Comments
Displaying all comments.
Posted | By | On | Comment |
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Jul 30, 2024 5:01 AM | Tailikku | Asset: Titi | Known in Japan as Chaos |
Jul 30, 2024 5:01 AM | Tailikku | Asset: Chaos | known in Japan as Titi, as in Nefertiti |
Jul 30, 2024 4:39 AM | teh_supar_hackr | Game: Super Mario World | confusing how the url is "smarioworld" instead of "SMW", or even the long "Super Mario Bros 4: Super Mario World" |
Jul 30, 2024 3:56 AM | Fawfulthegreat64 | Asset: Tippi (Prototype) | @aRandomShyGuy very late reply but yes, in fact doing that was how I found out that the model displays black in-game despite its textures being white. |
Jul 30, 2024 2:23 AM | Heitorsant | Asset: Mario (Super Mario Kart) | man he's such a star scrambler |
Jul 30, 2024 2:03 AM | ZTO | Asset: #3009 - Sugar - Queen of Toys | Until Usopp makes a crazy face |
Jul 30, 2024 2:03 AM | In Flames | Game: Sailor Fuku Bishoujo Zukan Vol. 1-6 (Bootleg) | I have just discovered that this is an actual licensed (I think) "game" for the PC-98, made by the same developer as this game. This is just a bootleg NES port. |
Jul 30, 2024 1:30 AM | gunchwurld | Asset: Killer Fish | killer fish... killer fish from san diego |
Jul 30, 2024 12:29 AM | Coil_22 | Asset: 5th Anniversary Famitsu Sprites (Recreation) | Shouldn't recreations be disallowed then? Kind of a strange thing since recreations could introduce inaccuracies. Maybe it's just me, though. |
Jul 29, 2024 11:47 PM | Matheus123 | Asset: PSX Exclusive Assets | "BIG fun GUN" lol |
Jul 29, 2024 11:08 PM | Its-A-Me_Austin | Asset: Toadette & Peachette (Super Mario Bros. 2 NES & SNES-Styles) | toadetteette |
Jul 29, 2024 11:01 PM | Its-A-Me_Austin | Asset: Mario Characters (Expanded) | why is mario flipping me off |
Jul 29, 2024 11:00 PM | Its-A-Me_Austin | Asset: SMB1 Pre-release Recreations | Piranha Plants originally having a dragon variant reminds me of Potbelly from My Singing Monsters (a venus flytrap-like creature) having a dragon variant as its Epic counterpart |
Jul 29, 2024 10:56 PM | Its-A-Me_Austin | Game: New Super Mario Bros. U Deluxe | Hear me out: If Peachette had the same naming formula as fanmade Super Crown characters, her name would be Toadetteette |
Jul 29, 2024 10:51 PM | Its-A-Me_Austin | Asset: Commercial Lady (Mario Golf-Style) | I'm surprised how there's only ONE custom sprite sheet here based on The Super Mario Bros. Movie. The movie's been out for a year and there's still nothing new :/ |
Jul 29, 2024 10:49 PM | Its-A-Me_Austin | Asset: Bowser (Super Mario Bros. 2 NES-Style) | If I were to put Bowser in this style, I'd probably make him resemble his DiC cartoon appearance. |
Jul 29, 2024 10:40 PM | 806mtson | Asset: Pikachu | Yep, this is a hack of Kung Fu Mari, which appeared in the Mario 7-in-1 Bootleg Cartridge with 7 Grand Dad. Barve Boy is, in essence, a child of 7 Grand Dad. |
Jul 29, 2024 10:37 PM | Mc Ninja | Asset: Espio (Classic, Sonic 1-Style) | Finally made it. How much can we make S1 style? |
Jul 29, 2024 9:59 PM | necoarcfan99 | Asset: Felicia | she looks so adorable here aa i wish they had more animations tho |
