Kirby's Adventure
Kirby's Adventure
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[1]
Playable Characters
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[12]
Enemies & Bosses
Enemies
Heavy Mole
King Dedede
Kracko
Meta Knight
Meta-Knight's Soldiers
Mid-Bosses
Mr. Shine & Mr. Bright
Nightmare (Power Orb)
Nightmare (Wizard)
Paint Roller
Whispy Woods
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[39]
Stages
Butter Building 1
Butter Building 2
Butter Building 3
Butter Building 4
Butter Building 5
Butter Building 6
Grape Garden 1
Grape Garden 2
Grape Garden 3
Grape Garden 4
Grape Garden 5
Grape Garden 6
Ice Cream Island 1
Ice Cream Island 2
Ice Cream Island 3
Ice Cream Island 4
Ice Cream Island 5
Orange Ocean 1
Orange Ocean 2
Orange Ocean 3
Orange Ocean 4
Orange Ocean 5
Orange Ocean 6
Rainbow Resort 1
Rainbow Resort 2
Rainbow Resort 3
Rainbow Resort 4
Rainbow Resort 5
Rainbow Resort 6
Vegetable Valley 1
Vegetable Valley 2
Vegetable Valley 3
Vegetable Valley 4
Yogurt Yard 1
Yogurt Yard 2
Yogurt Yard 3
Yogurt Yard 4
Yogurt Yard 5
Yogurt Yard 6
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[8]
Hub Worlds
Hub Sprites
World 01 Vegetable Valley
World 02 Ice Cream Islands
World 03 Butter Building
World 04 Grape Garden
World 05 Yogurt Yard
World 06 Orange Ocean
World 07 Rainbow Resort
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[5]
Miscellaneous Backgrounds
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[4]
Mini Games
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[17]
Miscellaneous
Comments (29)
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where are the raw tilesets (not the levels themselves, just the tiles therein)
I 200%ed the remake, also Nice job you!
(100% on normal mode and 100% on extra)
(100% on normal mode and 100% on extra)
Just 100%ed the game, go me!
I feel like a lot of these sheets are obsolete as there are newer ones that include the same things.
After looking at some of this game's levels with a level viewing/editing tool, it looks like there's some missing tiles in various stages that aren't displayed on the NES properly. If it's alright with all of you, I'm going to go ahead and update the Level sprite sheets to include the missing tiles.
@Quad I can tell that it is not the NEStopia/Mesen/15-degree-canonical palette that is normally seen as the best, as it doesn't match the color set from that.
Does anyone know what emulator or palette Jermungandr used?
@Hyp0ka97 Not at all! I think it's a great question.
@Ton Gotcha. Sorry if I did/said anything wrong.
@Hyp0ka97 I wouldn't add anything that isn't there. You can maybe include them as an addition, but point out that they're "supposed" to be there.
'Ello there, fellow Spriters! Since the "3D Classics" version of this game seems to fix the "blank tiles on the left of the screen" glitch prominent in the NES version, would you guys like me to add the missing tiles to the revised sprite sheets?
@saidFayad All NES games are like that, unfortunately, as there's no "true" values coded for the colors and it all depends on what the system's hooked up to. The best emulators for colors (as in, most accurate to what an actual NES would display a grand majority of the time) are MESEN and NESTopia, but the one with the best tile viewer is FCEUX, which has mildly crappy colors (though hardly the worst).
One thing I noticed is that some of the graphics with black outlines uses a #040204 color code and some use a #00000 color code. Some tcrf screenshots use #00000 and #00200 for black colors. Are we having a weird situation where some emulators or consoles alter the game's colors like Super Mario Bros.?
@shadowman44 The tilesheets themselves I guess...
Well, there's the Goal Game background.
So what exactly is left to rip? Looks like everything's here!
@pipes You can extract it from one of the stage maps and recolor it as needed.
i cant find the star block sprite, does anyone know where it is?
i found something amazing about this game
https://www.spriters-resource.com/pc_computer/dreamcrafter/#comments
https://www.spriters-resource.com/pc_computer/dreamcrafter/#comments
alright i'll try to rip a tileset for vegetable valley to see if i could reasonably do the whole game
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