Bunnie (SatAM Design, Sonic 1-Style)


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Bunnie (SatAM Design, Sonic 1-Style)
Asset Info favorite
Name Bunnie (SatAM Design, Sonic 1-Style)
Category Custom / Edited
Game Sonic the Hedgehog Media Customs
Section Bunnie Rabbot
Submitted October 23, 2018
Uploaded By E-122-Psi
Size 80.61 KB (957x576)
Format PNG (image/png)
Hits 16,410
Animated GIFs (0)

Comments (11)


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@TimoWorld Yeah, tried to get you to stop harassing him
Rayman95Fan Oct 26, 2023 12:33 AM
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just wanted to say someone stole this spritesheet and said they made it on scratch https://scratch.mit.edu/projects/335870022/ he did it to many more people
TimoWorld Jun 27, 2023 11:39 AM
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Cool!
TheVengefulRevolvenant Apr 8, 2020 11:02 PM
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This hack kind of brings things full circle, since an early idea for the mascot that became Sonic was a rabbit that could reach things from a distance by stretching its ears. Officially speaking, the idea was turned into Ristar.
SiFi270 Oct 30, 2018 1:20 PM
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The way it's done is something like Sagat's eyepatch and scar. A more complex character with a proper left and right would be Gill thanks to his red and blue halves.
Interestingly, games such as Commander Keen and Apogee's EGA palette games had unique left and right sprites, which you can see on their shading and accessories.
Dolphman Oct 29, 2018 7:46 AM
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not a rom hacking expert, but I imagine that's hard to do while replacing a character via hacking a rom, as opposed to building a character from scratch. i.e. when making a zelda game, make sure link's sprites mirror to where his sword/shield matches the same hands in all directions.

anyway, these sprites are heckin good, and i'm glad my childhood girl crush finally got her chance to be in a sonic hack!
miyabi95_ Oct 29, 2018 4:11 AM
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@Beaky McFeather: That would sorta ruin the point of a show having a dark atmosphere, you know?

Anybody: Come to think of it... There's a major error in these sprites. It's not anybody's fault because it's how it was in the ROM, but... You know that whole directional thing? Sprites are flipped horizontally to save space? Well... yeah. There's nothing wrong with this rip, just thought I'd bring that up.
Void-the-Bat Oct 28, 2018 12:46 AM
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@Doc Von Schmeltwick it'd be cool if SatAM did have Genesis-level shading though.
You Gotta be Joshing me Oct 25, 2018 2:10 AM
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There's a very glaring difference though:
The shading is way too good in comparison to the show. :P
Doc von Schmeltwick Oct 24, 2018 11:10 PM
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@Ton Yeah, especially when you look at that ending pose sprite.
WizToad Oct 24, 2018 9:41 PM
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These look like they're straight out of the show.
Ton Senior Staff Oct 23, 2018 8:20 PM