Posted | By | On | Comment |
---|---|---|---|
Jun 30, 2016, 5:01 AM | supersmashball | Game: Tokyo Mirage Sessions #FE |
@Macocieto: Not that I saw. I converted every single graphic I found in-game, and saw no other stickers. |
Jun 30, 2016, 4:59 AM | Metal Mari0 | Game: Sonic the Hedgehog (Bootleg) |
sounds like ironic mario |
Jun 30, 2016, 1:56 AM | E-Man | Sheet: Goomba |
@GuyWithThePie Actually, the smile first originated from his Santa Claus Jr. video (where I first got the idea to include it in the sheet). Mr. Blizzard made a comment about how the Lonely Goomba is always grumpy, so the Goomba disproves his point by flashing him that creepy grin. He even did it twice in the same video. I'm including this mouth for a new version of the Goomba sheet I'm working on, which follows the new art direction I'm taking. You can see for yourself on my progress thread on the VG Resource. |
Jun 30, 2016, 12:52 AM | 998TheNewOrchestra | Sheet: Asgore Dreemurr (Expanded) |
How about give us both in the same sheet, that'll solve everything for both of us. |
Jun 30, 2016, 12:07 AM | theundead101 | Sheet: Mario |
Oh my god this is amazing! Please make Luigi and maybe some more characters in this style please! I'll even help! I also really like your 2D Style. |
Jun 29, 2016, 10:47 PM | Alzter | Sheet: Notes from Flowey |
What does that black Flowey mean? |
Jun 29, 2016, 10:05 PM | Macocieto | Game: Tokyo Mirage Sessions #FE |
I'm found some stickers in "Beta Content". I'm curious - Is that only file with stickers or there is more? |
Jun 29, 2016, 8:09 PM | PicsAndPixels | Game: Sonic the Hedgehog CD |
At long last! Wacky Workbench (Present) is out for those who have been wanting it! http://www.spriters-resource.com/genesis_32x_scd/sonicthehedgehogcdsegacd/sheet/80575/ |
Jun 29, 2016, 7:14 PM | Superjustinbros | Sheet: Items & Objects |
Holi crap, outstanding sprite work! |
Jun 29, 2016, 4:39 PM | Dunkelschwamm | Sheet: Tall Clown |
This guy looks like he would not look out of place in the Bram Stoker's Dracula game. |
Jun 29, 2016, 4:02 PM | MotorRoach | Sheet: Items & Objects |
All of this is really nicely done, and the amount of assets included in this sprite sheet is really amazing. |
Jun 29, 2016, 2:07 PM | Superjustinbros | Game: River City Ransom / Street Gangs |
borf |
Jun 29, 2016, 2:00 PM | Metal Mari0 | Game: Super Mario World |
I actually learned about this website because I was looking for sprites of this game |
Jun 29, 2016, 11:41 AM | Shade | Game: Metroid Fusion |
These look pretty complete to me. Any specific examples? |
Jun 29, 2016, 11:25 AM | LogingCoolMario | Sheet: Mari |
No problem fam. :P |
Jun 29, 2016, 10:14 AM | 998TheNewOrchestra | Sheet: Asgore Dreemurr (Expanded) |
I'd request a Sans (Extended), please. |
Jun 29, 2016, 9:40 AM | Murphmario | Game: Metroid Fusion |
I know this was a long time ago, but for the sheets that were replaced, I honestly like the older sheets better, as they're more organized and complete imo. |
Jun 29, 2016, 1:31 AM | RockmanThetis | Game: FNaF World |
Can someone expand Toy Bonnie? Please. |
Jun 29, 2016, 1:30 AM | DPS2004 | Sheet: Asgore Dreemurr (Expanded) |
Mini alphys pls |
Jun 29, 2016, 1:26 AM | E-Man | Sheet: Kururin & Helirin |
@Ton You can always count on Neweegee to create cute sprite sheets out of any character! Man, is this guy really not in the latest Smash Bros. games? I didn't know because I'm not entirely up to date on the whole game and I hardly play that many video games anymore. Anyway, I miss this guy a little bit since he adds to the overall quirkiness the series is known for. |
Jun 28, 2016, 10:09 PM | shadowman44 | Game: Abobo's Big Adventure |
It would've worked so much better if you had made separate sheets for major things (like Abobo's sprites just be one big sheet, then the backgrounds) |
Jun 28, 2016, 9:04 PM | shadowman44 | Sheet: Batman |
The ZX Spectrum was a bit of an interesting specimen. The computer could only have 1 color per sprite, the outlines on characters were mostly transparent so it could be colored with the background (kind of like a chameleon) While Jumpman does look better, it's because the arcades were more powerful than the many home computers at the time. |
