Mario & Luigi


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Mario & Luigi
Asset Info favorite
Name Mario & Luigi
Category NES
Game Super Mario Bros.
Section Playable Characters
Submitted A long, long time ago
Uploaded By Superjustinbros
Size 49.58 KB (584x469)
Format PNG (image/png)
Hits 763,236
Tags (4):
Animations (6)

Comments (135)


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Finally.
A new sheet.

...there's nothing edited here, right?
Smoke-The-Pyroling Jan 1, 2021 7:39 AM *
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@DogToon64 He probably doesn't want to have to take the sprites out of the sheet all the time he used it
CardboardBox Dec 31, 2020 11:31 PM
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I noticed that the walk sprites for Mario and Luigi are edited from Donkey Kong. Also the head is also edited from the game.
OmegaMrKrab444 Oct 28, 2020 9:50 PM
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Good to see the old sheet's back.

@xXDillon3Xx Why would you want this in a zip?
DogToon64 Oct 19, 2020 6:11 PM
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I fixed a few minor errors in the sheet.
NH1507 Oct 19, 2020 4:20 AM
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Wish someone would have these as a zip file.
xXDillon3Xx Aug 10, 2020 3:55 AM
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what changed?
Watcher Jul 1, 2020 6:30 PM
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@SuperMuppet Yeah i agree, since they're not in the ROM.
@TMB I know it doesn't make sense, but it's like that in the original game.
125scratch Jun 28, 2020 1:57 AM
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This sheet is much smaller than it used to be.
Sigma San Jun 26, 2020 8:58 PM
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Oh, that's cool. It makes me very happy to see unused sprites from a first-generation game.
SpritZ Jun 25, 2020 10:02 PM
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Wouldn't the early sprites be considered customs anyway (like with the prototype SMW Yoshi recreations)?
Edit: nvm, just found a tcrf article that has these.
https://tcrf.net/Prerelease:Super_Mario_Bros.
Sonicfan32 Jun 25, 2020 8:37 PM *
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oh hey, I recognize those early sprites, the first time I saw them was in a Wario Apparition video and that was like 2 days ago.
kaytea42 Jun 25, 2020 8:24 PM
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Me neither, I don't recall ever seeing those sprites before. What is the source of them?
SpritZ Jun 25, 2020 6:41 PM
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Never seen those early spirtes in this sheet's update...
Emi-Ozuna Jun 25, 2020 6:26 PM
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@SMASH All for the sprite layer, not the tile layer.
Doc von Schmeltwick May 21, 2020 3:36 AM
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its me or the entire mario bros 1 color pallet is here
SMASHFANX May 21, 2020 2:40 AM
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Is the growing sprite accurate? It looks a little different in-game.
Fuley-la-joo Mar 14, 2020 6:47 PM
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@SonicTron because when it came out, it was cutting edge.
Mister Ton Senior Staff Aug 27, 2019 12:09 PM
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Honestly, nobody talks about how crude the sprite art is for this game
SonicPhoenix Aug 27, 2019 7:23 AM
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@sebi On an NES, the sprite layer can use four palettes at a time, so the values associated vary. The scenery layer has four palettes of its own, but sometimes the values they're given look like the ones on the sprite layer. Goombas and bricks actually use separate palettes, but the values assigned are only different in underwater stages.
Doc von Schmeltwick Jun 11, 2019 1:48 AM
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