Comments
Displaying all comments.
| Posted | By | On | Comment |
|---|---|---|---|
| Jun 8, 2018 10:25 AM | Doc von Schmeltwick | Asset: Balloon Park | @SS crtl+f5 |
| Jun 8, 2018 10:06 AM | Serious Spriter | Asset: Balloon Park | W-where's the objects? I sent a revised version for approval and it had the objects yet the picture still stays the same even after it has been approved. Unless it still has yet to update and the site is just being slow...? |
| Jun 8, 2018 4:27 AM | Doc von Schmeltwick | Game: Sonic the Hedgehog 3 | I thought "Hydrawcity" since, aside from that just looking like how that would be pronounced (English rules are stupid), it didn't look at all like a city, ruined or otherwise, and "Hydrawcity" seems to give some sort of water-based-gadget implication, and the place was full of those. |
| Jun 8, 2018 4:26 AM | THiN CRUST | Asset: Dr. Bomb | "Momentarily, the moment of your destruction, will imminently commence, at the destructive hands of DR. BOMB!" |
| Jun 8, 2018 4:14 AM | Tailikku | Asset: Donkey Kong (Classic, DKC-Style) | Not all of DK's sprites. He still needs the graphics of for the intro, swimming, crawling, swinging, and his end credits banter with his little buddy |
| Jun 8, 2018 3:17 AM | Random Talking Bush | Asset: General Sprites | Everything's been re-ripped now, thanks to duck_type for letting me know I was missing a ton of things with my decade-old sprite sheet. Whoops. |
| Jun 8, 2018 2:12 AM | MotorRoach | Asset: Samus (NES-Style) | Yo, that's really cool |
| Jun 8, 2018 1:20 AM | Void-the-Bat | Asset: Status Screen | In case you're wondering where the Misc Metroid sprites are from, they're actually from the Wrecked Ship area. Odd, huh? |
| Jun 8, 2018 1:14 AM | Random Talking Bush | Asset: VS. Backgrounds | Interestingly, these are some of the only sprites to have differences in the Neo-Geo version (compared to B-System's) -- they halved the resolution of the middle four tile columns to accommodate the slightly smaller screen width. |
| Jun 8, 2018 1:13 AM | Void-the-Bat | Asset: Crocomire | It's weird, because in MZM, the Varia suit protects you from acid, except for the green kind in post-Mother Brain Tourian. |
| Jun 8, 2018 1:06 AM | MegAmi | Asset: Yoshi (Green) | This must have been a nightmare to animate. |
| Jun 8, 2018 12:34 AM | Imakestorieswithsprites | Game: Final Fantasy: Brave Exvius | Does anyone know how to fix the glaring shadow problem? Example: https://imgur.com/a/jKNIg4u |
| Jun 8, 2018 12:31 AM | TheGoldNinja10 | Asset: Donkey Kong (Classic, DKC-Style) | i wonder if a rom hack could be made from these. Is this all the sprites used ingame? |
| Jun 7, 2018 10:30 PM | PaperWario | Asset: Mario Bros. | Something interesting I don't think anyone pointed out is that these are the same sprites used in Super Mario Advanced/the Super Mario Bros. 2 port. It's kinda weird they made Luigi just a recolor despite the fact that they clearly have some Luigi sprites in the same style, but at the same time it does make sense cause what would they do about P3 and P4? |
| Jun 7, 2018 9:52 PM | Yawackhary | Game: Sonic the Hedgehog 3 | I've always called it Hydro City, even when I was younger (as a kid). Maybe because the level has water and majority of Sonic levels had two words. Hydro = water. City = city. It's only when going online that heard the other pronunciation and thought the spelling was Hydrocity or HydroCity because everyone else was using it. Then again its Sonic Team's fault for putting the two words together on the title cards/level select, Ice Cap is the same but people don't argue with that as much. |
