Posted | By | On | Comment |
---|---|---|---|
Feb 18, 2017, 11:05 PM | Kendotlibero | Game: Koumajou Densetsu II: Stranger's Requiem |
In japan they have a concept called doujin, that allows to make profit out of them. |
Feb 18, 2017, 2:41 PM | shadowman44 | Sheet: Bucky O'Hare |
FINALLY! Thanks for taking this one off my back, I planned ripping this for a long time and I knew it wasn't going to be easy. |
Feb 18, 2017, 1:01 PM | Dolphman | Game: Koumajou Densetsu II: Stranger's Requiem |
Touhou fans really amaze me with how much talent and effort they put in these parody fangames. Same with the fangames with original ideas, and officially licensed spinoffs. |
Feb 18, 2017, 12:31 PM | trainboy2019 | Sheet: Iago |
Vallite Sprites |
Feb 18, 2017, 12:12 PM | Kirb-Star | Sheet: Fred Flintstone |
*High Quality Ripped I was wondering how the original looked like, i'm not dissapointed |
Feb 18, 2017, 11:57 AM | Rainbow Question Mark | Sheet: Sans |
What about Kickstarter sprites? And why was Sans eating some Nice Cream, go unused? |
Feb 18, 2017, 11:26 AM | trainboy2019 | Game: Fire Emblem: Heroes |
@『 』 They all have the same general outline, but what is uploaded are the raw sheets, the icons for them are made by assembling them piece by piece in PS, but unless I figure out the exact layout and make a script to assemble them for me, not really, each piece is animated individually in-game.I could make a general template and link to it in the comments. I'll see what I can do. |
Feb 18, 2017, 10:12 AM | Nintendo's chosen hero | Game: Deponia |
...it's been over two months... |
Feb 18, 2017, 9:11 AM | RobTheWrecker | Sheet: World 1 Cutscenes |
These don't look like scenes from the movie. |
Feb 18, 2017, 9:09 AM | WordedPuppet | Sheet: Monsters (Snowdin Forest) |
@The Herp Derpinator why'd you have to rip Spoiler:jerry? You could die just by looking at it. |
Feb 18, 2017, 8:53 AM | WordedPuppet | Sheet: Notes from Flowey |
They're unused in the final game, and there isn't a "Demo" section (and there doesn't need to be one). So they'd go in unused. |
Feb 18, 2017, 8:47 AM | LooneyTunerIan | Sheet: Mailbox Monster |
Taco-Man was jump-scared by this creature. |
Feb 18, 2017, 8:46 AM | LooneyTunerIan | Game: ToeJam & Earl |
True dat. |
Feb 18, 2017, 8:40 AM | LooneyTunerIan | Sheet: Episode 48: Titles Pending |
In the cartoon, "The Pied Piper of Guadalupe", Sylvester decided to do the Pied Piper Routine and plays the flute to try and enchant the mice with his music. What was the musical theme that Sylvester played with the flute that attracted the "Mexican" Mice? There's a clue hidden in the sentence that I said. |
Feb 18, 2017, 8:35 AM | LooneyTunerIan | Sheet: Episode 47: Titles Pending |
"Room and Bird" is one of my favorite Tweety Pie cartoons. Because Sylvester and Tweety had to look out for a Doorman whose #1 priority rule of the hotel is: NO PETS ALLOWED! However, by the end of the cartoon, The Doorman gets trampled by a bunch of animals. Name the following animals that trampled him and the animals that Tweety Pie mentioned at the end of the cartoon. |
Feb 18, 2017, 8:00 AM | LooneyTunerIan | Sheet: Episode 46: Titles Pending |
In the cartoon, "Deduce, You Say", Daffy Duck (as Dorlock Holmes) was hot on the trail of a notorious criminal. What is the criminal's name? Hint: He's a bit of a slasher. |
Feb 18, 2017, 7:52 AM | LooneyTunerIan | Sheet: Episode 45: "The Lone Runner" |