Jul 29, 2024 9:08 PM | DAR88 | Asset: Stupid Rats | es una ratita!... ta toda chiquita!... ojalá me la madree... |
Jul 29, 2024 9:04 PM | smedis2 | Asset: Stardust Speedway (Bad Future) | AND THE SONIC JUMPED OUT OF THE SCREEN AND SAID "FUCK YOU" |
Jul 29, 2024 8:25 PM | Akimaca | Asset: Espio (Classic, Sonic 1-Style) | This is peak |
Jul 29, 2024 8:23 PM | Big-Chedda | Asset: Toon Link (Pixel Art) | Also I was wondering if I could post that afterwards too! |
Jul 29, 2024 8:15 PM | Big-Chedda | Asset: Toon Link (Pixel Art) | Could I make like a 4 swords version with the different colors? |
Jul 29, 2024 8:12 PM | trashysomeone | Asset: Espio (Classic, Sonic 1-Style) | What a good spritesheet! Hope to see what you cook up next. |
Jul 29, 2024 7:06 PM | geometricentric | Asset: Ms. Pac-Man | she ate a shrimps :( |
Jul 29, 2024 6:16 PM | Ton | Game: Kirby's Adventure | @Hyp0ka97 Not at all! I think it's a great question. |
Jul 29, 2024 5:29 PM | UltraHype97 | Game: Kirby's Adventure | @Ton Gotcha. Sorry if I did/said anything wrong. |
Jul 29, 2024 5:13 PM | smedis2 | Asset: The Creature (Fighting Segments) | hell yes |
Jul 29, 2024 5:13 PM | Greenknight9000 | Asset: Macintosh Monitor (Sonic 1/2/CD-Style) | Elemental Shields have been added! |
Jul 29, 2024 4:53 PM | QuadFactor | Asset: Espio (Classic, Sonic 1-Style) | Great job! I love the spin dash and running animations! |
Jul 29, 2024 4:49 PM | Da-thing | Game: Sonic & Knuckles | @pacmastermeow most of the sprites are different, only 3-4 pages are shared, the rest is entirely different. |
Jul 29, 2024 4:46 PM | Magma MK-II | Asset: Frost Man | Frost Man is made of multiple individual pieces, you should probably make the sheet with the pieces disassembled. |
Jul 29, 2024 4:33 PM | GPB_XD | Asset: Espio (Classic, Sonic 1-Style) | this is epic!!!11!1 |
Jul 29, 2024 4:28 PM | CindosHedgie | Asset: NES Remix SMB1 Ice Theme (Expanded) | @H A M Sorry, but your big axe is in another castle! ... Okay but in all seriousness, I decided not to include it due to how SMM2 handles palettes. The palette would probably look odd on a larger sprite anyways. |
Jul 29, 2024 4:27 PM | SegaSonic1 | Game: E.T. The Extra-Terrestrial | When a game is so bad it f*cks up the whole videogame industry |
Jul 29, 2024 4:04 PM | Barack Obama | Asset: Conception Village (Exterior) | The upper layer has certain tiles which go below the lower layer of the map (cliff stalactites). This is also the case for the exterior of the Dragon Shrine and Gold Silver's room. |
Jul 29, 2024 3:57 PM | Barack Obama | Asset: Peacock Palace (Exterior) | Normally, this palette is only shown when the palace is already damaged. The undestroyed roof was lifted from the red-tinted version of the map and got recoloured through the palette block from the bsnes-rawpalettes tile viewer + the Recolour 1.6 tool by Previous. |
Jul 29, 2024 3:41 PM | Madz | Asset: Espio (Classic, Sonic 1-Style) | These sprites rock! It's great to see Espio finally finished! Wonder who's next? |
Jul 29, 2024 3:35 PM | Zenksren | Asset: Zinsuke | Because generally if anything is assembled from multiple sprites I rip/present them disassembled because that's how they're stored in the ROM, same reason Taros is split into individual body parts |