Jun 28, 2016, 5:40 PM | LooneyTunerIan | Sheet: Credit Level NPCs & Map Placement |
I think 48-B is the Ending/Credit Level. |
Jun 28, 2016, 3:47 PM | Ton | Sheet: Kururin & Helirin |
This is adorable! I'm sad this guy got cut as an assist trophy. He always made stages a bit more interesting. |
Jun 28, 2016, 3:36 PM | SmashWaffle | Game: Undertale Customs |
can someone make an extended sans sheet? |
Jun 28, 2016, 3:34 PM | SmashWaffle | Sheet: Ness Kirby |
oh look! it's ESP kirby! |
Jun 28, 2016, 2:50 PM | 7 GRAND DAD | Sheet: Batman |
Wow, what an expansive sprite sheet! Heck, Jumpman looked better than this, and he came out a year earlier than this game system and was smaller! |
Jun 28, 2016, 2:48 PM | 7 GRAND DAD | Sheet: Mettaton EX |
It may be where his voice comes from, even though his head has a mouth(wow, how non-obvious!). |
Jun 28, 2016, 2:15 PM | dany1994gus | Game: Super Mario Maker |
hopefully they are striving to place at least more scenes and more enemies and items |
Jun 28, 2016, 2:11 PM | CAHoltz | Sheet: Character Portraits (Large, Sonic) |
Nice new Rouge artwork, but Blaze's eyes in her new artwork are... horrible. |
Jun 28, 2016, 2:09 PM | CAHoltz | Sheet: Character Portraits (Large, Mario) |
@Superjustinbros LOL, Thought the same thing. |
Jun 28, 2016, 1:22 PM | YUIGI | Sheet: Jiang Shi |
oh |
Jun 28, 2016, 12:26 PM | Dunkelschwamm | Game: Gingiva |
I'm glad that I've finally finished the Middens and Gingiva ripping project (as far as my involvement is involved). These games are super disorienting to organize, so I look forward to ripping some less scrambled games now. |
Jun 28, 2016, 11:46 AM | Ton | Game: Dragon Ball: Advanced Adventure |
Awesome stuff! There can't be much left in there game now! |
Jun 28, 2016, 11:07 AM | Ton | Sheet: Green Greens |
Minor tweaks and more faithful platforms added. |
Jun 28, 2016, 9:43 AM | ~DrakoRero~ | Game: Gunstar Super Heroes |
I still need to properly rip every cutscene |
Jun 28, 2016, 9:40 AM | Gaia | Game: High Seas Havoc |
I for one, actually like how some of the stages are named after the bosses that reside in each location (For instance, Mt. Bernardo). |
Jun 28, 2016, 6:24 AM | Dekania | Sheet: Toriel |
Found the separate torso sprite. Updated. |
Jun 28, 2016, 2:52 AM | Random Talking Bush | Sheet: Commander Torque |
@hunterhawk: Last time I checked, he doesn't have it programmed in yet, and the method I used to dump sprites didn't find any for it either. |
Jun 28, 2016, 2:37 AM | hunterhawk | Sheet: Commander Torque |
No dance spriters, or Torque not dance in fortune night? |
Jun 27, 2016, 9:29 PM | RaymanFan1995 | Sheet: Magic Missile |
UMM TRIFORCE WAT |
Jun 27, 2016, 7:09 PM | Kanda | Sheet: Character Renders |
is this for smash modding how do I use it? |
Jun 27, 2016, 4:58 PM | Void-the-Bat | Sheet: Title Screen & SEGA Logo |
Yeah, also the Beta Sonic here should be deleted, since there's a separate sheet for him and Tails. |
Jun 27, 2016, 4:50 PM | smedis2 | Sheet: Mari |
i'm actually gonna be using this guy in my GRAND DAD fangame lol thanks for making my job easier |
Jun 27, 2016, 3:14 PM | Insert Kert | Game: Undertale |
@NaluigiRocks Its in the NPCs sheet I made a while ago |
Jun 27, 2016, 2:53 PM | Superjustinbros | Sheet: Agent George |
Hey Fabro, you could try to just upscale a sprite by 200% exactly (and center it) instead of sizing it up by huge numbers just so the sprite hits both edges of the sheet's icon. Mostly to make the sheet icons look better. |
Jun 27, 2016, 2:44 PM | shadowman44 | Game: Sonic the Hedgehog (Bootleg) |
So what do we call this? Marionic? |
Jun 27, 2016, 2:37 PM | SpriteMaker | Game: Pocket Mortys |
Tilesets? Please? |
Jun 27, 2016, 1:07 PM | shadowman44 | Game: Street Fighter 3 / Mari Street Fighter 3 Turbo (Bootleg) |
Woah. The graphics here are really impressive for a bootleg. |
(1 comment posted on NSFW sheet hidden.)