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Mega Man 6


Game Info arrow_drop_down favorite
Category NES
Assets 42
Hits 480,031
Comments 20
Tags (11): arrow_right
Alternative Names (5): arrow_right
Megaman 6, Rockman 6: Shijō Saidai no Tatakai!! (Japanese), Rockman 6: Shijou Saidai no Tatakai!! (Japanese), Rockman 6: The Greatest Battle in History!! (Japanese), ロックマン6 史上最大の戦い!! (Japanese)

Comments (20)


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Why haven't the tiles been tipped yet? this is the only Mega Man game that doesn't have tiles.
space470 Oct 1, 2026 4:52 PM
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Huh... weird how this is the only mainline NES MegaMan title to not have a tileset sheet (from what I can tell anyway)
ZCREATES Oct 21, 2025 5:57 AM
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Or you can use Wayback Machine to find it. Either way can work.
DogToon64 Aug 26, 2021 12:25 PM
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@KKHell: The sheet is still up in the Mega Man 9 and 10 sections.
QuadFactor Aug 26, 2021 12:14 PM
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Just wondering, does anyone still have that huge comprehensive sheet of Mega Man that was here before MisterMike re-ripped everything?
KKHell Aug 26, 2021 6:33 AM
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@MisterMike is truly on his grind
Zodiac_Omegasis Jul 31, 2021 6:37 PM
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@hansungkee Not entirely sure. Whatever strikes my fancy, I suppose. Definitely not planning on re-ripping another whole series like this, that's for sure. Six games within the span of 7-ish months, each taking about a month and a half each? Yeah, no. Custom work is something I'd like to get back into.
MisterMike Jun 19, 2021 4:34 AM
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Thank you Mister Mike, so What's Next?
hansungkee Jun 19, 2021 2:46 AM
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@Ton Can't blame you, Mega Man games have never really given you much reason to replay stages.
@hansungkee Thank you kindly!
MisterMike Jun 18, 2021 11:50 PM
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You Have Done Well Mister Mike.
hansungkee Jun 18, 2021 11:10 PM
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Huh. I don't think I even noticed that the stages change color.
Mister Ton Senior Staff Jun 18, 2021 5:28 PM
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@Nathan Silver Thank you very much!
@Deathbringer As QuadFactor stated, those are the alternate palettes for those stages. Whenever you revisit Tomahawk Man, Yamato Man, Knight Man or Centaur Man's stage after beating it once, their palettes change. I imagine this was a subtle way to signify to the player that they had Beat Plates, or maybe it was simply a way to make the repeat playthrough feel fresher.
MisterMike Jun 18, 2021 3:26 PM
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@Deathbringer: Those are for the alternate paths that require the Jet and Power Adaptors.

Edit: Those are the palettes for when you revisit the stage.
QuadFactor Jun 18, 2021 2:59 PM *
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What's with the alternate backgrounds, like Tomahawk Man's?
Deathbringer Staff Jun 18, 2021 2:35 PM
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Looking clean, Mister Mike!!
Nathan Silver Jun 18, 2021 2:34 PM
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Something about knowing that 6 mega man games released on the NES and MM9 was given the NES style just... somehow blows my mind.
TheVengefulRevolvenant Mar 13, 2021 3:08 PM
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I'm really surprised nobody ripped the Capcom Logo until I did
DogToon64 Oct 9, 2020 1:57 PM
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I can't really seem to find the weapon sprites. (Not the variants that the Robot Masters use, but the variants that Mega Man uses) I was only able to find the weapon icons. I was making a crossover game with Mario, Sonic, Mega Man, and Pac-Man, in which the Robot Masters from Mega Man 2-6 are part of the massive line of boss enemies. I already have the weapons for the Mega Man 2, 3, and 5 Robot Masters, but 4 and 6, I'm having a huge bump. This forced me to try to make the weapons sprites from scratch, but I 'm unable to do so, and I can't rip the sprites due to how I lack a program that allows me to rip sprites. P.S. Sorry if this was too long.
Yeetothegameo Sep 6, 2019 4:22 AM
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no weapon get screen?
MegaManIsEpic999 Dec 27, 2018 9:41 AM
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A.K.A., the one where his mouth flashes.
RaposaCadela Oct 5, 2018 1:43 PM