how it appeared in SMW when it absolutely isn't, then that's a problem.
Doc von Schmeltwick May 12, 2020 7:34 PM
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I'm still not quite understanding the argument that the sprites "aren't in SMW style", considering that SMW doesn't even have a style to begin with, and also that multiple sprites from the original are shaded in a similar way
Globus Polski May 12, 2020 7:06 PM
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Imagine if they kept all the old designs
LeddleDee Apr 28, 2020 7:21 PM
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@Gamey While that would be cool, these break the palette limitations so much that serious editing would need to be done beforehand, and then they'd look like crap regardless.
Doc von Schmeltwick Apr 23, 2020 5:56 PM
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i'd love it of someone made a smw rom hack that replaces the koopalings and bowser's sprites with these! It'd be pretty cool.
TheGameyFireBro105 Apr 23, 2020 3:51 PM
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And see, that's the problem. The SMW sprites sucked, so by making these good, they are by default not SMW style.
Doc von Schmeltwick Apr 23, 2020 3:22 PM
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@hansgunkee definitely. they look more smoother and better than the snes ones.
digitalgamer800 Apr 23, 2020 11:46 AM
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new Koopaling sprites was Better Than SNES.
hansungkee Apr 23, 2020 7:47 AM
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These new Koopaling sprites are absolutely gorgeous. In my opinion, pretty much all of the boss sprites in SMW (besides the Reznors) looked abysmal, and these sprites here are way better. I really like what Nintendo did with them. One extremely minor nitpick I have with them though is that their wands are the wrong colors. I'm probably the only one who cares, tbh.
TheGamseum Apr 23, 2020 1:15 AM
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That's the point. SMW's enemy and boss sprites tended to look mediocre or rough at best and terrible at worst, so by having what amounts to pastel-tinted SMW2 sprites, they are not capturing how the actual SMW looks.
Doc von Schmeltwick Apr 23, 2020 12:57 AM
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@Doc von Schmeltwick I know right? They look even better than Mario. But I really like how they look because I don't like how SMW looks originally.
Rakoon CD Apr 23, 2020 12:36 AM
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I personally always thought the original SMW sprites for the Koopalings looked really bad, so I’m alright with the change. I do like that Iggy’s eyes look the same as on his original sprite though
Globus Polski Apr 23, 2020 12:34 AM
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