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Nov 16, 2024 6:37 PM Zero7Unhope Asset: Mario and Luigi The heads on level preview screen look like SMB2 ones due to the lack of black outline
Nov 16, 2024 6:34 PM Dragonick Asset: Screens Wdym, James and Henry mixed up? They look alright to me!
I was a Thomas the Tank Engine connisseur when I was 5 years old. Nostalgia...
Nov 16, 2024 6:22 PM UltraHype97 Asset: Castle Backgrounds I find the ending of this game funny, as the developers used Cossack's Citadel for the ending cutscene (even though Cossack isn't in this game, or a villain at all), which implies that Mega Man destroyed the Citadel instead of Wily's Fortress.

"Mission Perfect", am I right?
Nov 16, 2024 6:20 PM Heitorsant Asset: Chen those unused sprites honestly look really cool, specially that revving up to start running one, it looks great
Nov 16, 2024 6:11 PM Gusvenga Asset: DDNLDPOSTER A meme from the past
Nov 16, 2024 6:03 PM OrangePikmin Asset: Sans (Earthbound-Style) Ness is Sans has come full circle.
Nov 16, 2024 6:02 PM Cactus_DaNn_Jr. Asset: Teensy (Grand Minimus) I find it odd that Grand Minimus in this game was an unlockable costume but in Legends he's a starter character
Nov 16, 2024 6:00 PM ForeheadDavidPC Asset: 2010 Splash Screen Probably the most iconic one
Nov 16, 2024 6:00 PM Yawackhary Asset: Bugs Bunny Completely re-ripped the sheet. While both rips were via the ROM, this time made sure to get the other death animation. It was due to how the stars were set up in the ROM as you can see at the Unassembled section.

The original palette from 2007 (that I think is from a Nestopia build of that time, can't remember) is also there if you prefer that over the Mesen palette. Checking the latest build of Nestopia almost matches the Mesen palette outside of the white that's on the old palette anyway.
Nov 16, 2024 5:56 PM ForeheadDavidPC Asset: ORRIDTESTPIC TEsTER
Nov 16, 2024 5:35 PM ElmerMouseFan34 Asset: Mario (SMW-Style, Enhanced) These sprites are miles better than the official ones!
@Plush noob, nice work! Keep up the good work!
Nov 16, 2024 5:31 PM SupaStar1278 Asset: Tileset Super Ariola
Nov 16, 2024 5:25 PM SupaStar1278 Asset: Post Special World Enemies (Super Mario Maker 2-Style) @SiFi270 Preach!
Nov 16, 2024 5:20 PM SupaStar1278 Asset: Grass Stage Tileset (NES-Style) Goes hard
Nov 16, 2024 5:16 PM SupaStar1278 Asset: Fortress Expanded (SMB3 SNES-Style) Everyone making Mario customs are crazy, but the good kind of crazy.
Nov 16, 2024 5:13 PM SupaStar1278 Asset: Pipes (SMB3 & SMAS-Style, Expanded) Damn! Y’all crazy, I like that!
Nov 16, 2024 4:26 PM BonfireTheBat Asset: Metallic Madness Zone @GrnMario8 - what the heck are you talkin about?
Nov 16, 2024 4:09 PM BunkBuddy Asset: Large Portraits We have Street Fighter at home
Nov 16, 2024 4:07 PM Pog Fish Game: Brawl Stars are there any updated sprites?
Nov 16, 2024 3:38 PM Goji54 Asset: Angry Birds (SMW Prototype-Style) Update: Tweaked the birds sprites & Added Beta-Design Boomerang Bird sprites.
Nov 16, 2024 3:27 PM SpritZ Update: Nopevember Last week was quite a week... 😅
Nov 16, 2024 2:51 PM LuzRoja29 Asset: Spice Silo pense que decia spice girls
Nov 16, 2024 2:26 PM Pipro8049 Asset: Monty Mole (NSMBU) Posted Image
Nov 16, 2024 2:26 PM Pipro8049 Asset: Monty Mole (NSMBU) Posted Image
Nov 16, 2024 2:18 PM Pipro8049 Asset: Stone (NSMBU) Can you think of any ideas that uses the stone?
Nov 16, 2024 2:11 PM Nookels Asset: Zero Im probably using this for my fangame
Nov 16, 2024 2:10 PM Nookels Asset: X I'm gonna be using this for a fan game
Nov 16, 2024 1:57 PM WooperTheWhopper97 Game: Minecraft Customs Man, I used to love CaveGame, my favorite mob was John.
Nov 16, 2024 12:53 PM SpyrotheDragon2021 Game: Sonic Triple Trouble 16-Bit Are Sonic & Tails' sprites directly from S3 with some additions?
Nov 16, 2024 12:42 PM MyIdeasAreNonexistent Asset: Zodick the Hellhog ayo what the hell?
Nov 16, 2024 12:10 PM Son1c Asset: Regular Zombies question but where alergic face?
Nov 16, 2024 12:05 PM Son1c Asset: Loading Screen how it needs to be
Nov 16, 2024 10:59 AM kellym Game: Diner Dash 2: Restaurant Rescue there's a diner dash 2?????????
Nov 16, 2024 10:53 AM Unoriginal_Fox Asset: Mighty (Sonic 2-Style) @PurpleSphere he forgot how to do that
Nov 16, 2024 10:49 AM Gusvenga Game: Town With No Name (CDTV) i feel like they left the unused stuff on the disc just so people would find it years later
Nov 16, 2024 10:40 AM Nontendo11 Game: Super Mario Bros. Featuring Piranha Plant (Hack) he predicted mario wonder
Nov 16, 2024 8:51 AM Nontendo11 Game: Town With No Name (CDTV) im ripping more unused content
Nov 16, 2024 7:14 AM ylshuu Game: Yume Nikki @Rusyn it CAN absolutely be on the SNES. I'm currently arranging such port. The hardest part is audio, esp. the ambient loops and teleport maze sfx. Split one BGM into multiple samples, overlay them, use the "dolby surround" feature, and that'll do the trick I guess. After audio there are rich backgrounds. Each of those can make use of 64 colors, or 4 16-color palettes, and that's the maximum without resorting to mode 7 (looks alright). Sprites are like the easiest part after interface, though all the nexus doors and effect eggs will maybe require some palette swapping.
FACE is just one image with different palettes. Aztec Rave Monkey is the same. Sewer drawings use scaling, that's unachievable, but not much do we lose. The Monoko event will use mode 7.
Nov 16, 2024 7:08 AM Romyblox1234 Asset: SpongeBob SquarePants i find it crazy that patrick and squidward have more sprites than spongebob in this game
Nov 16, 2024 7:04 AM Romyblox1234 Game: SpongeBob: Krusty Cook-Off its sad theres only 2 sheets ):
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