Wile E. Coyote has a cookbook entitled, "4,000 Recipes for Road Runner". What were some of the recipes found within the cookbook? Also, which recipe was reused for the cartoon: "To Beep Or Not To Beep"? |
Feb 18, 2017, 7:41 AM | jackj106 | Sheet: Alphys' Lab |
wheres the exit? |
Feb 18, 2017, 7:40 AM | jackj106 | Game: Undertale |
where would the bullets be? i have been sifting through undertales sprite folders looking for stuff like the shield in undynes fight, but i cant find anything. it would be nice just to know where the bullets are. (or if somebody can just give me the sprite name for the shield) |
Feb 18, 2017, 7:37 AM | jackj106 | Sheet: Debug Sprites |
technically, these are used, but are using gamemaker studios "hidden" option for objects. |
Feb 18, 2017, 5:09 AM | 7 GRAND DAD | Sheet: Skweek |
Who names their kid Skweek of all things? |
Feb 18, 2017, 4:40 AM | TheMorningFlash15 | Sheet: Mario |
@Dazz Could it be possible to do this with the other NSMB games? |
Feb 18, 2017, 3:43 AM | SiFi270 | Sheet: Fleaman |
Hey, it's based on Choi from KOF, and by extension Freddy Krueger. I'm finding that much more impressive than I probably should. |
Feb 18, 2017, 3:03 AM | Plok | Sheet: Bosses |
WHEN I SAY BOOM BOOM BOOM YOU SAY BAM BAM BAM DON'T PAUSE INBETWEEN C'MON LETS JAM! |
Feb 18, 2017, 2:35 AM | Kendotlibero | Sheet: 2D Elements |
isn't it techically a texture? |
Feb 18, 2017, 2:29 AM | Void-the-Bat | Game: Sonic the Hedgehog 2 |
Somebody should update Silver Sonic's name to Robo Sonic since that is now his official name. |
Feb 17, 2017, 8:03 PM | Filler | Game: Mother 3 (JPN) |
I've noticed something when using a map viewer of the game. It appears the map for Lighter's House after being burnt down on fire is a different map than it being on fire. Even the outside layout is ever so slightly different! ![]() Differences: -Corner tiles are ever so slightly different -Minor differences on the trees -Map seems to more bumpy and less flat during the pre-destroyed house. As many parts become flatter. Nothing else than that. Just an interesting sight. |
Feb 17, 2017, 7:12 PM | Hyperchaotix | Game: DOOM 64 |
Sorry about the disappearance for almost a year. Life happened, I'll continue to update this section with corrected rips. |
Feb 17, 2017, 6:47 PM | WordedPuppet | Sheet: Flowey |
@Zarrgon The Destroyer I'm pretty sure the star is a different object. |
Feb 17, 2017, 2:33 PM | SuperTVGRFan18496 | Game: Mario vs. Donkey Kong: Tipping Stars |
How we get 3d models or pre-rendered |
Feb 17, 2017, 1:19 PM | semerl | Game: McDonald's Treasure Land Adventure |
Don't forget about the other assets, including those unique to the more fast food involving prototype and the more politically incorrect Japanese variant. |
Feb 17, 2017, 10:44 AM | Shade | Sheet: Scroll of the Hero of Time |
Moved from the Textures Resource. |
Feb 17, 2017, 8:55 AM | TGVaporeon | Sheet: Kung Fu Man |
@Ryon lol |
Feb 17, 2017, 8:40 AM | teh_supar_hackr | Game: Super Mario (Bootleg) |
@KMEDITS2 have you tried it on a Java phone or a Java phone emulater like http://www.javaemulator.com/java-emulator.php |
Feb 16, 2017, 11:09 PM | volo | Game: Final Fantasy: Brave Exvius |
He' s not yet available |
Feb 16, 2017, 3:14 PM | z-fig56! | Sheet: Goku Black (Super Saiyan Rosé) |
Hey this is awesome how do you make sprites? |
Feb 16, 2017, 2:30 PM | Balrogchar | Sheet: Flying Squirrel Mario (Super Mario Bros. 3 SNES-Style) |
Pretty good! However, I *think* you might have left out the wall hanging sprite (not fence climbing, by the way, I can see that one). Please correct me if I'm wrong. |
