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Displaying all comments.
| Posted | By | On | Comment |
|---|---|---|---|
| May 26, 2018 2:33 AM | Nathan_R | Asset: Friendly Characters | Is that Professor Hector and R.O.B.!? |
| May 26, 2018 1:49 AM | Doc von Schmeltwick | Asset: Dr. X's Analysis | Is this some sort of anti-Mr. Burns? |
| May 26, 2018 1:44 AM | Doc von Schmeltwick | Game: Sonic the Hedgehog Customs | He holds basis, so it's a comparison. AoStH, SatAM, and game Robotniks are all different too. The icons. https://www.sonicstadium.org/2017/08/mistaken-identity-fang-and-bean-are-not-what-you-think-they-are/ Also explains why 60% of his attacks had to do with pecking. |
| May 26, 2018 1:26 AM | Mister Ton | Game: Sonic the Hedgehog Customs | @Doc Grounder from the show is a totally different character, though. Are the names that need to change in the sheets, or the icons? I’ve never heard that about Bean. |
| May 26, 2018 12:46 AM | THiNGYBOBinc | Game: Planet DOB | This game is probably the second most bizarre game based on a musician/artist I've ever seen. The first one is Gaball Screen. |
| May 26, 2018 12:32 AM | Doc von Schmeltwick | Asset: Badniks (Sonic Forces) | So apparently Blastrich's official name is.....wait for it..... ....Egg Walker. Despite that already being used for at least two other things. |
| May 26, 2018 12:22 AM | Doc von Schmeltwick | Game: Sonic the Hedgehog Customs | Technically Grounder was from a game, but his AoStH sprites aren't relevant to any games beyond Mean Bean Machine. And much like the Mario customs, there are a lot of fake names that need fixing, but I feel uneasy of changing without being given the go-ahead due to the custom nature of these. Little note, I think the GUN robots shouldn't be in the same section as the Badniks, but that's just me. Also Bean the Dynamite is officially a woodpecker in the games. |
| May 25, 2018 11:41 PM | RaposaCadela | Asset: Dialogue Portraits | Jimmy Neutron? |
| May 25, 2018 11:29 PM | Mister Ton | Game: Sonic the Hedgehog Customs | @Sonicfan I think he used to be and got moved. Doesn't make much sense to me, but... |
| May 25, 2018 11:19 PM | Sonicfan32 | Game: Sonic the Hedgehog Customs | Why not put the SatAM Sonic with the other Sonic sprites? |
| May 25, 2018 11:17 PM | Bluejay45678 | Game: Sonic Mania | where do you find the water falls |
| May 25, 2018 9:44 PM | Koopa Retro | Asset: Trouble Bruin/Maruyama | I just love that guy. He's literally just a "reversed" version of Dynamite Headdy, where he changes body instead of the head. And is that me or he isn't even a part of the Puppet show (since he sends Headdy behind the scenes at one point) ? |
| May 25, 2018 8:41 PM | Koopa Retro | Asset: Sonic the Hedgehog | Good thing the unused sprites were reused in Sonic Mania as they're just awesome. |
| May 25, 2018 8:36 PM | Koopa Retro | Asset: Sonic the Hedgehog | So, I'll go with all unused sprites and give my own theory: -Closed eyes: it may be an unused frame of Sonic blinking. -Looking back: probably some kind-of "looking up and then pressing the opposite direction of where Sonic looked at". Not only it could have been removed for being useless, but it may be annoying if you just wanna slightly look up and then advance through the level. -Sneezing: it has been seen in the intro. I think that the Collision Chaos Badnik that "shoots" sparkles would make Sonic stop and sneeze. -"Swimming": Sonic trying to swim ? It's obiviously for Tidal Tempest, but I think it may be for those propellers that swings Sonic around instead of using the "glide" animation. -Skidding/Grabbing: As there's no part in the game where Sonic grabs anything while being on-ground, it may have been as an unused skidding animation. -Open arms: probably some kind-of balancing animation. -Hanging: another balancing animation, just weirder. -Hanging 2: as they're very similar to the ones that are used for Wacky Workbench, maybe they were supposed to appear when you don't move while hanging. -Electrocuted: Wacky Workbench has the answer for you. -Grabbing/Skidding 2: I don't think Sonic is grabbing anything. My theory is that it's the first frame of the previous unused grabbing/skidding sprite. -Falling/Dying upside-down: either it's a death animation, or it's Sonic being grabbed. Could have been for the Wacky Workbench floor. -Spinning: could have been a "going in the ring" animation. And... that's it. |
