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Mario
Game
Section
Playable Characters
Filesize 720.87 KB
Submitter larryinc64
Format PNG (image/png)
Size 1647x961 pixels
Hits 70,224
Comments 30

Click for Full Sized Image Mario Click for Full Sized Image
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Feb 11, 2019, 4:06 AM
@SonicTron Yeah, I knew that. This isn't those sheets, though.
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Feb 10, 2019, 10:54 PM
imo this is very hard to use, its spaced in a way that it doesnt line up all the frames.
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Feb 10, 2019, 9:19 AM
Posted Image
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Feb 10, 2019, 9:16 AM
I know. Upscaling the resolution on an emulator only affects the models, and Peach is also a model. The enemies such as Koopas and Goombas are pre-rendered tho. If ya don't believe, I'll show you an image
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Feb 10, 2019, 12:46 AM
@Jacc Jorep: But they're not pre-rendered if upscaling the emulator screen increases the resolution of said "sprites".
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Feb 10, 2019, 12:40 AM
@SonicTron @DaneGaming @Doc von Schmeltwick @ Random Talking Bush
i'm going to say this. there are pre-rendered models that are then turned into sprites.
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Jan 26, 2019, 6:47 PM
@SonicTron: If only Mario is a model, then why do we have so many rips in the "3D Enemies" section?
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Jan 26, 2019, 5:32 PM
@SonicTron Also incorrect, many things have models. Notably, every boss.
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Jan 26, 2019, 8:31 AM
@Doc Von Schmeltwick
I just found out that only MARIO is a model in this game, and an actual model at that. I found it out by using a high-res version of DesMuMe.
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Dec 5, 2018, 1:09 AM
@SonicTron That is incorrect. It's a model.
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Dec 4, 2018, 7:47 PM
@DaneGaming @Doc Von Schmeltwick
Actually, these sprites are pre-rendered versions of SM64DS models. Well I think, anyway.
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May 11, 2018, 4:28 AM
@DaneGaming Read below. This is permitted as an exception, similar to Star Fox, due to very specific points about how it works.
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May 11, 2018, 2:24 AM
Mario uses a model not sprites
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Mar 12, 2018, 9:15 PM
can you add Luigi?
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Jan 30, 2018, 3:03 PM
@Doc I actually remember there being some zooming during the game. Might just be me misremembering.
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Jan 29, 2018, 11:10 PM
Oh.
Also lol face on the sheet
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Jan 29, 2018, 6:14 PM
@Akira Because they're actually renders of low-poly 3D models on a low-res screen, which are only allowed here because unlike most other games with 3D models on a 2D plane, there is no zooming in this game, so they have a finite amount of appearances in-game.
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Jan 29, 2018, 3:50 PM
Why does it look anti-alised or...blurred?
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Dec 15, 2017, 11:47 PM
Whatever happened to Larry's plan to rip the rest of the sprites? I would love to have more sprite sheets of Luigi, Mega Mario, etc.
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Nov 6, 2017, 7:37 PM
That would be TOO BIG, more than likely.
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Nov 6, 2017, 2:01 PM
@Dazz: Going by that logic, we can have
Mario from Super Mario Maker nsmbu theme
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Feb 18, 2017, 11:40 AM
@Dazz
Could it be possible to do this with the other NSMB games?
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Feb 16, 2017, 6:33 PM
@tonydaderp I believe the size of at least a few of the sprites is 18x33. I only measured the first frame of the idle animation, so the size may be different for each.
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Dec 18, 2016, 11:05 PM
What is the sprite sizes? Sizes of each box?
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Dec 3, 2016, 9:35 AM
See the Super Mario Maker Sprites.
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