Feb 16, 2017, 2:12 PM | 『 』 | Game: Fire Emblem: Heroes |
Is there a way to create the hero sprite using their respective sprite sheet other than cut and pasting the parts and putting them together in Photoshop? |
Feb 16, 2017, 2:01 PM | Random Talking Bush | Game: New Super Mario Bros. |
@LakituBro: https://www.models-resource.com/wii/newsupermariobroswii/ https://www.models-resource.com/3ds/newsupermariobros2 https://www.models-resource.com/3ds/newsupermariobros2/model/18243/ ![]() http://i1.kym-cdn.com/photos/images/facebook/000/671/936/d63.jpg (And also note that just because we don't have 'em on The Models Resource doesn't mean they're pre-rendered.) |
Feb 16, 2017, 1:20 PM | Sonicfan32 | Sheet: Enemies |
Look at all these enemy sprites. These are TOTALLY not from different games, right? RIGHT? |
Feb 16, 2017, 12:59 PM | mjmannella | Sheet: Pokémon (2nd Generation, Normal) |
When can we except the new sprites to be up? |
Feb 16, 2017, 11:33 AM | TheMultiMan | Sheet: Mario |
@tonydaderp I believe the size of at least a few of the sprites is 18x33. I only measured the first frame of the idle animation, so the size may be different for each. |
Feb 16, 2017, 11:28 AM | Parappafan89 | Sheet: Title Screen |
i'm tempted to meme here.... FLEENTONES!? i'm not sorry |
Feb 16, 2017, 11:00 AM | LakituBro | Game: New Super Mario Bros. |
@RTB: Okay, so I was about to explain something, but as I typed it, I found out about how much of an idiot I am. I DO KNOW, however, that the playable characters in NSMBW, NSMBU/NSLU, & NSMB2 (not sure about NSMB2, though. Haven't played that one in forever. But you make a valid point. There is also a way to tell that Mario in NSMBU is a pre-render. Look at the Super Mario Maker beta footage. He is clearly a sprite. They use the same sprites in Mario Maker (well, not always *cough* Mario's swimming in SMB style *cough*), however it has been confirmed that NSMBU uses pre-renders. I apologize for my retarded outburst about Mario being a non-model. Now that I think of it, he did always look more 3D-ish to me. Guess that's why. ANYWAYS. Bottom line is: I'm sorry for not using 2 seconds of commonly known research before commenting. |
Feb 16, 2017, 10:50 AM | Kendotlibero | Game: Super 3-D Noah's Ark (Unlicensed) |
nope, it had a real release on PC |
Feb 16, 2017, 10:46 AM | LakituBro | Update: We're back! |
Hello there, time travelers! |
Feb 16, 2017, 10:11 AM | EpicLuigi | Game: Super 3-D Noah's Ark (Unlicensed) |
This is a bootleg |
Feb 16, 2017, 10:05 AM | Random Talking Bush | Game: New Super Mario Bros. |
@LakituBro: If that's the case then why are the sprites so pixelated? The ones that are actually pre-rendered (the Goombas and Koopa Troopas, and everything else in the specifically-separated 2D Enemies section) are smooth. Plus, you know, we have most of the models ripped. https://www.models-resource.com/ds_dsi/newsupermariobros/ Do your research before making assumptions. |
Feb 16, 2017, 10:03 AM | Void-the-Bat | Game: Sonic the Hedgehog 2 |
@Dolphman did rip the HPZ Badniks and shared them on DeviantArt, along with remade versions of the concept Badniks. You can see them here. |
Feb 16, 2017, 9:58 AM | Void-the-Bat | Sheet: Coincentration |
I love how the giant coin is designed after the beta Yoshi Coin/Giant Coin from Super Mario World. EDIT: Two brick smash frames, and Mario and Luigi were unused. They probably were going to either run by as a cameo, or possibly hit one of the blocks for the player to help them out. |