| Jun 7, 2018 9:41 PM | Serious Spriter | Game: Sonic the Hedgehog 3 | I feel like the High-draw-city pronunciation has a more smooth feel to the name and better fits the calm and slower paced act 1 and the Hydro City pronunciation feels sharper and better fits the speedy act 2. Though High-draw-city just sounds kinda stupid in my opinion so I'm pretty sure Sonic Team wanted it to be pronounced Hydro City. |
| Jun 7, 2018 9:16 PM | Sarara Shiki-kan | Asset: Character Portraits | Hasn’t this thing been dead for a while now? |
| Jun 7, 2018 6:43 PM | SiFi270 | Asset: Samus (NES-Style) | They kind of remind me of MDBtroid. |
| Jun 7, 2018 5:42 PM | MisterMike | Asset: Samus (NES-Style) | Oh damn, these look clean! |
| Jun 7, 2018 5:37 PM | DatHax | Game: Ugandan Knuckles: Gang Beasts Fighting | Dead meme |
| Jun 7, 2018 4:35 PM | tarkan0001 | Asset: Donkey Kong (Classic, DKC-Style) | I just saw his video. and can he do DK jr? |
| Jun 7, 2018 3:14 PM | THiN CRUST | Asset: Rash | @Superjustinbros you mean like an optional brighter palette? |
| Jun 7, 2018 4:26 AM | ROKSolid360 | Asset: Simon Belmont (Castlevania GBA-Style) | quick update I'm taking a brake from working on this sprite (I just want to work on something different for awhile) when I come back to this I'll hopefully fix the dash sprites and finish the up and diagonal up whip sprites. |
| Jun 7, 2018 4:00 AM | Mystical Greninja | Asset: Sonic | what? |
| Jun 7, 2018 2:37 AM | RaposaCadela | Asset: Yoshi | I always thought this design of Yoshi kinda looked like Odie from Garfield. |
| Jun 7, 2018 12:40 AM | Random Talking Bush | Asset: Pokémon | @MollyChan: From what I've seen, they are identical to the Game Boy Color's palettes. It's mainly the maps that have unique, simplified palettes. |
| Jun 7, 2018 12:29 AM | MollyChan | Asset: Pokémon | Don't the final versions of Gold and Silver have Super Game Boy palettes? Do the Pokemon have specific palettes in SGB mode? |
| Jun 7, 2018 12:23 AM | Riddle Snowcraft | Game: 2003 Crash II Advance (Bootleg) | My friend had a gba game called Crash Advance 4 and the controls were A to spin, B to jump. It had long and extremely difficult levels in it. He told me his aunt in Saudi Arabia sent him it but now he has lost and tells me he bought it in Game and the box had Crash holding a wumpa fruit in the cover. Has anyone else heard of this game? |
| Jun 6, 2018 11:11 PM | ZetTheLegendaryHero | Asset: Goku | Are these sprites pre-rendered? I mean, they look like they could be drawn or pre-rendered. I mean they are detailed, but everything looks kind of wrong. |
| Jun 6, 2018 11:02 PM | ZetTheLegendaryHero | Game: THE iDOLM@STER Cinderella Girls | @Pik oh okay. |
| Jun 6, 2018 11:01 PM | MegAmi | Asset: Egg Janken / Janken Gapsule (Unused) | Why is this this in the Miscellaneous section? Because it's unused? |
| Jun 6, 2018 10:16 PM | Corey:LSSJGamer | Game: BlazBlue: Cross Tag Battle | Wasn't there Persona content in the game? Is the Persona content in the Switch version since Persona is usually on Playstation |
| Jun 6, 2018 9:08 PM | AnonJustAnon | Game: BlazBlue: Cross Tag Battle | Oh damn thank you |
| Jun 6, 2018 8:39 PM | Yawackhary | Asset: Players and Miscellaneous | Had to wait 8 months to finish this sheet and it was all down to the cheerleaders sharing the same palette as the field. Then came a new version of Caprice Forever that has a graphic viewer/editor. Now games that have a black/same color background can now be ripped, yay! |
| Jun 6, 2018 8:39 PM | Doc von Schmeltwick | Asset: Intro & Cutscenes | "The diamonds, my god!" |
| Jun 6, 2018 5:51 PM | Mysticus | Game: BlazBlue: Cross Tag Battle | Wow! Those RWBY sprites are so huge! |
| Jun 6, 2018 3:59 PM | Rox | Game: Gingiva | Cursed images! |
| Jun 6, 2018 2:57 PM | Techokami | Asset: Enemies and Objects | Yeup, no problem :) |
| Jun 6, 2018 11:12 AM | SonicGamer 2 | Asset: Pikachu | HMMMMMMMM |
| Jun 6, 2018 11:10 AM | Dolphman | Asset: Intro & Cutscenes | Simbowgli the Asiatic Lion |