Posted | By | On | Comment |
---|---|---|---|
Nov 24, 2015, 10:50 AM | TwistedGear | Game: Project X Zone 2 |
Weird, they took out all the funniest characters from the first game... And the main characters... heck they kept 30 character and yet it feels like most of the cast is missing. Guess this will let them give less prominant half of the cast more screentime? |
Nov 24, 2015, 10:43 AM | TwistedGear | Game: Azure Striker Gunvolt |
Any progress on getting the basic enemy sprites done? |
Nov 24, 2015, 5:26 AM | iyenal | Game: Super Mario Maker |
@LetsPlayTV Why ? If it's about the backgrounds rip it or use from other game. |
Nov 24, 2015, 4:46 AM | LetsPlayTV | Game: Super Mario Maker |
That means I can never finish my game :´( |
Nov 24, 2015, 2:02 AM | RaymanFan1995 | Sheet: Costume Mario |
@Flusak: RTB already said respriting them just doesn't cut it (which he's absolutely right about), and supposedly, they're going to add another 95 costumes, which would make respriting all of them an extremely time-consuming process. We're just going to have to wait until the sprites can be ripped. |
Nov 24, 2015, 1:32 AM | juliocpaes | Game: House of the Dead 2 |
hey Sam, you can post more sprites ? |
Nov 24, 2015, 12:04 AM | iyenal | Game: Super Mario Maker |
How to import fonts ??? I want to use them in Unity3D but he support only fonts formats(.ttf...) and no sprites. Do you know a converter to a font format? |
Nov 23, 2015, 9:21 PM | T.N. | Sheet: Love Bus |
Poor metal slug train!WHY!?WHY!? |
Nov 23, 2015, 9:52 AM | PieNinja314 | Sheet: Toad Town Interiors |
I can't help but notice that you're missing a few houses, such as the two connecting houses and the house with the hole in the roof. I could try to help with the ripping if you'd like |
Nov 23, 2015, 7:05 AM | Random Talking Bush | Game: Super Mario Maker |
I don't know how many time it needs to be said... Mario, Yoshi, Bowser and Bowser Jr. are MODELS, using the same ones from New Super Mario Bros. U (which by extension are the exact same from New Super Mario Bros. Wii, minus Bowser). That's why there are no sprite rips for them here.![]() |
Nov 23, 2015, 6:22 AM | semerl | Sheet: Mugshots |
Honey the Cat, Dr. Eggman, and Metal Sonic were made playable for the Xbox 360 port. |
Nov 23, 2015, 6:21 AM | semerl | Sheet: Next Match Character |
Honey the Cat was finalized and made playable in the Xbox 360 port. |
Nov 23, 2015, 6:05 AM | Alkraid | Game: Project X Zone 2 |
Rest in pieces Frank West and Hsen-Ko... but I still hope you'll be in a final game. |
Nov 23, 2015, 5:44 AM | Flusak1235 the spriter | Sheet: Costume Mario |
@Random Talking Bush just draw them from videos like my friend geoshi |
Nov 23, 2015, 3:38 AM | LetsPlayTV | Game: Super Mario Maker |
All of Mario Maker is a prerender you can see it in the Mario Maker E3 anouncement 2014 because he doesnt have anything between jump and flagpole and all of that bacause the transitions werent there back then |
Nov 23, 2015, 1:43 AM | toby109tt | Game: Starbound |
Yay Starbound |
Nov 22, 2015, 7:36 PM | SpriteLeecher | Sheet: Felicia |
Pick your battles, Chris-chan. |
Nov 22, 2015, 7:34 PM | SpriteLeecher | Update: Come and Chat! |
Nice to see the Project X Zone 2 animators managed to keep things just as classy the second time around. |
Nov 22, 2015, 6:54 PM | Mr. C | Game: Homestar Runner RPG (Homebrew) (Atari 2600) |
It was an old game project for the Atari 2600. It was supposed to be an official game to be sold online, but it was never finished. |
Nov 22, 2015, 6:44 PM | Ton | Game: Homestar Runner RPG (Homebrew) (Atari 2600) |
Is this not a PC game? |
Nov 22, 2015, 5:50 PM | LooneyTunerIan | Sheet: Sweetie Belle |
AGGGGHHHH.... G3 Ponies! My eyes! |
Nov 22, 2015, 1:02 PM | Superjustinbros | Sheet: Rainbow Dash |
insert generic 20% cooler joke here. |
Nov 22, 2015, 12:31 PM | Dazz | Sheet: Penguins |
(o_ (/)_ |
Nov 22, 2015, 11:50 AM | Mr. C | Sheet: Man Eater |
Oh, wow. This really is a momentous occasion! Congratulations, everyone! :D |
Nov 22, 2015, 11:40 AM | Techokami | Sheet: Sonic the Hedgehog |
...who edited my sheets? I understand it was to split up the Master System and Game Gear versions, but, next time, please ask me first. I'm usually on AIM and Skype. I'm not hard to get in touch with. So, please, next time you need to modify a sheet I submitted, ask me first. OR YOU WILL REGRET IT |