| May 25, 2018 8:16 PM | Koopa Retro | Asset: Sonic the Hedgehog (Special Stage) | I have my own theory for the "shruging" animation: it would have been used when you've cleared a Special Stage when you already have all Time Stones (as seen with the Super Sonic spines, remember both CD and 2 were developped at almost the same time). For the fact that Sonic is "sinking", I think that's because the sprites were simply unfinished which would also make sense as to why they've removed them. |
| May 25, 2018 8:11 PM | Koopa Retro | Asset: Wacky Workbench (Past, with Objects) | I do not think that Tails is bothering, as he is only here to fill-in the blank space. The actual problem, as Dolphman typed in,is Sonic which has no point of being in a chunk (which is an important part of the sheet) |
| May 25, 2018 7:17 PM | Mister Ton | Game: Sonic the Hedgehog Customs | Slightly rearranged this section to put the characters in a more or less chronological order. It's Sonic and company/animals, then Robotnik and badniks, then alt-continuities and miscellaneous. |
| May 25, 2018 5:43 PM | Foxbow | Asset: Items & Objects | "Spark" Springs? As in: "Spark The Electric Jester" Springs? |
| May 25, 2018 5:30 PM | Foxbow | Asset: Sky Deck | I'm getting "Sky Battalion" vibes from this sheet.... |
| May 25, 2018 3:18 PM | Deleted User | Game: Club Penguin | You can rip sprites from SWF files using JPEXS |
| May 25, 2018 2:25 PM | PilsudzkiOnSteroids | Asset: Skill Groups | Skill Group's Emblems changed, you can update them if it isn't too much trouble |
| May 25, 2018 1:51 PM | Deathbringer | Asset: Joshua | That's Ewan, not Ian. |
| May 25, 2018 1:43 PM | Sarara Shiki-kan | Game: Planet DOB | This game is as if the creators did 32 hallucinogens at once and created a fever dream out of it. |
| May 25, 2018 11:21 AM | Dolphman | Asset: King Dedede | @SaidFayad5 Huh. Never knew that existed. |
| May 25, 2018 7:09 AM | teh_supar_hackr | Game: Hidden or Unknown | I never knew Nintendo Zone was on the DSi |
| May 25, 2018 4:43 AM | Random Talking Bush | Game: Sonic the Hedgehog Customs | @Doc von Schmeltwick: I think he's referring to the avatar character that the Game Grumps made for Sonic Forces. Yeah, I'm not exactly sure what to say about custom avatar-based submissions, other than "only characters in promotional materials" or "only base parts". |
| May 25, 2018 4:18 AM | DracoZ | Asset: King Dedede | Am I the only one bothered by the lack of the sprite of King Dedede fainted? https://imgur.com/a/1LHuUdJ |
| May 25, 2018 4:13 AM | DracoZ | Asset: Story Intro | I have the sprite of Meta Knight flying https://imgur.com/a/mPkWX6K |
| May 25, 2018 3:46 AM | teh_supar_hackr | Asset: Transitions | This image is massive, so be aware of that before clicking to view the full thing. |
| May 25, 2018 3:34 AM | Doc von Schmeltwick | Game: Sonic the Hedgehog Customs | @balrog Uhhhhhhh y'all realize there's a strict "no fan characters" policy, right? I assume you're joking around? |
| May 25, 2018 3:32 AM | Doc von Schmeltwick | Asset: Joshua | @shadow I refuse to see the Phantom Menace or Revenge of the Sith as awful after The frackin' Last Jedi. (I haven't seen Attack of the Clones, so I withhold judgement there.) |
| May 25, 2018 1:01 AM | Rainbow Question Mark | Asset: They Hunger | This is a localization-exclusive toy. |
| May 25, 2018 12:59 AM | Rainbow Question Mark | Asset: Overworld | the Wario and Wario-Man logos though |
| May 24, 2018 11:52 PM | shadowman44 | Asset: Leon | I don't know who, but I sure Ken tell you that it is though. |
| May 24, 2018 11:38 PM | shadowman44 | Asset: Joshua | @Doc the guy who played Obi Wan in those awful Star Wars prequels. |
| May 24, 2018 10:56 PM | Balrogchar | Game: Sonic the Hedgehog Customs | I feel rather shocked not to see any sprites of Plurmp Dankenstein the Cat, Esq. |
| May 24, 2018 8:41 PM | Doodle Dangernoodle | Asset: D-1000 | Portrayed by Robert Quacktrick |
| May 24, 2018 5:34 PM | VECTORKNICKERS | Asset: Sonic the Hedgehog | The bubble grab sprites don't seem to be here, or am i just blind? |
| May 24, 2018 4:47 PM | Division 六 | Asset: Falling Armored Car | Yeah, and would have perhaps fallen on the Middle-Son, where the player would try and avoid being crushed by it. |
| May 24, 2018 4:05 PM | Gaia | Asset: Charmy | Excellent jape, my friend. |