Nov 22, 2015, 8:06 AM | TeridaxXD001 | Game: Sonic x Vapor |
This game is unplayable now, right? The video it was hidden in has been made private. |
Nov 22, 2015, 7:00 AM | Superjustinbros | Update: Come and Chat! |
Also, Congrats on successfully getting all the icons renovated! |
Nov 22, 2015, 6:02 AM | Ton | Sheet: Man Eater |
We should animate it holding a TSR flag to celebrate. |
Nov 22, 2015, 5:58 AM | potato_walrus | Game: Splatoon |
It'd be really cool if someone could upload the maps that appear on the game pad! |
Nov 22, 2015, 4:11 AM | Petie | Sheet: Man Eater |
This sheet marks the final update of tSR's icon renovation!! |
Nov 22, 2015, 3:47 AM | GregoryTheGamer | Game: Super Mario Bros. |
-1 is actually 36-1 and its just 7-2 but the end pipe is broken as it warps you back to the start. |
Nov 22, 2015, 12:52 AM | toby109tt | Game: E.T. The Extra-Terrestrial (Atari 2600) |
what the ffuuuuuuuuuuu |
Nov 22, 2015, 12:42 AM | Dolphman | Game: Taz (Atari 2600) |
There's a different version of this game with Asterix that was only released in europe. |
Nov 21, 2015, 4:41 PM | TeridaxXD001 | Game: E.T. The Extra-Terrestrial (Atari 2600) |
Heh heh heh... |
Nov 21, 2015, 12:56 PM | Magma MK-II | Update: Come and Chat! |
Agreed! |
Nov 21, 2015, 12:37 PM | VGTurtle | Game: E.T. The Extra-Terrestrial (Atari 2600) |
Someone ripped the E.T. Atari game?! Oh my god! |
Nov 21, 2015, 8:45 AM | Superjustinbros | Update: Come and Chat! |
I do like that now each system under Other Systems has it's own sub-section. |
Nov 21, 2015, 5:13 AM | Petie | Sheet: Trainer Vs. Faces |
BEST ICON |
Nov 21, 2015, 3:49 AM | CreeperEsplode | Sheet: Reshaded Enemies |
And link. do link aswell |
Nov 21, 2015, 3:46 AM | CreeperEsplode | Sheet: Deku Link (Mario & Luigi: Superstar Saga-Style) |
I used these in an animation. You got credit. it isnt uploaded or anything tho |
Nov 20, 2015, 1:04 PM | TL62120 | Sheet: Shutzwald |
Don't forget every robot's map sprites. |
Nov 20, 2015, 5:10 AM | iyenal | Game: Dragon Fin Soup |
good quality HD more buildings please |
Nov 19, 2015, 5:20 PM | Kirb-Star | Sheet: Character Icons |
"i'm wearing ladies' underwear..." |
Nov 19, 2015, 3:24 PM | Ice God64 | Game: Mi ni Ikuzo! Hedgehog (JPN, Homebrew) |
A Sonic fangame of some sort, clearly. |
Nov 19, 2015, 1:54 PM | Dolphman | Sheet: Felicia |
In the official art for the original Darkstalkers, she had green eyes. Her in-game sprites from the same game had them as green too, minus certain art which did suffered from 15 colour limitations. Like the first game's character select and ending art. The error started with the third game's official art, and it's been a nuisance ever since. It got so bad that even her MVC3 model has the wrong eye colour. |
Nov 19, 2015, 12:02 PM | CreeperEsplode | Sheet: Reshaded Enemies |
I may or may not make a zelda remake out of this when I am done with my current projects. You think you could reshade the NPC's? |
Nov 19, 2015, 11:04 AM | RaymanFan1995 | Sheet: Costume Mario |
@Bubsy: I think it's safe to say that if the sprites can't be ripped, the color palettes can't be (accurately) recreated. Then again, I'm no sprite ripper (at least, not from modern consoles), so I could be wrong. |
Nov 19, 2015, 9:42 AM | Murphmario | Game: Super Mario Maker |
I think NSMBU Mario is a model. |
Nov 19, 2015, 9:00 AM | Klaty | Sheet: Monsters (The Ruins) |
Well, it's otherwise pretty good. Didn't imagine Loox to be colored like that, but I dunno what I thought it would've been anyway. Moldsmal could be a bit rounder on the top. Flowey is a Golden Flower, so his petals should be golden. Not sure about the middle, but most likely golden as well, as seen in the game. Toriel looks weird... not only is she lacking certain faces, her head's shape is almost like a horses. It's elongated forwards. That's not how goats work! Vegetoid didn't have limbs. Unless those're supposed to look like roots. |
Nov 19, 2015, 8:13 AM | Ploaj | Sheet: Felicia |
Typically for drawing the characters the artist would use a visual reference though, right? Maybe the blue eyes originally stemmed from some color limitation? |